public void SetReadyGame(bool boolean) { MessageSending readygame = new MessageSending(CMD_REALTIME.C_GAMEPLAY_READY); readygame.writeBoolean(boolean); NetworkGlobal.instance.SendMessageRealTime(readygame); }
public void SetReadyGame(bool boolean) { MessageSending readygame = new MessageSending(CMD_REALTIME.C_GAMEPLAY_READY); readygame.writeBoolean(boolean); NetworkGlobal.instance.SendMessageRealTime(readygame); }