예제 #1
0
 public void InitMenuItems()
 {
     _root       = new MenuItemGrid("chatBlock", 1, 10);
     _headerItem = new MenuItemText("headerChat");
     _root.AddChild(0, 0, 1, 1, _headerItem);
     _headerItem.SetText("None");
     _headerItem.SetFontSize(2, 20);
     _headerItem.SetAlignment(UnityEngine.TextAnchor.MiddleLeft);
     _chatItem = new MenuItemScrollable("chatScrollable", UnityEngine.TextAnchor.LowerCenter);
     _root.AddChild(0, 1, 1, 7, _chatItem);
     _bottomBlock = new MenuItemGrid("bottomPartChatBlock", 5, 1);
     _root.AddChild(0, 8, 1, 2, _bottomBlock);
     _msgInput = new MenuItemInput("chatMsgInput");
     _bottomBlock.AddChild(0, 0, 4, 1, _msgInput);
     _msgInput.SetPlaceholder("Message...");
     _msgInput.SetLineType(UnityEngine.UI.InputField.LineType.MultiLineSubmit);
     _msgInput.onSubmit += OnSendClicked;
     _sendButton         = new MenuItemButton("chatSendButton");
     _bottomBlock.AddChild(4, 0, 1, 1, _sendButton);
     _sendButton.SetText("Send");
     _sendButton.Clicked += OnSendClicked;
 }
예제 #2
0
 public void InitMenuItems()
 {
     _root = new MenuItemScrollable("chatRecentBlock", UnityEngine.TextAnchor.UpperCenter);
 }
예제 #3
0
 private void InitMenuItems()
 {
     _root = new MenuItemScrollable("friendsBlock", UnityEngine.TextAnchor.UpperCenter);
 }