예제 #1
0
 public override void OnActive()
 {
     Debug.Log ("Aktywacja StateY");
     menu = GameObject.Find ("GUI").GetComponent("Menu2") as Menu2;
     menu.enabled = true;
     Debug.Log (menu);
 }
예제 #2
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        public ActionResult DeleteConfirmed(int id)
        {
            Menu2 menu2 = db.Menu2.Find(id);

            db.Menu2.Remove(menu2);
            db.SaveChanges();
            return(RedirectToAction("Index"));
        }
예제 #3
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 public void initialize()
 {
     start     = new Start();
     selection = new Selection();
     menu1     = new Menu1();
     menu2     = new Menu2();
     state     = State.START;
 }
예제 #4
0
 public void press()
 {
     Menu2.SetActive(false);
     Menu3.SetActive(true);
     Menu4.SetActive(false);
     MenuSettings.SetActive(false);
     Menu1.SetActive(false);
     Menu5.SetActive(false);
 }
예제 #5
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 private void OnTriggerExit2D(Collider2D collision)
 {
     if (collision.gameObject.tag == "Player")
     {
         Menu.SetActive(false);
         Menu2.SetActive(false);
         Enter = false;
         Stay  = false;
     }
 }
예제 #6
0
파일: Config.cs 프로젝트: NeTeLead/elobuddy
                static Interrupter()
                {
                    Menu2.AddGroupLabel("Interrupter Settings");

                    _qInterrupt = Menu2.Add("qInterrupt", new CheckBox("Interrupt low/med-danger spells with Q"));
                    Menu2.AddSeparator(13);

                    _qInterruptDangerous = Menu2.Add("rInterrupt", new CheckBox("Interrupt high-danger spells with Q"));
                    Menu2.AddSeparator(13);
                }
예제 #7
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 public ActionResult Edit([Bind(Include = "menu2_id,menu_id,menu2_CNtext,menu2_TWtext,menu2_url,menu2_sort,menu2_status,menu2_type")] Menu2 menu2)
 {
     if (ModelState.IsValid)
     {
         db.Entry(menu2).State = EntityState.Modified;
         db.SaveChanges();
         return(RedirectToAction("Index"));
     }
     ViewBag.menu_id = new SelectList(db.Menu, "menu_id", "menu_TWtext", menu2.menu_id);
     return(View(menu2));
 }
예제 #8
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    // game choice (solo or vs)
    public void PlayvsCom()
    {
        Menu1.SetActive(false);
        Menu2.SetActive(false);
        Menu3.SetActive(false);
        Menu4.SetActive(false);
        Menu5.SetActive(false);
        MenuSettings.SetActive(false);

        Menu4IA.SetActive(true);
        Menu5IA.SetActive(false);
    }
예제 #9
0
 // <Snippet61>
 // Gets all the tables in the data model.
 protected void GetTables()
 {
     System.Collections.IList tables =
         MetaModel.Default.Tables;
     if (tables.Count == 0)
     {
         throw new InvalidOperationException(
                   "There are no tables in the data model.");
     }
     Menu2.DataSource = tables;
     Menu2.DataBind();
 }
예제 #10
0
        /// <summary>
        /// 初始化二级栏目
        /// </summary>
        void InitMenu2Type()
        {
            Menu2Type = Utils.GetEnumValue <Menu2>(Utils.GetQueryStringValue("sl"), Menu2.None);

            switch (Menu2Type)
            {
            case Menu2.客户管理_单位直客: ListTypeName = "单位直客"; break;

            case Menu2.客户管理_同行客户: ListTypeName = "同行客户"; break;

            default: AjaxResponse("错误的请求"); break;
            }
        }
예제 #11
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        private void onYesExit()
        {
            string str = "yes";

            Close();

            if (str == "yes")
            {
                Log.printLog("공고 등록 성공");
                Menu2.getInstance().selectData();
                Menu2.getInstance().BringToFront();
            }
        }
예제 #12
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        // GET: Menu2/Details/5
        public ActionResult Details(int?id)
        {
            if (id == null)
            {
                return(new HttpStatusCodeResult(HttpStatusCode.BadRequest));
            }
            Menu2 menu2 = db.Menu2.Find(id);

            if (menu2 == null)
            {
                return(HttpNotFound());
            }
            return(View(menu2));
        }
예제 #13
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        protected void Page_Load(object sender, EventArgs e)
        {
            System.Collections.IList l2sTables = Global.L2Smodel.VisibleTables;
            System.Collections.IList efTables  = Global.EFmodel.VisibleTables;
            if (l2sTables.Count == 0 && efTables.Count == 0)
            {
                throw new InvalidOperationException("There are no accessible tables. Make sure that at least one data model is registered in Global.asax and scaffolding is enabled or implement custom pages.");
            }
            Menu1.DataSource = l2sTables;
            Menu1.DataBind();

            Menu2.DataSource = efTables;
            Menu2.DataBind();
        }
        //####################################################################################################

        #region MonoBehaviour callbacks

        //########################################
        // Use this for initialization
        private void Start()
        {
            // 初期で表示するCanvasの設定
            Menu1.SetActive(value: true);
            Menu2.SetActive(value: true);
            Menu1.GetComponent <Canvas>().enabled = true;
            Menu2.GetComponent <Canvas>().enabled = false;

            //
            PhotonMasterServerAddress = UnityEngine.GameObject.Find(name: "PhotonMasterServerAddressInputField").transform.Find("Text").GetComponent <Text>();
            PhotonMasterServerPort    = UnityEngine.GameObject.Find(name: "PhotonMasterServerPortInputField").transform.Find("Text").GetComponent <Text>();
            PhotonAppId = UnityEngine.GameObject.Find(name: "PhotonAppIdInputField").transform.Find("Text").GetComponent <Text>();
            GameVersion = UnityEngine.GameObject.Find(name: "GameVersionInputField").transform.Find("Text").GetComponent <Text>();
        }
예제 #15
0
        // GET: Menu2/Edit/5
        public ActionResult Edit(int?id)
        {
            if (id == null)
            {
                return(new HttpStatusCodeResult(HttpStatusCode.BadRequest));
            }
            Menu2 menu2 = db.Menu2.Find(id);

            if (menu2 == null)
            {
                return(HttpNotFound());
            }
            ViewBag.menu_id = new SelectList(db.Menu, "menu_id", "menu_TWtext", menu2.menu_id);
            return(View(menu2));
        }
예제 #16
0
        public List <Menu2> GetMenus(int codRol)
        {
            List <Menu>  rows  = _context.Menu.ToList();
            List <Menu2> menus = new List <Menu2>();

            foreach (Menu row in rows)
            {
                Menu2 menu = new Menu2();
                menu.cod_menu = row.cod_menu;
                menu.nombre   = row.nombre;
                menu.orden    = row.orden;
                menu.icono    = row.icono;
                menu.enlace   = row.enlace;
                menu.inicio   = row.inicio;

                List <MenuOpcion> rowsP = (from m in _context.MenuOpcion
                                           join n in _context.Permiso on m.cod_menu_opcion equals n.cod_menu_opcion
                                           where m.cod_menu == menu.cod_menu && n.cod_rol == codRol && n.estado == 1
                                           orderby m.orden ascending
                                           select m).ToList();

                List <MenuOpcion> permisos = new List <MenuOpcion>();
                int cnt = 0;
                foreach (MenuOpcion rowP in rowsP)
                {
                    MenuOpcion per = new MenuOpcion();
                    per.cod_menu_opcion = rowP.cod_menu_opcion;
                    per.nombre          = rowP.nombre;
                    per.estado          = rowP.estado;
                    per.orden           = rowP.orden;
                    per.enlace          = rowP.enlace;
                    permisos.Add(per);
                    cnt++;
                }

                //Comprueba si existen permisos para el menú, de lo contrario no lo incluye.
                if (cnt > 0)
                {
                    menu.permisos = permisos;
                    menus.Add(menu);
                }
            }

            return(menus);
        }
예제 #17
0
 // confirm player
 public void clickConfirm()
 {
     if (Menu4.activeInHierarchy)
     {
         if (confirmButton.activeInHierarchy)
         {
             if (Input.GetKeyDown(KeyCode.Return) || Input.GetButtonDown("Start"))
             {
                 Menu1.SetActive(false);
                 Menu2.SetActive(false);
                 Menu3.SetActive(false);
                 Menu4.SetActive(false);
                 Menu5.SetActive(true);
                 MenuSettings.SetActive(false);
             }
         }
     }
 }
예제 #18
0
    void Update()
    {
        GotItPress();
        GoToMenu3();
        CancelPlayer1();
        CancelPlayer2();
        Confirm();
        clickConfirm();
        cancelArena();
        confirmArena();

        if (dataHolder.FromMenuButton)
        {
            Menu4.SetActive(false);
            Menu1.SetActive(false);
            Menu2.SetActive(false);
            Menu3.SetActive(true);
            MenuSettings.SetActive(false);
            dataHolder.FromMenuButton = false;
        }
    }
예제 #19
0
        private void SignIn_Click(object sender, EventArgs e)
        /* Goes to Menu2 form */
        {
            /* HashPassword hsp = new HashPassword();
             * string salt = hsp.CreateSalt(10);
             * loginText.Text = hsp.ComparePassword(loginText.Text, salt);
             * passwordText.Text = hsp.ComparePassword(loginText.Text, salt);*/
            if (xml.CheckForInternetConnection())
            {
                string            login;
                string            password;
                int               id = 0;
                ReadAndUpdateData r  = new ReadAndUpdateData();


                login    = loginText.Text;
                password = passwordText.Text;


                r.ReadLoginAndPassword();

                if (r.LogInProcess(ref id, login, password))
                {
                    Hide();
                    Menu2 menu = new Menu2(id);
                    menu.ShowDialog();
                    Close();
                    menu = null;
                }
                else
                {
                    MessageBox.Show("Niepoprawne dane!");
                }
            }
            else
            {
                MessageBox.Show("Brak połączenia Internetowego!");
            }
        }
예제 #20
0
    private void ShowCorrectContent()
    {
        FadeBack = false;

        if (menuVisible == true)
        {
            // First menu selection
            if (CurrentSelected == 1)
            {
                Menu1.SetActive(true);
                selectionRing1.SetActive(true);
                HideAllInstructions();

                if (ExperienceFinished == false)
                {
                    PanelIns6.SetActive(true);
                }
                else
                {
                    Menu1.SetActive(false);
                    selectionRing1.SetActive(false);
                    PanelIns6.SetActive(false);
                }

                if (MenuOption1 == 1)
                {
                    selectionRing1.transform.position = Menu1Positions[0].position;
                }

                if (MenuOption1 == 2)
                {
                    selectionRing1.transform.position = Menu1Positions[1].position;
                }

                if (MenuOption1 == 3)
                {
                    selectionRing1.transform.position = Menu1Positions[2].position;
                }
            }
            else
            {
                Menu1.SetActive(false);
                selectionRing1.SetActive(false);
            }

            // Second menu selection
            if (CurrentSelected == 2 && NarrativeVisible == false)
            {
                Menu2.SetActive(true);

                HideAllInstructions();
                PanelIns5.SetActive(true);

                // Show correct options
                // T1 Options
                if (MenuOption1 == 1)
                {
                    T1Options.SetActive(true);
                    T1SelectionRing.SetActive(true);

                    // Move cursor
                    if (MenuOption2 == 1)
                    {
                        T1SelectionRing.transform.position = T1MenuPositions[0].position;
                    }

                    if (MenuOption2 == 2)
                    {
                        T1SelectionRing.transform.position = T1MenuPositions[1].position;
                    }
                }
                else
                {
                    T1Options.SetActive(false);
                }

                // T2 Options
                if (MenuOption1 == 2)
                {
                    T2Options.SetActive(true);
                    T2SelectionRing.SetActive(true);

                    // Move cursor
                    if (MenuOption2 == 1)
                    {
                        T2SelectionRing.transform.position = T2MenuPositions[0].position;
                    }

                    if (MenuOption2 == 2)
                    {
                        T2SelectionRing.transform.position = T2MenuPositions[1].position;
                    }

                    if (MenuOption2 == 3)
                    {
                        T2SelectionRing.transform.position = T2MenuPositions[2].position;
                    }
                }
                else
                {
                    T2Options.SetActive(false);
                }

                // T3 Options
                if (MenuOption1 == 3)
                {
                    T3Options.SetActive(true);
                    T3SelectionRing.SetActive(true);

                    // Move cursor
                    if (MenuOption2 == 1)
                    {
                        T3SelectionRing.transform.position = T3MenuPositions[0].position;
                    }

                    if (MenuOption2 == 2)
                    {
                        T3SelectionRing.transform.position = T3MenuPositions[1].position;
                    }

                    if (MenuOption2 == 3)
                    {
                        T3SelectionRing.transform.position = T3MenuPositions[2].position;
                    }

                    if (MenuOption2 == 4)
                    {
                        T3SelectionRing.transform.position = T3MenuPositions[3].position;
                    }
                }
                else
                {
                    T3Options.SetActive(false);
                }
            }
            else
            {
                Menu2.SetActive(false);
                T1SelectionRing.SetActive(false);
                T2SelectionRing.SetActive(false);
                T3SelectionRing.SetActive(false);
            }

            // Third menu selection
            if (CurrentSelected > 2)
            {
                Menu3.SetActive(true);

                HideAllInstructions();
                PanelIns2.SetActive(true);

                FloatingContent.SetActive(true);

                // T1

                // T1 Images
                if (MenuOption1 == 1 && MenuOption2 == 1)
                {
                    T1ImageHolder.SetActive(true);
                    FloatingT1ImageHolder.SetActive(true);

                    for (int i = 0; i < T1Images.Length; i++)
                    {
                        if (i == CurrentT1Image - 1)
                        {
                            T1Images[i].SetActive(true);
                        }
                        else
                        {
                            T1Images[i].SetActive(false);
                        }
                    }
                }
                else
                {
                    T1ImageHolder.SetActive(false);
                    FloatingT1ImageHolder.SetActive(false);
                }

                // T1 Timeline
                if (MenuOption1 == 1 && MenuOption2 == 2)
                {
                    T1TimelineHolder.SetActive(true);
                    FloatingT1TimelineHolder.SetActive(true);
                }
                else
                {
                    T1TimelineHolder.SetActive(false);
                    FloatingT1TimelineHolder.SetActive(false);
                }

                // T2

                // T2 Images
                if (MenuOption1 == 2 && MenuOption2 == 1)
                {
                    T2ImageHolder.SetActive(true);
                    FloatingT2ImageHolder.SetActive(true);

                    for (int i = 0; i < T2Images.Length; i++)
                    {
                        if (i == CurrentT2Image - 1)
                        {
                            T2Images[i].SetActive(true);
                        }
                        else
                        {
                            T2Images[i].SetActive(false);
                        }
                    }
                }
                else
                {
                    T2ImageHolder.SetActive(false);
                    FloatingT2ImageHolder.SetActive(false);
                }

                // T2 Videos
                if (MenuOption1 == 2 && MenuOption2 == 2)
                {
                    T2VideoHolder.SetActive(true);
                    FloatingT2VideoHolder.SetActive(true);

                    HideAllInstructions();
                    PanelIns4.SetActive(true);

                    for (int i = 0; i < T2Videos.Length; i++)
                    {
                        if (i == CurrentT2Video - 1)
                        {
                            T2Videos[i].SetActive(true);
                        }
                        else
                        {
                            T2Videos[i].SetActive(false);
                        }
                    }
                }
                else
                {
                    T2VideoHolder.SetActive(false);
                    FloatingT2VideoHolder.SetActive(false);
                }

                // T2 Timeline
                if (MenuOption1 == 2 && MenuOption2 == 3)
                {
                    T2TimelineHolder.SetActive(true);
                    FloatingT2TimelineHolder.SetActive(true);
                }
                else
                {
                    T2TimelineHolder.SetActive(false);
                    FloatingT2TimelineHolder.SetActive(false);
                }

                // T3

                // T3 Images
                if (MenuOption1 == 3 && MenuOption2 == 1)
                {
                    T3ImageHolder.SetActive(true);
                    FloatingT3ImageHolder.SetActive(true);

                    for (int i = 0; i < T3Images.Length; i++)
                    {
                        if (i == CurrentT3Image - 1)
                        {
                            T3Images[i].SetActive(true);
                        }
                        else
                        {
                            T3Images[i].SetActive(false);
                        }
                    }
                }
                else
                {
                    T3ImageHolder.SetActive(false);
                    FloatingT3ImageHolder.SetActive(false);
                }

                // T3 Videos
                if (MenuOption1 == 3 && MenuOption2 == 2)
                {
                    T3VideoHolder.SetActive(true);
                    FloatingT3VideoHolder.SetActive(true);

                    HideAllInstructions();
                    PanelIns4.SetActive(true);

                    for (int i = 0; i < T3Videos.Length; i++)
                    {
                        if (i == CurrentT3Video - 1)
                        {
                            T3Videos[i].SetActive(true);
                        }
                        else
                        {
                            T3Videos[i].SetActive(false);
                        }
                    }
                }
                else
                {
                    T3VideoHolder.SetActive(false);
                    FloatingT3VideoHolder.SetActive(false);
                }

                // T3 Archive
                if (MenuOption1 == 3 && MenuOption2 == 3)
                {
                    T3ArchiveHolder.SetActive(true);
                    FloatingT3ArchiveHolder.SetActive(true);

                    for (int i = 0; i < T3Archive.Length; i++)
                    {
                        if (i == CurrentT3Archive - 1)
                        {
                            T3Archive[i].SetActive(true);
                        }
                        else
                        {
                            T3Archive[i].SetActive(false);
                        }
                    }
                }
                else
                {
                    T3ArchiveHolder.SetActive(false);
                    FloatingT3ArchiveHolder.SetActive(false);
                }

                // T3 Timeline
                if (MenuOption1 == 3 && MenuOption2 == 4)
                {
                    T3TimelineHolder.SetActive(true);
                    FloatingT3TimelineHolder.SetActive(true);
                }
                else
                {
                    T3TimelineHolder.SetActive(false);
                    FloatingT3TimelineHolder.SetActive(false);
                }
            }
            else
            {
                Menu3.SetActive(false);
                FloatingContent.SetActive(false);
            }
        }
    }
예제 #21
0
 public void FindPizzaTest()
 {
     Assert.IsTrue(Menu1.FindPizza() is Pizza);
     Assert.IsNull(Menu2.FindPizza());
 }
예제 #22
0
        private static void Loading_OnComplete(EventArgs args)
        {
            if (Gragas.Hero != Champion.Gragas)
            {
                return;
            }
            Bootstrap.Init(null);
            Chat.Print("[Addon] [Champion] [Gragas]");

            Q = new Spell.Skillshot(SpellSlot.Q, 775, SkillShotType.Circular, 1, 1000, 110);
            Q.AllowedCollisionCount = int.MaxValue;
            W = new Spell.Active(SpellSlot.W);
            E = new Spell.Skillshot(SpellSlot.E, 675, SkillShotType.Linear, 0, 1000, 50);
            R = new Spell.Skillshot(SpellSlot.R, 1100, SkillShotType.Circular, 1, 1000, 700);
            R.AllowedCollisionCount = int.MaxValue;

            Menu = MainMenu.AddMenu("Gragas", "Gragas");

            var Enemies = EntityManager.Heroes.Enemies.Where(a => !a.IsMe).OrderBy(a => a.BaseSkinName);

            Menu1 = Menu.AddSubMenu("Combo");
            Menu1.AddSeparator();
            Menu1.AddLabel("Combo Configs");
            Menu1.Add("ComboQ", new CheckBox("Use [Q] on Combo"));
            Menu1.Add("ComboW", new CheckBox("Use [W] on Combo"));
            Menu1.Add("ComboE", new CheckBox("Use [E] on Combo"));
            Menu1.Add("ComboR", new CheckBox("Use [R] on Combo", false));
            Menu1.AddLabel("Use [R] only on:");
            foreach (var a in Enemies)
            {
                Menu1.Add("Ult_" + a.BaseSkinName, new CheckBox(a.BaseSkinName));
            }
            Menu1.Add("MinR", new Slider("Use R if min Champs on [R] range:", 2, 1, 5));
            Menu1.AddSeparator();

            Menu1.AddLabel("Harass");
            Menu1.Add("ManaH", new Slider("Mana Percent  > %", 40));
            Menu1.Add("HarassQ", new CheckBox("Use [Q] on Harass"));
            Menu1.Add("HarassW", new CheckBox("Use [W] on Harass"));
            Menu1.Add("HarassE", new CheckBox("Use [E] on Harass"));
            Menu1.AddSeparator();
            Menu1.AddLabel("KillSteal");
            Menu1.Add("KQ", new CheckBox("Use Q on KillSteal"));
            Menu1.Add("KE", new CheckBox("Use E to KillSteal"));
            Menu1.Add("KR", new CheckBox("Use R to KillSteal"));

            Menu2 = Menu.AddSubMenu("Farming");
            Menu2.AddLabel("LastHit Configs");
            Menu2.Add("ManaL", new Slider("Dont use Skills if Mana <= ", 40));
            Menu2.Add("LastQ", new CheckBox("Use Q on LastHit"));
            Menu2.Add("LastW", new CheckBox("Use W on LastHit"));
            Menu2.Add("LastE", new CheckBox("Use E on LastHit"));
            Menu2.AddLabel("Lane Clear Config");
            Menu2.Add("ManaF", new Slider("Dont use Skills if Mana <=", 40));
            Menu2.Add("FarmQ", new CheckBox("Use Q on LaneClear"));
            Menu2.Add("FarmW", new CheckBox("Use W on LaneClear"));
            Menu2.Add("FarmE", new CheckBox("Use E on LaneClear"));
            Menu2.Add("MinionQ", new Slider("Use Q when count minions more than :", 3, 1, 5));
            Menu2.AddLabel("Jungle Clear Config");
            Menu2.Add("ManaJ", new Slider("Dont use Skills if Mana <=", 40));
            Menu2.Add("JungQ", new CheckBox("Use Q on Jungle"));
            Menu2.Add("JungW", new CheckBox("Use W on Jungle"));
            Menu2.Add("JungE", new CheckBox("Use E on Jungle"));

            Draws = Menu.AddSubMenu("Draws");
            Draws.Add("drawQ", new CheckBox(" Draw do Q"));
            Draws.Add("drawE", new CheckBox(" Draw do E"));
            Draws.Add("drawR", new CheckBox(" Draw do R"));

            Misc = Menu.AddSubMenu("Misc");
            Misc.Add("useEGapCloser", new CheckBox("E on GapCloser"));
            Misc.Add("useRGapCloser", new CheckBox("R on GapCloser"));
            Misc.Add("useEInterrupter", new CheckBox("use E to Interrupt"));
            Misc.Add("useRInterrupter", new CheckBox("use R to Interrupt"));
            Misc.Add("Key", new KeyBind("Key to insec", false, KeyBind.BindTypes.HoldActive, (uint)'A'));

            Game.OnUpdate       += Game_OnUpdate;
            Drawing.OnDraw      += Game_OnDraw;
            GameObject.OnCreate += Game_ObjectCreate;
            //GameObject.OnDelete += Game_OnDelete;
            //Orbwalker.OnPostAttack += Reset;
            Game.OnTick += Game_OnTick;
            Interrupter.OnInterruptableSpell += game_Interrupter;
            Gapcloser.OnGapcloser            += Gap_Closer;
        }
예제 #23
0
 public void StartPress()
 {
     Menu1.SetActive(false);
     Menu2.SetActive(true);
 }
 public void OnBack()
 {
     Menu1.SetActive(true);
     Menu2.SetActive(false);
     Menu3.SetActive(false);
 }
 public void CreditSwitch()
 {
     Menu1.SetActive(false);
     Menu2.SetActive(false);
     Menu3.SetActive(true);
 }