예제 #1
0
 public void OpenMenu()
 {
     if (MenuMenu.activeSelf)
     {
         MenuMenu.SetActive(false);
         OptionsMenu.SetActive(false);
     }
     else
     {
         MenuMenu.SetActive(true);
     }
 }
예제 #2
0
 // Use this for initialization
 void Start()
 {
     InfluenceMenu.SetActive(false);
     MenuMenu.SetActive(false);
     OptionsMenu.SetActive(false);
     isgather = false;
     iswar    = false;
     istech   = false;
     war.GetComponent <Image>().color    = Color.red;
     gather.GetComponent <Image>().color = Color.red;
     tech.GetComponent <Image>().color   = Color.red;
     //gather.GetComponent<Image>().color = Color.green;
     //isgather = true;
     // this.gameObject.GetComponent<Priority>().BuildPriority();
 }
 private void ScrollViewer_ScrollChanged(object sender, ScrollChangedEventArgs e)
 {
     MenuMenu.ScrollIntoView(MenuMenu.Items[0]); //scroll to top
 }