예제 #1
0
파일: Ezreal.cs 프로젝트: Dekryptor/Port-1
        /// <summary>
        ///     Initializes a new instance of the <see cref="Ezreal" /> class.
        /// </summary>
        /// <param name="manaEnabled">
        ///     if set to <c> true </c> [mana enabled].
        /// </param>
        /// <param name="orbwalker">
        ///     The orbwalker.
        /// </param>
        public Ezreal(bool manaEnabled, Orbwalking.Orbwalker orbwalker)
        {
            Q = new Spell(SpellSlot.Q, 1190);
            W = new Spell(SpellSlot.W, 950);
            R = new Spell(SpellSlot.R, 2200);

            Q.SetSkillshot(.25f, 60, 2000, true, SkillshotType.SkillshotLine);
            W.SetSkillshot(.25f, 80, 1600, false, SkillshotType.SkillshotLine);
            R.SetSkillshot(1, 160, 2000, false, SkillshotType.SkillshotLine);

            _manaManager = new Mana(Q, W, E, R, manaEnabled);
            // ReSharper disable once UnusedVariable
            var temp = new Menus.Ezreal();

            Game.OnUpdate           += OnUpdate;
            Game.OnUpdate           += AutoEvents;
            EloBuddy.Drawing.OnDraw += OnDraw;
            EloBuddy.Drawing.OnDraw += OnDrawEnemy;
            Spellbook.OnCastSpell   += OnCastSpell;
            //Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast;
            Orbwalker = orbwalker;
        }
예제 #2
0
        /// <summary>
        ///     Initializes a new instance of the <see cref="Ezreal" /> class.
        /// </summary>
        /// <param name="manaEnabled">
        ///     if set to <c> true </c> [mana enabled].
        /// </param>
        /// <param name="orbwalker">
        ///     The orbwalker.
        /// </param>
        public Ezreal(bool manaEnabled, Orbwalking.Orbwalker orbwalker)
        {
            Q=new Spell(SpellSlot.Q, 1190);
            W=new Spell(SpellSlot.W, 950);
            R=new Spell(SpellSlot.R, 2200);

            Q.SetSkillshot(.25f, 60, 2000, true, SkillshotType.SkillshotLine);
            W.SetSkillshot(.25f, 80, 1600, false, SkillshotType.SkillshotLine);
            R.SetSkillshot(1, 160, 2000, false, SkillshotType.SkillshotLine);

            _manaManager=new Mana(Q, W, E, R, manaEnabled);
            // ReSharper disable once UnusedVariable
            var temp=new Menus.Ezreal();

            Game.OnUpdate+=OnUpdate;
            Game.OnUpdate+=AutoEvents;
            LeagueSharp.Drawing.OnDraw+=OnDraw;
            LeagueSharp.Drawing.OnDraw+=OnDrawEnemy;
            Spellbook.OnCastSpell+=OnCastSpell;
            //Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast;
            _damageIndicator=new DamageIndicator(GetDamage, 2000);
            Orbwalker=orbwalker;
        }