예제 #1
0
        public void RoomSync(Message.CBRoomSync sync)
        {
            SetState(sync.WhoseTurn, sync.State, sync.LeftCardCount);
            //TODO: 新回合玩家清除EFFECT
            var whos = m_players.First(a => a.id == sync.WhoseTurn);

            if (whos != null)
            {
                whos.SetEffect(PlayerData.Effect.None);
            }
        }
예제 #2
0
        public void RoomSync(Message.CBRoomSync sync)
        {
            foreach (var p in m_players)
            {
                if (p.id == sync.WhoseTurn)
                {
                    whosTurn = p;
                    p.SetTurned(true);
                    // 重置Effect
                    p.SetEffect(PlayerData.Effect.None);
                }
                else
                {
                    p.SetTurned(false);
                }
            }

            state         = (State)sync.State;
            leftCardCount = sync.LeftCardCount;
        }