예제 #1
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파일: User32.cs 프로젝트: HSCHENGLL/pinvoke
 public static extern bool AppendMenu(
     IntPtr hMenu,
     MenuItemFlags uFlags,
     IntPtr uIdNewItem,
     string lpNewItem);
예제 #2
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파일: User32.cs 프로젝트: Foda/Tide
 public static extern int RemoveMenu(IntPtr hMenu, int position, MenuItemFlags menuItemFlags);
예제 #3
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파일: User32.cs 프로젝트: AArnott/pinvoke
 public static extern bool AppendMenu(
     IntPtr hMenu,
     MenuItemFlags uFlags,
     IntPtr uIdNewItem,
     string lpNewItem);
예제 #4
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파일: User32.cs 프로젝트: leaspb/ClipHub
 public static extern int RemoveMenu(IntPtr hMenu, int position, MenuItemFlags menuItemFlags);
예제 #5
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 public static extern bool EnableMenuItem(IntPtr hMenu, SystemCommands uIDEnableItem, MenuItemFlags uEnable);
예제 #6
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 public static extern bool EnableMenuItem(IntPtr hMenu, SystemCommands uIDEnableItem, MenuItemFlags uEnable);
예제 #7
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 static extern MenuItemFlags GetMenuState(IntPtr hMenu, SystemMenuItem menuItem, MenuItemFlags uFlags);
예제 #8
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 public static extern uint CheckMenuItem(IntPtr hMenu, SystemMenuItem menuItem, MenuItemFlags uCheck);
예제 #9
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 public static MenuItemFlags EnableMenuItem(IntPtr hMenu, SystemMenuItem menuItem, MenuItemFlags uEnable)
 {
    // Returns the previous state of the menu item, or -1 if the menu item does not exist.
    int iRet = _EnableMenuItem(hMenu, menuItem, uEnable);
    return (MenuItemFlags)iRet;
 }
예제 #10
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 private static extern int _EnableMenuItem(IntPtr hMenu, SystemMenuItem menuItem, MenuItemFlags uEnable);