private void OnUserSignIn(SocketIOEvent evt) { //Debug.Log("ID = " + evt.data.GetField("id").ToString()); //Debug.Log("USERNAME = "******"username").ToString()); messageBoxPanel = GameObject.Find("MessageBoxPanel"); messageBoxControllerScript = messageBoxPanel.GetComponent <MessageBoxController>(); if (Convert.ToInt32(evt.data.GetField("status").ToString()).Equals(0)) { Debug.Log(Converter.JsonToString(evt.data.GetField("log").ToString())); messageBoxControllerScript.ShowMessageBox(Converter.JsonToString(evt.data.GetField("log").ToString())); } else if (Convert.ToInt32(evt.data.GetField("status").ToString()).Equals(1)) { UserData usrData = new UserData(); usrData.id = Converter.JsonToString(evt.data.GetField("id").ToString()); usrData.username = Converter.JsonToString(evt.data.GetField("username").ToString()); UserManager.Instance.userData = usrData; messageBoxControllerScript.nextSceneName = "menu"; messageBoxControllerScript.ShowMessageBox(Converter.JsonToString(evt.data.GetField("log").ToString())); //StartCoroutine(WaitMessageSuccessSignIn(1f)); } }
private void initiateControllers() { messageBoxController = gameObject.AddComponent <MessageBoxController>(); messageBoxController.messageText = messageText; messageBoxController.doneWithLastActionDelegate = eventQueueSystem.callerIsDone; animationController = gameObject.AddComponent <AnimationController>(); animationController.ownPokemonSlider = ownPokemonSlider; animationController.ownPokemonNameText = ownPokemonNameText; animationController.ownPokemonLevelText = ownPokemonLevelText; animationController.ownPokemonHpText = ownPokemonHpText; animationController.ownPokemonImage = ownPokemonImage; animationController.enemyPokemonSlider = enemyPokemonSlider; animationController.enemyPokemonNameText = enemyPokemonNameText; animationController.enemyPokemonLevelText = enemyPokemonLevelText; animationController.enemyPokemonImage = enemyPokemonImage; battleController = gameObject.AddComponent <BattleController>(); battleController.ownTeam = ownTeam; battleController.enemyTeam = enemyTeam; battleController.animationController = animationController; battleController.enqueueBattleEventDelegate = eventQueueSystem.enqueueEvent; battleUiController = gameObject.AddComponent <BattleUiController>(); battleUiController.moveOneBtn = moveOneBtn; battleUiController.moveTwoBtn = moveTwoBtn; battleUiController.moveThreeBtn = moveThreeBtn; battleUiController.moveFourBtn = moveFourBtn; battleUiController.cancelMovesBtn = cancelMovesBtn; battleUiController.enemyPokemonSlider = enemyPokemonSlider; battleUiController.enemyPokemonNameText = enemyPokemonNameText; battleUiController.enemyPokemonLevelText = enemyPokemonLevelText; battleUiController.enemyPokemonImage = enemyPokemonImage; battleUiController.ownPokemonSlider = ownPokemonSlider; battleUiController.ownPokemonNameText = ownPokemonNameText; battleUiController.ownPokemonLevelText = ownPokemonLevelText; battleUiController.ownPokemonHpText = ownPokemonHpText; battleUiController.ownPokemonImage = ownPokemonImage; battleUiController.movesMenu = movesMenu; battleUiController.movesCancelMenu = movesCancelMenu; battleUiController.actionMenu = actionMenu; battleUiController.itemMenu = itemMenu; battleUiController.fightButton = fightButton; battleUiController.bagButton = bagButton; battleUiController.pokemonButton = pokemonButton; battleUiController.runButton = runButton; battleUiController.messageBoxController = messageBoxController; battleUiController.battleController = battleController; battleUiController.ownPokemonSliderFill = ownPokemonSliderFill; battleUiController.enemyPokemonSliderFill = enemyPokemonSliderFill; battleUiController.getCurrentOwnActive = getCurrentOwnActivePokemon; battleUiController.getCurrentEnemyActive = getCurrentEnemyActivePokemon; battleUiController.componentIsDoneDelegate = unblockPlayer; }
void Awake() { GetSocketIO(); SocketOn(); signIpBtn.onClick.AddListener(() => OnClickSignIn()); signUpBtn.onClick.AddListener(() => OnClickSingUp()); messageBoxControllerScript = messageBoxPanel.GetComponent <MessageBoxController>(); }
public static void showCustomConfirmBox(string label, string titleStr, int type) { removeMessage(); MessageType boxType = MessageType.ConfirmBox; topFrame = ResourceManager.Instance.LoadPopUp(boxType.ToString()); //(GameObject)GameObject.Instantiate(confirmBox); topFrame.transform.parent = Camera.main.transform; topFrame.transform.localScale = Vector3.one; topFrame.transform.localPosition = new Vector3(0, 0, box_z); MessageBoxController mbc = topFrame.GetComponent <MessageBoxController>(); mbc.init(boxType, label, titleStr); buttonYes = mbc.buttonYes; buttonNo = mbc.buttonNo; UISprite buttonSprite = buttonYes.transform.FindChild("Sprite").GetComponent <UISprite>(); switch (type) { case 6: buttonSprite.spriteName = "chongzhi"; UIEventListener.Get(buttonYes).onClick += GoRecharge; break; case 7: buttonSprite.spriteName = "shangpu_anniu_shenqing_1"; UIEventListener.Get(buttonYes).onClick += GoShop; break; case 8: buttonSprite.spriteName = "chuangdangwulin"; UIEventListener.Get(buttonYes).onClick += GoPVEWindow; break; case 10: buttonSprite.spriteName = "cancelprotect_1"; UIEventListener.Get(buttonYes).onClick += GoHeroInfoController; break; case 11: buttonSprite.spriteName = "withdraw_1"; UIEventListener.Get(buttonYes).onClick += GoSelectHeroController; break; case 13: buttonSprite.spriteName = "exchange_1"; break; default: break; } }
public static void removeWaitingMessage() { if (topFrame != null) { // Debug.LogError("removeMessage:"+topFrame.GetComponent<MessageBoxController>().label.GetComponent<UILabel>().text); MessageBoxController mbc = topFrame.GetComponent <MessageBoxController>(); if (mbc.getMessageType() == BoxManager.MessageType.WaitingBox) { topFrame.GetComponent <MessageBoxController>().ShowBottomNotice(); GameObject.Destroy(topFrame); topFrame = null; } } }
private void ValidationMessageBoxController() { if (_messageBoxController != null) { return; } else { if (_messageBoxControllerObj != null) { _messageBoxController = _messageBoxControllerObj.GetComponent <MessageBoxController>(); } } }
//----------------------------------------------------------------------------- //2013-7-29 Jack Wen public static void showCardInfoMessage(UserFriend uf) { removeMessage(); MessageType type = MessageType.CardInfoBox; topFrame = ResourceManager.Instance.LoadPopUp(type.ToString()); //(GameObject)GameObject.Instantiate(processBox); topFrame.transform.parent = Camera.main.transform; topFrame.transform.localScale = Vector3.one; topFrame.transform.localPosition = new Vector3(0, 0, box_z); MessageBoxController mbc = topFrame.GetComponent <MessageBoxController>(); mbc.initCardInfo(type, uf); // buttonYes = mbc.buttonYes; // buttonNo = mbc.buttonNo; }
//显示 选择是否新手指引 的弹窗 public static void showIfGuideBox(string label, string titleStr) { removeMessage(); MessageType type = MessageType.IfGuideBox; topFrame = ResourceManager.Instance.LoadPopUp(type.ToString()); //(GameObject)GameObject.Instantiate(confirmBox); topFrame.transform.parent = Camera.main.transform; topFrame.transform.localScale = Vector3.one; topFrame.transform.localPosition = new Vector3(0, 0, box_z); MessageBoxController mbc = topFrame.GetComponent <MessageBoxController>(); mbc.init(type, label, titleStr); buttonYes = mbc.buttonYes; buttonNo = mbc.buttonNo; }
private void OnSaved(SocketIOEvent evt) { messageBoxPanel = GameObject.Find("MessageBoxPanel"); messageBoxControllerScript = messageBoxPanel.GetComponent <MessageBoxController>(); if (Convert.ToInt32(evt.data.GetField("status").ToString()).Equals(1)) { messageBoxControllerScript.nextSceneName = "test"; messageBoxControllerScript.ShowMessageBox(Converter.JsonToString(evt.data.GetField("log").ToString())); //StartCoroutine(WaitMessageSuccessSave(1f)); } else if (Convert.ToInt32(evt.data.GetField("status").ToString()).Equals(0)) { Debug.Log(Converter.JsonToString(evt.data.GetField("log").ToString())); messageBoxControllerScript.ShowMessageBox(Converter.JsonToString(evt.data.GetField("log").ToString())); } }
public static void showInputBoxMessage(string label) { // if(confirmBox==null) // { // confirmBox = Resources.Load("InputBox") as GameObject; // } removeMessage(); MessageType type = MessageType.InputBox; topFrame = ResourceManager.Instance.LoadPopUp(type.ToString()); //(GameObject)GameObject.Instantiate(confirmBox); topFrame.transform.parent = Camera.main.transform; topFrame.transform.localScale = Vector3.one; topFrame.transform.localPosition = new Vector3(0, 0, box_z); //.transform;//Translate(Vector3.back*box_z,Space.Self); MessageBoxController mbc = topFrame.GetComponent <MessageBoxController>(); mbc.init(type, label); buttonYes = mbc.buttonYes; buttonNo = mbc.buttonNo; }
public static void showWaitingBox(string label) { // if(waitingBox==null) // { // waitingBox = Resources.Load("WaitingBox") as GameObject; // } removeMessage(); MessageType type = MessageType.WaitingBox; topFrame = ResourceManager.Instance.LoadPopUp(type.ToString()); //(GameObject)GameObject.Instantiate(waitingBox); topFrame.transform.parent = Camera.main.transform; topFrame.transform.localScale = Vector3.one; //-200,waiting box应该是在最前层 topFrame.transform.localPosition = new Vector3(0, 0, box_z); MessageBoxController mbc = topFrame.GetComponent <MessageBoxController>(); mbc.init(type, label); buttonYes = mbc.buttonYes; buttonNo = mbc.buttonNo; }
public static void showMessage(string label, string titleStr) { // if(messageBox==null) // { // messageBox = Resources.Load("MessageBox") as GameObject; // } removeMessage(); // Debug.LogError("showMessage:"+label); MessageType type = MessageType.MessageBox; topFrame = ResourceManager.Instance.LoadPopUp(type.ToString()); //(GameObject)GameObject.Instantiate(messageBox); topFrame.transform.parent = Camera.main.transform; topFrame.transform.localScale = Vector3.one; topFrame.transform.localPosition = new Vector3(0, 0, box_z); MessageBoxController mbc = topFrame.GetComponent <MessageBoxController>(); mbc.init(type, label, titleStr); buttonYes = mbc.buttonYes; buttonNo = mbc.buttonNo; }
private void OnPlayBtnClick(BaseEventData baseData) { MessageBoxController.OpenOKCancelCountDownBox("Go Doteen Test Scene?", "NOTICE", 5.0f, delegate { SceneLoadHelper.LoadTargetScene(GameGlobeVar.LOADING_TESTSCENE_NAME, delegate { MessageBoxController.OpenWaitBox("Notice", "Dotween Test", 3.0f, 1.0f, delegate { LogModule.Log("Wait over!"); }); }); }, delegate { UIManager.CloseUI(UIInfos.MessageBoxUI); }, delegate { UIManager.CloseUI(UIInfos.MessageBoxUI); }); }
void Awake() { messageBoxControllerScript = messageBoxPanel.GetComponent <MessageBoxController>(); }
// Use this for initialization void Start() { print("Target framerate = " + Application.targetFrameRate); /*#if UNITY_EDITOR * QualitySettings.vSyncCount = 0; // VSync must be disabled * Application.targetFrameRate = 30; #endif*/ initSerial(); state = STATE_COUNTDOWN; CircularSineWaveVis.enabled = false; graphDisplay.enabled = false; blackSprite = GameObject.Find("Black"); inputBox = GameObject.Find("InputWindow"); satellite = GameObject.Find("Satellite"); radar = GameObject.Find("Radar"); lowBatteryIcon = GameObject.Find("LowBatteryIcon"); //satelliteInitialScale = satellite.transform.localScale.x; potReadings = new int[5, samples]; for (int i = 0; i < 5; i++) { for (int j = 0; j < samples; j++) { potReadings [i, j] = 0; } } inputController = inputBox.GetComponent <InputBoxController> (); unlockObject = unlockPanel.GetComponent <UnlockObject> (); radarController = radar.GetComponent <SatSearchBarController> (); messageBoxController = messageBox.GetComponent <MessageBoxController> (); progressBarController = progressBar.GetComponent <ProgressBarController> (); timerController = GameObject.Find("timerText").GetComponent <timer> (); regions = new GameObject[] { GameObject.Find("Australia"), GameObject.Find("Africa"), GameObject.Find("Eurasia"), GameObject.Find("SouthAmerica"), GameObject.Find("NorthAmerica") }; BSM = GameObject.Find("BSM"); AZ = GameObject.Find("AZ"); Y = GameObject.Find("Y"); X = GameObject.Find("X"); PK = GameObject.Find("PK"); GSM = GameObject.Find("GSM"); LTE = GameObject.Find("LTE"); Dish = GameObject.Find("Dish"); Antenna = GameObject.Find("Antenna"); Wifi = GameObject.Find("Wifi"); Sync = GameObject.Find("Синхронизация"); lowPowerWarning = GameObject.Find("OneCoreWarning"); CoreTempText = GameObject.Find("CoreTemp").GetComponent <Text> (); mainCamera.GetComponent <CameraFilterPack_FX_Glitch1> ().enabled = false; mainCamera.GetComponent <CameraFilterPack_TV_BrokenGlass> ().enabled = false; archive.messageBoxController = messageBoxController; regionLabels = new string[] { "All/Все", "Australia\nАвстралия", "Africa\nАфрика", "Eurasia\nЕвразия", "South America\nЮжная Америка", "North America\nСеверная Америка" }; iqLabels = new string[] { "All/Все", "130+", "115-130", "100-115", "85-100", "0-86" }; ageLabels = new string[] { "All/Все", "60+", "40-60", "25-40", "16-25", "0-16" }; black_2 = GameObject.Find("Black_2"); //unlockPanel.GetComponent<videoAnim> ().enabled = false; //unlockPanel.transform.Translate(0f, 500f,0f); lowBatteryIcon.SetActive(false); StartCoroutine("setPanelsInactive", 1.6f); }