public GameStateFactory(MenuState.Factory menuFactory, GameplayState.Factory gameplayFactory, GameOverState.Factory gameOverFactory, VictoryState.Factory victoryFactory) { _menuFactory = menuFactory; _gameplayFactory = gameplayFactory; _gameOverFactory = gameOverFactory; _victoryFactory = victoryFactory; }
public GameStateFactory(GameState.Factory gamePlayFactory, MenuState.Factory menuStateFactory) { _gamePlayFactory = gamePlayFactory; _menuStateFactory = menuStateFactory; }