private void Awake() { ground = FindObjectOfType <MenuController.GroundAngleController>(); fire = FindObjectOfType <Wildfire>(); valueDisplay.text = slider.value.ToString(); U = slider.value; }
private void Start() { fire = FindObjectOfType <Wildfire>(); ground = FindObjectOfType <MenuController.GroundAngleController>(); valueDisplay.text = slider.value.ToString(); ground.M_f = slider.value; }