public void findPassword() { Debug.Log("发送找回密码邮件"); KBEngine. KBEngineApp.app.resetPassword(accountNameInput.text); MessagePanelController.openMessagePanel(canvas, "已发送邮件,请根据提示操作"); }
public void onConnectionState(string state) { if (state != "") { Debug.LogFormat(state); MessagePanelController.openMessagePanel(canvas, state); } }
public void register() { if (emailInput.text == "") { MessagePanelController.openMessagePanel(canvas, "邮箱不允许为空"); } else { KBEngine.Event.fireIn("createAccount", userNameInput.text, passwordInput.text, System.Text.Encoding.UTF8.GetBytes("PC")); } }
public void onCreateAccountResult(UInt16 resultCode, byte[] datas) { if (resultCode != 0) { Debug.LogFormat("注册失败,错误码:{0},原因:{1}", resultCode, KBEngineApp.app.serverErr(resultCode)); MessagePanelController.openMessagePanel(canvas, "注册失败,错误码:" + resultCode + ",原因:" + KBEngineApp.app.serverErr(resultCode)); } else { Debug.LogFormat("注册成功,原因:{0}", KBEngineApp.app.serverErr(resultCode)); KBEngine.Event.fireIn("login", userNameInput.text, passwordInput.text, System.Text.Encoding.UTF8.GetBytes("PC")); } }
private void SendMessageEventAction(int containerUniqueID, string containerName, MessageLevel level, string message) { MessagePanelController messageController = GameObject.FindGameObjectWithTag("MessagePanel").GetComponent <MessagePanelController>(); if (messageController != null) { switch (level) { case MessageLevel.Scene: { if (AnswerGlobal.Scene.ContainerDictionary.ContainsKey(containerUniqueID)) { messageController.AppendMessage("[場景] " + containerName + ": " + message); messageController.UpdateMessageBox(); } } break; } } }
public void onDisconnected() { MessagePanelController.openMessagePanel(canvas, "链接已断开"); KBEngine.Event.registerOut("onCloseMessagePanel", this, "onCloseMessagePanel"); }
public void onReqJoinRoomFailed(ushort retcode) { Debug.LogFormat("加入房间失败,原因:{0}", KBEngineApp.app.serverErr(retcode)); MessagePanelController.openMessagePanel(canvas, "加入房间失败,原因:" + KBEngineApp.app.serverErr(retcode)); }
public void onEditRoomInfoFailed(ushort retcode) { Debug.LogFormat("修改房间信息失败,原因:{0}", KBEngineApp.app.serverErr(retcode)); MessagePanelController.openMessagePanel(canvas, "修改房间信息失败,原因:" + KBEngineApp.app.serverErr(retcode)); }
void Awake() { s_instance = this; }
public void onLoginBaseappFailed(UInt16 failedcode) { Debug.LogFormat("loginBaseapp is failed(登陆网关失败), err=" + KBEngineApp.app.serverErr(failedcode)); MessagePanelController.openMessagePanel(canvas, "登陆网关失败," + "原因:" + KBEngineApp.app.serverErr(failedcode)); }
public void onLoginFailed(UInt16 failedCode) { Debug.LogFormat("登陆失败,错误码:{0},原因:{1}", failedCode, KBEngineApp.app.serverErr(failedCode)); MessagePanelController.openMessagePanel(canvas, "登陆失败,错误码:" + failedCode + ",原因:" + KBEngineApp.app.serverErr(failedCode)); }
public void isBan(string startTime, string finishTime) { Debug.LogFormat("帐号已被冻结,期限:{0}~{1}", startTime, finishTime); MessagePanelController.openMessagePanel(canvas, "帐号已被冻结,期限:" + startTime + "~" + finishTime); }
private void Awake() { okMessageController = GameObject.FindGameObjectWithTag("MessageCanvas").GetComponent <MessagePanelController>(); }
void Start() { parentCanvas = gameObject.GetComponentInParent<Canvas>(); parentCanvas.enabled = false; instance = this; open = false; rt = GetComponent<RectTransform>(); lineLength = (int)(rt.rect.width * textWidthRatio); player = GameObject.FindGameObjectWithTag("Player"); }
public void onSetNameFailed(byte retcode, string name) { Debug.LogFormat("设定昵称:{0} 失败,原因:{1}", name, KBEngineApp.app.serverErr(retcode)); MessagePanelController.openMessagePanel(canvas, "设定昵称:" + name + " 失败,原因:" + KBEngineApp.app.serverErr(retcode)); }
public void onLoginSuccessfully() { Debug.LogFormat("正在绑定邮箱:{0}", emailInput.text); KBEngineApp.app.bindAccountEmail(emailInput.text); MessagePanelController.openMessagePanel(canvas, "注册成功"); }