private void OnTriggerEnter(Collider collider) { _player.Hit(collider); MessageBroker.Default .Publish(MessageBase.Create( this, ServiceShareData.MSG_ATTACK, _player.GetCurrentHealth().ToString() )); }
private void Start() { MessageBroker.Default .Publish(MessageBase.Create ( this, 0, "Attack!" )); }
public void Send(ServiceShareData id, object sender = null, string tag = "") { broker.Publish(MessageBase.Create(sender, id, tag)); }