/**********************************************协程*/ //IEnumerator JudgeConnected() //{ // while (!PhotonNetwork.connected) // { // yield return 0; // } // PanelChange(lobby); // PanelChange(ChooseGame); // StartCoroutine(JudgeDisconnected()); //} //IEnumerator JudgeDisconnected() { // while (PhotonNetwork.connected) { // yield return 0; // } // PanelChange(Information); // InformationText.GetComponent<Text>().text = "已经掉线"; // Application.LoadLevel("Start"); //} ///**********************************************/ //public static void ChangeRoomPanel() { // PanelChange(room); //} //static public void OutUpdate() { // myPhotonView.RPC("UpdateRoomInfo", PhotonTargets.AllBuffered); //} //public void restar() { // TypedLobby yl = new TypedLobby(); // PhotonNetwork.JoinLobby(yl); // Application.LoadLevel("五子棋"); //} //public void OnSee() { // Application.LoadLevelAdditive("game"); //} //public void OnBackChooseGame() { // PanelChange(ChooseGame); // PanelChange(panel); // PhotonNetwork.LeaveLobby(); //} //public void OnJoinGobang() { // TypedLobby tl = new TypedLobby(); // tl.Name = "Gobang"; // PhotonNetwork.JoinLobby(new TypedLobby() { Name = "Gobang" }); //} //public void OnJoinBlokus() { // PhotonNetwork.JoinLobby(new TypedLobby() { Name = "Blokus" }); //} //public void OnLobby() { // print("点击加入游戏大厅"); // TypedLobby yl = new TypedLobby(); // yl.Name = "五子棋"; // PhotonNetwork.JoinLobby(yl); // PhotonNetwork.ConnectUsingSettings("v1.1"); //} //public void OnRoom() { // Application.LoadLevelAdditive("game"); // if (IsNameNull()) { // return; // } // print("点击加入房间"); // yourName = GameObject.Find("GetName").GetComponent<Text>().text; // InformationText.GetComponent<Text>().text = "正在加入房间..."; // PanelChange(Information); // PhotonNetwork.JoinRandomRoom(); //} public void createRoom() { print("创房间"); if (isRoomNameNull()) { return; } promptText.text = "creating..."; showPanel(promptPanel); string roomName = roomNameInput.text; //RoomOptions roomOptions = null; //if (PhotonNetwork.lobby.Name.Equals("Gobang")) { // roomOptions = new RoomOptions() { IsVisible = true, MaxPlayers = 2 }; //} else { // roomOptions = new RoomOptions() { IsVisible = true, MaxPlayers = 4 }; //} //GameCache.roomNameRequest = roomName; // = GameObject.Find("ToggleGroup").GetComponent<ToggleGroup>(); if (toggleFour.isOn) { NetManager.Instance.TransferMessage(MessageFormater.createRoom(roomName, GameType.BLOKUS_FOUR)); } else { NetManager.Instance.TransferMessage(MessageFormater.createRoom(roomName, GameType.BLOKUS_TWO)); } //PhotonNetwork.CreateRoom(str, roomOptions, TypedLobby.Default); }
public void onRegister() { string account = registerAccountText.text; string password = registerPasswordText.text; string repeatedPassword = registerRepeatedPasswordText.text; if (account.Length < 6 || password.Length < 6) { showPromptWithButtonMessage("Password must be no fewer than six"); return; } if (!System.Text.RegularExpressions.Regex.IsMatch(account, "^[0-9a-zA-Z]+$")) { showPromptWithButtonMessage("Can only be made up of letters and numbers"); return; } if (!password.Equals(repeatedPassword)) { showPromptWithButtonMessage("Two passwords are different"); return; } if (registerTimeTemp > 0) { showPromptWithButtonMessage("Too frequent operation"); return; } NetManager.Instance.TransferMessage(MessageFormater.formatRegisterMessage(account, password)); registerTimeTemp = REGISTER_REQUEST_TIME_INTERVAL_SECONDS; }
public MessageGenerator(MessageFormater <TMessageTemplate, TMessage> formater, MessageTemplateFactory <TMessageTemplate> templateFactory, TokenGenerator tokenGenerator) { this.formater = formater; this.templateFactory = templateFactory; this.tokenGenerator = tokenGenerator; }
public static ListOutput OutputList(ulong userId, params string[] input) { if (input.Length != 1) { throw GetListManagerException(ListErrorMessage.General.WrongFormat); } CustomList list = GetList(userId, input[0]); CheckPermissionWrite(userId, list); if (list.Count() == 0) { throw GetListManagerException(ListErrorMessage.General.ListIsEmpty_list, input[0]); } Func <int, int, int> GetLonger = (i1, i2) => { return(i1 > i2 ? i1 : i2); }; var maxItemLength = 0; var values = new string[list.Count(), 1]; for (int i = 0; i < list.Count(); i++) { var row = $"{(i+1).ToString()}: {list.Contents[i]}"; values[i, 0] = row; maxItemLength = GetLonger(maxItemLength, row.Length); } maxItemLength = GetLonger(maxItemLength, list.Name.Length); var tableSettings = new MessageFormater.TableSettings(list.Name, -(maxItemLength), false); string output = MessageFormater.CreateTable(tableSettings, values); return(GetListOutput(output, list.Permission)); }
private void judgeAround(int x, int y) { bool judgeSuccess = false; int lastX = x; int lastY = y; if (judgeOverall(x, y)) { judgeSuccess = true; } else { foreach (ChessPoint point in getAroundPoints(x, y)) { if (judgeOverall(point.x, point.y)) { judgeSuccess = true; lastX = point.x; lastY = point.y; break; } } } if (judgeSuccess) { MessageBean message = MessageFormater.formatChessDoneMessage(lastX, lastY, CurrentSquareName, CurrentSquare.rotationFlag, CurrentSquare.symmetryFlag, CurrentSquare.model); BLOKUSChessDoneInfo chessDoneInfo = ProtobufHelper.DederializerFromBytes <BLOKUSChessDoneInfo>(message.data); GameObject.Find("BlokusUIController").GetComponent <BlokusUIController>().tryChess(chessDoneInfo); // chessDone(chessDoneInfo); } }
private void OnBack() { NetManager.Instance.TransferMessage(MessageFormater.formatLeaveRoomMessage()); GameCache.inRoomListPanel = true; myUIController.hidePanel(myUIController.blokusRoomPanel); myUIController.showPanel(myUIController.roomListPanel); }
//public void sendChatMessageYourself(string message) { // string str = getColor(color) + " player lose"; // // SendMessageToAll(str); //} public void OnSendMessage() { print("按下发送按钮"); string str = "<color=" + getColor(myBlokusController.myColor) + ">" + GameCache.account + ":\n " + /*"(player):" +*/ inputInfo.text + "</color>"; NetManager.Instance.TransferMessage(MessageFormater.formatChatInGameMessage(str)); }
public void onSendMessage() { print("按下发送按钮"); string str = GameCache.account + ":\n " + /*"(player):" +*/ inputInfo.text; NetManager.Instance.TransferMessage(MessageFormater.formatChatInRoomMessage(str)); }
public void OnBlue() { if (GameCache.myColor != Color.BLUE) { NetManager.Instance.TransferMessage(MessageFormater.chooseColor(GameCache.account, GameCache.roomName, Color.BLUE)); } }
public void OnYellow() { if (GameCache.myColor != Color.YELLOW) { NetManager.Instance.TransferMessage(MessageFormater.chooseColor(GameCache.account, GameCache.roomName, Color.YELLOW)); } }
//void OnPhotonRandomJoinFailed() //加入随机房间失败 //{ // print("随机房间加入失败"); // UISureText.text = "加入房间失败!"; // PanelChange(message); // PanelChange(Information); // OnReceivedRoomListUpdate(); //} void OnRoomListUpdate(BLOKUSRoomList roomInfos) //房间列表更新 { //print("改变"); foreach (GameObject gameObject in roomList) { Destroy(gameObject); } roomList.Clear(); foreach (BLOKUSRoomInfo roomInfo in roomInfos.roomItems) { GameObject room = Instantiate(roomItem, roomContent.transform, false); roomList.Add(room); // room.transform.SetParent(roomContent.transform); RoomItemData roomItemData = room.GetComponent <RoomItemData>(); roomItemData.roomName = roomInfo.roomName; roomItemData.connectPlayer = roomInfo.currentPlayers; roomItemData.roomStatus = roomInfo.RoomStatus; if (roomInfo.gameType == GameType.BLOKUS_FOUR) { roomItemData.maxPlayer = 4; } else { roomItemData.maxPlayer = 2; } roomItemData.ShowRoomInfo(); room.GetComponent <Button>().onClick.AddListener(delegate { NetManager.Instance.TransferMessage(MessageFormater.formatJoinRoomMessage(roomInfo.roomName)); }); } }
public void Start() { myUIController = GameObject.Find("UIController").GetComponent <UIController>(); myBlokusController = GameObject.Find("BlokusController").GetComponent <BlokusController>(); NetManager.Instance.TransferMessage(MessageFormater.formatInitPlayerInfoInGameMessage()); StartCoroutine(JudgeTimeOut()); //开启协程 // InitBlokusRoomUIInfo(); }
public void lose(LoseParam loseParam) { lock (lockObject) { int color = loseParam.color; int gameEvent = loseParam.gameEvent; if (myBlokusController.loseColor[color] == 1 || myBlokusController.gameOver || myBlokusController.loseCount == myBlokusController.MAX_PLAYERS_COUNT - 1) { return; } if (myBlokusController.MAX_PLAYERS_COUNT - myBlokusController.loseCount == 2) { int nextColor = myBlokusController.getNextColor(color); if (color == myBlokusController.myColor) { if (GameEvent.TIME_CONSUME == gameEvent) { NetManager.Instance.TransferMessage(MessageFormater.formatLoseMessage()); } ShowMessage(getColor(nextColor) + " player win!"); } else if (nextColor == myBlokusController.myColor) { NetManager.Instance.TransferMessage(MessageFormater.formatWinMessage()); ShowMessage("Congratulations to you on winning this match!"); } else { ShowMessage(getColor(nextColor) + " player win!"); } chatInGame(getColor(color) + " player lose!"); chatInGame(getColor(nextColor) + " player win!"); myBlokusController.lose(color); myBlokusController.gameOver = true; return; } if (color == myBlokusController.myColor) { ShowMessage("you lose!"); //下棋截止时间到, if (GameEvent.TIME_CONSUME == gameEvent) { NetManager.Instance.TransferMessage(MessageFormater.formatLoseMessage()); } // NetManager.Instance.TransferMessage(MessageFormater.formatLoseMessage()); } else { ShowMessage(getColor(color) + " player lose!");//"下棋截止时间到," + } chatInGame(getColor(color) + " player lose!"); myBlokusController.lose(color); Debug.Log("lock end*********************************!!!!!!!!!1"); } }
//public void OnBackLobby() //{ // UIControl.PanelChange(myUIControl.BlokusRoom); // UIControl.PanelChange(myUIControl.ChooseGame); // PhotonNetwork.LeaveRoom(); // // StartCoroutine(GoToBlokus()); // // PhotonNetwork.JoinLobby(new TypedLobby() { Name = "Blokus" }); //} //public void OnReady() //{ // if (IsSuitcolor()) // { // ExitGames.Client.Photon.Hashtable ht = PhotonNetwork.player.AllProperties; // ht["ready"] = ht["ready"].ToString().Equals("已准备") ? "未准备" : "已准备"; // PhotonNetwork.player.SetCustomProperties(ht); // myPhotonView.RPC("UpDateBlokusRoomInfo", PhotonTargets.All); //所有人更新信息 // } // if (IsAllReady()) // { // myPhotonView.RPC("BlokusStart", PhotonTargets.All); //所有人更新信息 // } //} public void OnRed() { if (GameCache.myColor != Color.RED) { NetManager.Instance.TransferMessage(MessageFormater.chooseColor(GameCache.account, GameCache.roomName, Color.RED)); } // ExitGames.Client.Photon.Hashtable ht = PhotonNetwork.player.AllProperties; //ht["color"] = "red"; //PhotonNetwork.player.SetCustomProperties(ht); //myPhotonView.RPC("UpDateBlokusRoomInfo", PhotonTargets.All); //所有人更新信息 }
public async Task <IActionResult> BlockCustomer(Customer customer, [FromQuery] Format format) { string message = string.Empty; if (customer != null) { message = MessageFormater.GetMessage(customer, format, MessageType.Block); } await _messagingService.SendMessageAsync(customer.UserId, message); return(StatusCode(200, $"User with id {customer.UserId} successfully blocked")); }
public async Task <IActionResult> RegisterCustomer(Customer customer, [FromQuery] Format format) { string message = string.Empty; if (customer != null) { message = MessageFormater.GetMessage(customer, format, MessageType.Register); } await _messagingService.SendMessageAsync(customer.UserId, message); return(StatusCode(201, customer)); }
public void OnGiveUp() { if (myBlokusController.loseCount < myBlokusController.MAX_PLAYERS_COUNT - 1) { if (myBlokusController.loseColor[myBlokusController.myColor] == 0) { //myBlokusController.giveUp(myBlokusController.myColor); NetManager.Instance.TransferMessage(MessageFormater.formatGiveUpMessage(myBlokusController.myColor)); } else { ShowMessage("you have lost already"); } } }
internal void chessDoneOutSide(BLOKUSChessDoneInfo chessDoneInfoTemp, bool sure) { Destroy(currentCenterTemp); Destroy(tempSquare); if (sure) { lock (SURE_LOCK) { if (CurrentColor == myColor) { GameObject.Find("Canvas").GetComponent <ChoosePanel>().DestoryBtn(); NetManager.Instance.TransferMessage(MessageFormater.formatChessDoneMessage(chessDoneInfoTemp)); chessDone(chessDoneInfoTemp); } } } }
private void Update() { timeTemp -= Time.deltaTime; if (timeTemp < 0) { if (GameCache.inRoomListPanel) { NetManager.Instance.TransferMessage(MessageFormater.formatRoomListMessage()); } timeTemp = UPDATE_ROOM_LIST_TIME_INTERVAL_SECONDS; } if (registerTimeTemp > 0) { registerTimeTemp -= Time.deltaTime; } }
public void onLogout() { showPanel(loginPanel); hidePanel(settingPanel); hidePanel(roomListPanel); GameCache.inRoomListPanel = false; NetManager.Instance.TransferMessage(MessageFormater.formatLogoutMessage()); try { GameObject gameObject = GameObject.Find("BlokusCamera"); if (gameObject != null) { GameObject.Find("StartCamera").GetComponent <Camera>().enabled = true; GameObject.Find("BlokusCamera").GetComponent <Camera>().enabled = false; foreach (GameObject g in BlokusUIController.allChess) { Destroy(g); } BlokusController blokusController = GameObject.Find("BlokusController").GetComponent <BlokusController>(); Destroy(blokusController.currentCenter); Destroy(blokusController.tempSquare); Destroy(blokusController.currentCenterTemp); //OnGiveUp(); // myUIController.showPanel(myUIController.blokusRoomPanel); if (GameCache.gameType == GameType.BLOKUS_FOUR) { Application.UnloadLevel("Blokus"); } else { Application.UnloadLevel("BlokusTP"); } } } catch (Exception e) { } //} }
private ListOutput OutputList(UserInfo userInfo, ListPermission permission, params string[] input) { if (input.Length != 1) { throw GetListManagerException(ListErrorMessage.General.WrongFormat); } CustomList list = GetList(input[0]); ThrowIfMissingReadPermission(userInfo, list); if (list.Count() == 0) { throw GetListManagerException(ListErrorMessage.General.ListIsEmpty_list, input[0]); } Func <int, int, int> GetLonger = (i1, i2) => { return(i1 > i2 ? i1 : i2); }; var maxItemLength = 0; var values = new string[list.Count(), 1]; for (int i = 0; i < list.Count(); i++) { var row = $"{(i + 1).ToString()}: {list.Contents[i]}"; values[i, 0] = row; maxItemLength = GetLonger(maxItemLength, row.Length); } maxItemLength = GetLonger(maxItemLength, list.Name.Length); var tableSettings = new MessageFormater.TableSettings(list.Name, -(maxItemLength), false); string output = MessageFormater.CreateTable(tableSettings, values); var outputPermission = permission == ListPermission.PRIVATE ? list.PermissionByRole.First().Value : permission; return(GetListOutput(output, outputPermission)); }
private static string FormMessage(NotificationInfo info) { var message = MessageFormater.FormNotificationMassage(info); return(message); }
public WallMessageFormater(MessageFormater messageFormater) { this.messageFormater = messageFormater; }
private void checkVersion() { TransferMessage(MessageFormater.formatCheckVersionMessage(VERSION)); }
public void login() { // GameCache.accountReqest = accountText.text; NetManager.Instance.TransferMessage(MessageFormater.formatLoginMessage(accountText.text, passwordText.text)); }
public void onGoToRankPanel() { NetManager.Instance.TransferMessage(MessageFormater.formatRankInfoMessagae()); hidePanel(roomListPanel); showPanel(rankPanel); }
public void onRefreshRank() { NetManager.Instance.TransferMessage(MessageFormater.formatRankInfoMessagae()); }
private ListOutput GetAll(UserInfo userInfo, ListPermission outputPermission) { if (Lists.Count == 0) { throw GetListManagerException(ListErrorMessage.General.NoLists); } Func <int, int, int> GetLonger = (i1, i2) => { return(i1 > i2 ? i1 : i2); }; var tableValuesList = new Dictionary <String, String>(); for (int i = 0; i < Lists.Count; i++) { CustomList l = Lists[i]; if (l.IsAllowedToList(userInfo)) { tableValuesList.Add(l.Name, $"{l.Count()} {GetNounPlural("item", l.Count())}"); } } var maxItemLength = 0; var tableValues = new string[tableValuesList.Count, 2]; for (int i = 0; i < tableValues.GetLength(0); i++) { var keyPair = tableValuesList.ElementAt(i); tableValues[i, 0] = keyPair.Key; tableValues[i, 1] = keyPair.Value; maxItemLength = GetLonger(maxItemLength, keyPair.Key.Length); maxItemLength = GetLonger(maxItemLength, keyPair.Value.Length); } var header = new[] { "List name", "Item count" }; foreach (string s in header) { maxItemLength = GetLonger(maxItemLength, s.Length); } var tableSettings = new MessageFormater.TableSettings("All lists", header, -(maxItemLength), true); string output = MessageFormater.CreateTable(tableSettings, tableValues); var count = 0; for (int i = 0; i < output.Length; i++) { if (output[i] == '\n') { if (count == 8) { output = output.Insert(i, LineIndicator); break; } else { count++; } } } var returnValue = GetListOutput(output, outputPermission); returnValue.listenForReactions = true; return(returnValue); }
public void onGoToProfilePanel() { profileAccount.text = GameCache.account; NetManager.Instance.TransferMessage(MessageFormater.formatProfileMessage(GameCache.account)); showPanel(profilePanel); }
public void onGoToProfilePanel(String account) { profileAccount.text = account; NetManager.Instance.TransferMessage(MessageFormater.formatProfileMessage(account)); showPanel(profilePanel); }