예제 #1
0
    public void Initialize()
    {
        transitionController = FindObjectOfType <MenuTransitionController>();

        BindBtns();
        SwitchEditableElemets();

        transitionController.ActivatePanel(gameSelector);
        transitionController.ReturnToMainMenuEvent.AddListener(() => settingsBtn.gameObject.SetActive(true));
    }
예제 #2
0
 public void SelectAddMethod(GameName _game)
 {
     gameName        = _game;
     createPanel     = createCategoryPanel;
     libraryPanel    = categoryLibrary;
     currentAddedObj = AddedObj.Category;
     categoryLibraryControl.FillLibrary(_game);
     transitionController.ActivatePanel(categoryMethodSelectorPanel);
     StartSelectMethodRoutine();
     Signals.SelectCreateMethodCategory.Invoke();
 }