void DisplayMenus() { GUI.enabled = true; GUILayout.BeginHorizontal(); if (StereoMenu) { GUILayout.Space((Screen.width / 2) - (MenuWidth * 2)); } else { GUILayout.Space((Screen.width) - (MenuWidth * 2)); } if (CurrentSelection == null) { GUILayout.Space(MenuWidth); } else { //Close MainMenu if Inventory is open MainMenu.CloseMenu(); GUILayout.BeginVertical("box", GUILayout.Width(MenuWidth)); SubMenuObjectProperties(CurrentSelection); GUILayout.EndVertical(); } GUILayout.BeginVertical("box", GUILayout.Width(MenuWidth)); SelectableObjectsMenu(); GUILayout.EndVertical(); GUILayout.EndHorizontal(); GUI.enabled = true; //Debug.Log("DisplayMenus exit"); }