public virtual void SelectorColor(Color color, float duration) { if (decorator != null) { decorator.SelectorColor(color, duration); } }
public virtual void SelectorColor(Color color, float duration) { if (decorator != null) { decorator.SelectorColor(color, duration); } if (selector == null) { Debug.LogError("Menu " + gameObject.name + " does not have a Selector assigned and a call to change color of a selector was made to it."); return; } selector.ColorTo(color, duration); }