public static extern bool MessageBeep(MessageBeepType uType);
public void BasicMessageBeep(MessageBeepType type) { ErrorDesktopMethods.MessageBeep(type); }
public static extern bool MessageBeep( MessageBeepType uType);
/// <summary> /// Sounds a beep. /// </summary> /// <param name="messageBeepType">Type of the message beep.</param> /// <returns>The same instance of this <see cref="TRunner"/>.</returns> public TRunner Beep(MessageBeepType messageBeepType) { Console.Out.Flush(); Beeper.MessageBeep(messageBeepType); return(ReturnThisTRunner()); }
//............................................................................................................. #region MessageBeep public static void MessageBeep(MessageBeepType beepType) { MessageBeep((int)beepType); }
/// <summary> /// Sounds system message beep. /// </summary> public static void MessageBeep(MessageBeepType type) { MessageBeep((uint)type); }
private static extern bool MessageBeep(MessageBeepType type);
/// <summary> /// Sounds a beep. /// </summary> /// <param name="messageBeepType">Type of the message beep.</param> public static void Beep(MessageBeepType messageBeepType) { Console.Out.Flush(); MessageBeep(messageBeepType); }