protected override void SetupMenuSelection(MenuSelections menuSelection) { menuSelection.AddPick("start"); menuSelection.AddPick("options"); menuSelection.AddPick("highscore"); menuSelection.AddPick("quit"); }
protected override void SetupMenuSelection(MenuSelections menuSelection) { menuSelection.AddSetting("controlls", new string[] { "simple ", "complex" }); menuSelection.AddSetting("fps", new string[] { "60", "30", "20" }); menuSelection.AddSetting("color", new string[] { "full", "none" }); menuSelection.AddSetting("unicode", new string[] { "full", "limited" }); menuSelection.AddPick("back"); menuSelection.SetSettingState("fps", $"{_gameSettings.FPS}"); menuSelection.SetSettingState("controlls", _gameSettings.Controlls); menuSelection.SetSettingState("color", $"{_gameSettings.Color}"); menuSelection.SetSettingState("unicode", _gameSettings.Unicode); }
protected override void SetupMenuSelection(MenuSelections menuSelection) { if (_place > -1) { string[] letters = new string[] { "A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z" }; menuSelection.AddSetting("letter 1", letters); menuSelection.AddSetting("letter 2", letters); menuSelection.AddSetting("letter 3", letters); } menuSelection.AddPick("back"); }
protected override void SetupMenuSelection(MenuSelections menuSelection) { menuSelection.AddPick("back"); }