private Task OnDeleteAllContainers(MessageContainer obj) { MessageDeleteAllVisContainers message = MessageDeleteAllVisContainers.Unpack(obj); if (message != null) { DeleteAllViewContainers(false); } return(Task.CompletedTask); }
/// <summary> /// Deletes all existing <see cref="ViewContainer">ViewContainers</see>. /// </summary> /// <param name="syncWithRemote">Indicates whether the containers should also be deleted on remote clients.</param> public void DeleteAllViewContainers(bool syncWithRemote = true) { if (ViewContainers != null) { foreach (var container in ViewContainers) { Destroy(container.Value.gameObject); } ViewContainers.Clear(); } if (syncWithRemote) { var message = new MessageDeleteAllVisContainers(); Services.NetworkManager().SendMessage(message.Pack()); } }