void Start() { StartP.SetActive(true); PreQuest.SetActive(false); MenuLeft.SetActive(false); Welcome.SetActive(false); Quest.SetActive(false); }
public void Volver() { StartP.SetActive(true); PreQuest.SetActive(false); MenuLeft.SetActive(false); Welcome.SetActive(false); Quest.SetActive(false); }
public void ExitMenu() { MenuLeft.SetActive(false); }
public void Menu() { MenuLeft.SetActive(true); }