public void GetSegmentsTest8() { //Single slab test: { MemorySlab slab = new MemorySlab(blockSize * 3, null); ManagedBuffer target = GetNewBuffer(slab); var actual = target.GetSegments(); Assert.AreEqual <int>(1, actual.Count); Assert.AreEqual <long>(target.MemoryBlocks[0].StartLocation, actual[0].Offset); Assert.AreEqual <long>(target.Size, actual[0].Count); Assert.AreEqual <byte[]>(target.MemoryBlocks[0].Slab.Array, actual[0].Array); } //Multi slab test: { MemorySlab[] slabs = { new MemorySlab(blockSize * 2, null), new MemorySlab(blockSize * 2, null), new MemorySlab(blockSize * 2, null) }; ManagedBuffer target = GetNewBuffer(slabs); var actual = target.GetSegments(); Assert.AreEqual(3, actual.Count); Assert.AreEqual <long>(target.MemoryBlocks[0].StartLocation, actual[0].Offset); Assert.AreEqual <long>(target.MemoryBlocks[1].StartLocation, actual[1].Offset); Assert.AreEqual <long>(target.MemoryBlocks[2].StartLocation, actual[2].Offset); Assert.AreEqual <long>(target.Size, actual[0].Count + actual[1].Count + actual[2].Count); Assert.AreEqual <byte[]>(target.MemoryBlocks[0].Slab.Array, actual[0].Array); Assert.AreEqual <byte[]>(target.MemoryBlocks[1].Slab.Array, actual[1].Array); Assert.AreEqual <byte[]>(target.MemoryBlocks[2].Slab.Array, actual[2].Array); } }
public void GetArraySegmentTest() { MemorySlab slab = new MemorySlab(blockSize * 3, null); ManagedBuffer target = GetNewBuffer(slab); int Offset = 0; int Length = (int)(blockSize - 1); ArraySegment <byte> actual; actual = target.GetSegments(Offset, Length)[0]; Assert.AreEqual <long>(actual.Offset, Offset + target.memoryBlock.StartLocation); Assert.AreEqual <long>(actual.Count, Length); Assert.AreEqual <byte[]>(actual.Array, target.memoryBlock.Slab.Array); //Test for full blocksize Offset = 0; Length = (int)blockSize; actual = target.GetSegments(Offset, Length)[0]; Assert.AreEqual <long>(actual.Offset, Offset + target.memoryBlock.StartLocation); Assert.AreEqual <long>(actual.Count, Length); Assert.AreEqual <byte[]>(actual.Array, target.memoryBlock.Slab.Array); //Test for offset of 1 Offset = 1; Length = (int)(blockSize - 1); actual = target.GetSegments(Offset, Length)[0]; Assert.AreEqual <long>(actual.Offset, Offset + target.memoryBlock.StartLocation); Assert.AreEqual <long>(actual.Count, Length); Assert.AreEqual <byte[]>(actual.Array, target.memoryBlock.Slab.Array); }
public void DisposeTest() { MemorySlab slab = new MemorySlab(blockSize * 3, null); ManagedBuffer target = GetNewBuffer(slab); target.Dispose(); //Call Dispose again, shouldn't cause any exceptions to be thrown target.Dispose(); //Try to work with disposed object. should throw exceptions { bool exceptionThrown = false; try { target.FillWith(new byte[] { 0, 1, 2 }); } catch (ObjectDisposedException) { exceptionThrown = true; } Assert.IsTrue(exceptionThrown); } { bool exceptionThrown = false; try { target.CopyTo(new byte[] { 0, 1, 2 }); } catch (ObjectDisposedException) { exceptionThrown = true; } Assert.IsTrue(exceptionThrown); } { bool exceptionThrown = false; try { target.GetSegments(); } catch (ObjectDisposedException) { exceptionThrown = true; } Assert.IsTrue(exceptionThrown); } }
public void LengthTest() { MemorySlab slab = new MemorySlab(blockSize * 3, null); ManagedBuffer target = GetNewBuffer(slab); Assert.AreEqual <long>(blockSize, target.Size); target.Dispose(); }
public void CopyToTest() { MemorySlab slab = new MemorySlab(blockSize * 3, null); ManagedBuffer target1, target2; { ManagedBuffer target = GetNewBuffer(slab); target1 = target; target.FillWith(GetRandomizedByteArray(blockSize)); byte[] DestArray = new byte[blockSize]; target.CopyTo(DestArray); byte[] copyOfSource = new byte[blockSize]; byte[] copyOfDestination = new byte[blockSize]; Array.Copy(DestArray, 0, copyOfDestination, 0, copyOfDestination.LongLength); Array.Copy(target.GetSegments()[0].Array, target.GetSegments()[0].Offset, copyOfSource, 0, copyOfSource.LongLength); Assert.IsTrue(ArraysMatch(copyOfSource, copyOfDestination)); //Destination Array is larger than ManagedBuffer Size target.FillWith(GetRandomizedByteArray(blockSize)); DestArray = new byte[blockSize + 100]; target.CopyTo(DestArray); copyOfSource = new byte[blockSize]; copyOfDestination = new byte[blockSize]; Array.Copy(DestArray, 0, copyOfDestination, 0, copyOfDestination.LongLength); Array.Copy(target.GetSegments()[0].Array, target.GetSegments()[0].Offset, copyOfSource, 0, copyOfSource.LongLength); Assert.IsTrue(ArraysMatch(copyOfSource, copyOfDestination)); } //Repeat test with a new buffer to confirm that offsets within slab arrays are accurately tracked //and to make sure there is no off by 1 error { ManagedBuffer target = GetNewBuffer(slab); target2 = target; target.FillWith(GetRandomizedByteArray(blockSize)); byte[] DestArray = new byte[blockSize]; target.CopyTo(DestArray); byte[] copyOfSource = new byte[blockSize]; byte[] copyOfDestination = new byte[blockSize]; Array.Copy(DestArray, 0, copyOfDestination, 0, copyOfDestination.LongLength); Array.Copy(target.GetSegments()[0].Array, target.GetSegments()[0].Offset, copyOfSource, 0, copyOfSource.LongLength); Assert.IsTrue(ArraysMatch(copyOfSource, copyOfDestination)); //Destination Array is larger than ManagedBuffer Size target.FillWith(GetRandomizedByteArray(blockSize)); DestArray = new byte[blockSize + 1]; target.CopyTo(DestArray); copyOfSource = new byte[blockSize]; copyOfDestination = new byte[blockSize]; Array.Copy(DestArray, 0, copyOfDestination, 0, copyOfDestination.LongLength); Array.Copy(target.GetSegments()[0].Array, target.GetSegments()[0].Offset, copyOfSource, 0, copyOfSource.LongLength); Assert.IsTrue(ArraysMatch(copyOfSource, copyOfDestination)); } target2.Dispose(); target1.Dispose(); }
public void GetSegmentsTest7() { MemorySlab slab = new MemorySlab(blockSize * 3, null); ManagedBuffer target = GetNewBuffer(slab); int Length = -1; ArraySegment <byte> actual; actual = target.GetSegments(Length)[0]; }
public void IsDisposedTest() { MemorySlab slab = new MemorySlab(blockSize * 3, null); ManagedBuffer target = GetNewBuffer(slab); Assert.IsFalse(target.IsDisposed); target.Dispose(); Assert.IsTrue(target.IsDisposed); }
public void GetArraySegmentTest8() { MemorySlab slab = new MemorySlab(blockSize * 3, null); ManagedBuffer target = GetNewBuffer(slab); ArraySegment <byte> actual; actual = target.GetSegments()[0]; Assert.AreEqual <long>(actual.Offset, target.memoryBlock.StartLocation); Assert.AreEqual <long>(actual.Count, Math.Min(target.Size, int.MaxValue)); Assert.AreEqual <byte[]>(actual.Array, target.memoryBlock.Slab.Array); }
public void CopyToTest2() { MemorySlab slab = new MemorySlab(blockSize * 3, null); ManagedBuffer target = GetNewBuffer(slab); //Destination array is smaller than buffer size byte[] DestArray = new byte[blockSize - 1]; target.CopyTo(DestArray); }
public void GetArraySegmentTest6() { MemorySlab slab = new MemorySlab(blockSize * 3, null); ManagedBuffer target = GetNewBuffer(slab); int Length = 0; ArraySegment <byte> actual; actual = target.GetSegments(Length)[0]; Assert.AreEqual <long>(actual.Offset, 0 + target.memoryBlock.StartLocation); Assert.AreEqual <long>(actual.Count, Length); Assert.AreEqual <byte[]>(actual.Array, target.memoryBlock.Slab.Array); }
public void CopyFromTest2() { MemorySlab slab = new MemorySlab(blockSize * 3, null); ManagedBuffer target = GetNewBuffer(slab); //Source Array is larger than buffer size long blockSizeMore = blockSize + 1; byte[] SourceArray = GetRandomizedByteArray(blockSizeMore); target.FillWith(SourceArray); }
public void FillWithTest3() { MemorySlab slab = new MemorySlab(blockSize * 3, null); ManagedBuffer target = GetNewBuffer(slab); byte[] SourceArray = GetRandomizedByteArray(blockSize); target.FillWith(SourceArray, 1, blockSize - 2); byte[] copyOfDestination = new byte[blockSize - 2]; byte[] copyOfSource = new byte[blockSize - 2]; Array.Copy(target.GetSegments()[0].Array, target.GetSegments()[0].Offset, copyOfDestination, 0, copyOfDestination.LongLength); Array.Copy(SourceArray, 1, copyOfSource, 0, copyOfSource.LongLength); Assert.IsTrue(ArraysMatch(copyOfSource, copyOfDestination)); }
public void FillWithTest() { MemorySlab slab = new MemorySlab(blockSize * 3, null); ManagedBuffer target1, target2; { ManagedBuffer target = GetNewBuffer(slab); target1 = target; byte[] SourceArray = GetRandomizedByteArray(blockSize); target.FillWith(SourceArray); byte[] copyOfDestination = new byte[blockSize]; Array.Copy(target.GetSegments()[0].Array, target.GetSegments()[0].Offset, copyOfDestination, 0, copyOfDestination.LongLength); Assert.IsTrue(ArraysMatch(SourceArray, copyOfDestination)); //Source Array is smaller than ManagedBuffer Size long blockSizeLess = blockSize - 100; SourceArray = GetRandomizedByteArray(blockSizeLess); target.FillWith(SourceArray); copyOfDestination = new byte[blockSizeLess]; Array.Copy(target.GetSegments()[0].Array, target.GetSegments()[0].Offset, copyOfDestination, 0, copyOfDestination.LongLength); Assert.IsTrue(ArraysMatch(SourceArray, copyOfDestination)); } //Repeat test with a new buffer to confirm that offsets within slab arrays are accurately tracked //and to make sure there is no off by 1 error { ManagedBuffer target = GetNewBuffer(slab); target2 = target; byte[] SourceArray = GetRandomizedByteArray(blockSize); target.FillWith(SourceArray); byte[] copyOfDestination = new byte[blockSize]; Array.Copy(target.GetSegments()[0].Array, target.GetSegments()[0].Offset, copyOfDestination, 0, copyOfDestination.LongLength); Assert.IsTrue(ArraysMatch(SourceArray, copyOfDestination)); //Source Array is smaller than ManagedBuffer Size long blockSizeLess = blockSize - 1; SourceArray = GetRandomizedByteArray(blockSizeLess); target.FillWith(SourceArray); copyOfDestination = new byte[blockSizeLess]; Array.Copy(target.GetSegments()[0].Array, target.GetSegments()[0].Offset, copyOfDestination, 0, copyOfDestination.LongLength); Assert.IsTrue(ArraysMatch(SourceArray, copyOfDestination)); } target2.Dispose(); target1.Dispose(); }
public void GetSegmentsTest2() { //Single Slab test { MemorySlab slab = new MemorySlab(blockSize * 3, null); ManagedBuffer target = GetNewBuffer(slab); int Offset = 0; int Length = 0; var actual = target.GetSegments(Offset, Length); Assert.AreEqual <int>(1, actual.Count); Assert.AreEqual <long>(Offset + target.MemoryBlocks[0].StartLocation, actual[0].Offset); Assert.AreEqual <long>(Length, actual[0].Count); Assert.AreEqual <byte[]>(target.MemoryBlocks[0].Slab.Array, actual[0].Array); //Test again at a different offset Offset = 10; Length = 0; actual = target.GetSegments(Offset, Length); Assert.AreEqual <int>(1, actual.Count); Assert.AreEqual <long>(Offset + target.MemoryBlocks[0].StartLocation, actual[0].Offset); Assert.AreEqual <long>(Length, actual[0].Count); Assert.AreEqual <byte[]>(target.MemoryBlocks[0].Slab.Array, actual[0].Array); } //Multi slab test: { MemorySlab[] slabs = { new MemorySlab(blockSize * 2, null), new MemorySlab(blockSize * 2, null), new MemorySlab(blockSize * 2, null) }; ManagedBuffer target = GetNewBuffer(slabs); int Offset = 0; int Length = 0; var actual = target.GetSegments(Offset, Length); Assert.AreEqual(1, actual.Count); Assert.AreEqual <long>(Offset + target.MemoryBlocks[0].StartLocation, actual[0].Offset); Assert.AreEqual <long>(Length, actual[0].Count); Assert.AreEqual <byte[]>(target.MemoryBlocks[0].Slab.Array, actual[0].Array); //Test again at a different offset Offset = 10; Length = 0; actual = target.GetSegments(Offset, Length); Assert.AreEqual <int>(1, actual.Count); Assert.AreEqual <long>(Offset + target.MemoryBlocks[0].StartLocation, actual[0].Offset); Assert.AreEqual <long>(Length, actual[0].Count); Assert.AreEqual <byte[]>(target.MemoryBlocks[0].Slab.Array, actual[0].Array); } }
public void NewBufferIsFreshTest() { MemorySlab slab = new MemorySlab(blockSize * 3, null); //Save some random junk into a buffer and dispose it. { ManagedBuffer target1 = GetNewBuffer(slab); byte[] SourceArray = GetRandomizedByteArray(blockSize); target1.FillWith(SourceArray); target1.Dispose(); } //Get a fresh buffer and confirm that it's zero-filled. { ManagedBuffer target2 = GetNewBuffer(slab); byte[] DestArray = new byte[blockSize]; target2.CopyTo(DestArray); Assert.IsTrue(ArraysMatch(DestArray, new byte[blockSize])); target2.Dispose(); } }
internal virtual IMemorySlab CreateInvalidMemorySlab2() { IMemorySlab target = new MemorySlab(0, null); return(target); }
internal virtual IMemorySlab CreateIMemorySlab() { IMemorySlab target = new MemorySlab(totalSize, null); return(target); }
public void GetSegmentsTest5() { //Single slab test: { MemorySlab slab = new MemorySlab(blockSize * 3, null); ManagedBuffer target = GetNewBuffer(slab); int Length = (int)(blockSize - 1); var actual = target.GetSegments(Length); Assert.AreEqual(1, actual.Count); Assert.AreEqual <long>(target.MemoryBlocks[0].StartLocation, actual[0].Offset); Assert.AreEqual <long>(Length, actual[0].Count); Assert.AreEqual <byte[]>(target.MemoryBlocks[0].Slab.Array, actual[0].Array); //Test again for full blocksize Length = (int)(blockSize); actual = target.GetSegments(Length); Assert.AreEqual(1, actual.Count); Assert.AreEqual <long>(actual[0].Offset, target.MemoryBlocks[0].StartLocation); Assert.AreEqual <long>(actual[0].Count, Length); Assert.AreEqual <byte[]>(actual[0].Array, target.MemoryBlocks[0].Slab.Array); } //Multi slab test: { MemorySlab[] slabs = { new MemorySlab(blockSize * 2, null), new MemorySlab(blockSize * 2, null), new MemorySlab(blockSize * 2, null) }; ManagedBuffer target = GetNewBuffer(slabs); int Length = (int)(blockSize - 1); var actual = target.GetSegments(Length); Assert.AreEqual(1, actual.Count); Assert.AreEqual <long>(target.MemoryBlocks[0].StartLocation, actual[0].Offset); Assert.AreEqual <long>(Length, actual[0].Count); Assert.AreEqual <byte[]>(target.MemoryBlocks[0].Slab.Array, actual[0].Array); //Test for full blocksize Length = (int)blockSize; actual = target.GetSegments(Length); Assert.AreEqual(1, actual.Count); Assert.AreEqual <long>(target.MemoryBlocks[0].StartLocation, actual[0].Offset); Assert.AreEqual <long>(Length, actual[0].Count); Assert.AreEqual <byte[]>(target.MemoryBlocks[0].Slab.Array, actual[0].Array); //Test that blocksize plus 1 flows into another segment Length = (int)(blockSize + 1); actual = target.GetSegments(Length); Assert.AreEqual(2, actual.Count); Assert.AreEqual <long>(target.MemoryBlocks[0].StartLocation, actual[0].Offset); Assert.AreEqual <long>(target.MemoryBlocks[1].StartLocation, actual[1].Offset); Assert.AreEqual(1, actual[1].Count); Assert.AreEqual <long>(Length, actual[0].Count + actual[1].Count); Assert.AreEqual <byte[]>(target.MemoryBlocks[0].Slab.Array, actual[0].Array); Assert.AreEqual <byte[]>(target.MemoryBlocks[1].Slab.Array, actual[1].Array); //Test that (blocksize * 2) - 1 stays in two segments Length = (int)(blockSize * 2 - 1); actual = target.GetSegments(Length); Assert.AreEqual(2, actual.Count); Assert.AreEqual <long>(target.MemoryBlocks[0].StartLocation, actual[0].Offset); Assert.AreEqual <long>(target.MemoryBlocks[1].StartLocation, actual[1].Offset); Assert.AreEqual(blockSize - 1, actual[1].Count); Assert.AreEqual <long>(Length, actual[0].Count + actual[1].Count); Assert.AreEqual <byte[]>(target.MemoryBlocks[0].Slab.Array, actual[0].Array); Assert.AreEqual <byte[]>(target.MemoryBlocks[1].Slab.Array, actual[1].Array); //Test that (blocksize * 2) stays in two segments Length = (int)(blockSize * 2); actual = target.GetSegments(Length); Assert.AreEqual(2, actual.Count); Assert.AreEqual <long>(target.MemoryBlocks[0].StartLocation, actual[0].Offset); Assert.AreEqual <long>(target.MemoryBlocks[1].StartLocation, actual[1].Offset); Assert.AreEqual(blockSize, actual[1].Count); Assert.AreEqual <long>(Length, actual[0].Count + actual[1].Count); Assert.AreEqual <byte[]>(target.MemoryBlocks[0].Slab.Array, actual[0].Array); Assert.AreEqual <byte[]>(target.MemoryBlocks[1].Slab.Array, actual[1].Array); //Test that (blocksize * 2) + 1 flows into the third segment Length = (int)(blockSize * 2 + 1); actual = target.GetSegments(Length); Assert.AreEqual(3, actual.Count); Assert.AreEqual <long>(target.MemoryBlocks[0].StartLocation, actual[0].Offset); Assert.AreEqual <long>(target.MemoryBlocks[1].StartLocation, actual[1].Offset); Assert.AreEqual <long>(target.MemoryBlocks[2].StartLocation, actual[2].Offset); Assert.AreEqual(1, actual[2].Count); Assert.AreEqual <long>(Length, actual[0].Count + actual[1].Count + actual[2].Count); Assert.AreEqual <byte[]>(target.MemoryBlocks[0].Slab.Array, actual[0].Array); Assert.AreEqual <byte[]>(target.MemoryBlocks[1].Slab.Array, actual[1].Array); Assert.AreEqual <byte[]>(target.MemoryBlocks[2].Slab.Array, actual[2].Array); } }
public void GetSegmentsTest() { //Single Slab tests: { MemorySlab slab = new MemorySlab(blockSize * 3, null); ManagedBuffer target = GetNewBuffer(slab); int Offset = 0; int Length = (int)(blockSize - 1); ArraySegment <byte> actual; actual = target.GetSegments(Offset, Length)[0]; Assert.AreEqual <long>(actual.Offset, Offset + target.MemoryBlocks[0].StartLocation); Assert.AreEqual <long>(actual.Count, Length); Assert.AreEqual <byte[]>(actual.Array, target.MemoryBlocks[0].Slab.Array); //Test for full blocksize Offset = 0; Length = (int)blockSize; actual = target.GetSegments(Offset, Length)[0]; Assert.AreEqual <long>(actual.Offset, Offset + target.MemoryBlocks[0].StartLocation); Assert.AreEqual <long>(actual.Count, Length); Assert.AreEqual <byte[]>(actual.Array, target.MemoryBlocks[0].Slab.Array); //Test for offset of 1 Offset = 1; Length = (int)(blockSize - 1); actual = target.GetSegments(Offset, Length)[0]; Assert.AreEqual <long>(actual.Offset, Offset + target.MemoryBlocks[0].StartLocation); Assert.AreEqual <long>(actual.Count, Length); Assert.AreEqual <byte[]>(actual.Array, target.MemoryBlocks[0].Slab.Array); } //Multi-Slab tests: { MemorySlab[] slabs = { new MemorySlab(blockSize * 2, null), new MemorySlab(blockSize * 2, null), new MemorySlab(blockSize * 2, null) }; ManagedBuffer target = GetNewBuffer(slabs); int Offset = 0; int Length = (int)(blockSize - 1); var actual = target.GetSegments(Offset, Length); Assert.AreEqual(1, actual.Count); Assert.AreEqual <long>(Offset + target.MemoryBlocks[0].StartLocation, actual[0].Offset); Assert.AreEqual <long>(Length, actual[0].Count); Assert.AreEqual <byte[]>(target.MemoryBlocks[0].Slab.Array, actual[0].Array); //Test for full blocksize Offset = 0; Length = (int)blockSize; actual = target.GetSegments(Offset, Length); Assert.AreEqual(1, actual.Count); Assert.AreEqual <long>(Offset + target.MemoryBlocks[0].StartLocation, actual[0].Offset); Assert.AreEqual <long>(Length, actual[0].Count); Assert.AreEqual <byte[]>(target.MemoryBlocks[0].Slab.Array, actual[0].Array); //Test for offset of 1 Offset = 1; Length = (int)(blockSize - 1); actual = target.GetSegments(Offset, Length); Assert.AreEqual(1, actual.Count); Assert.AreEqual <long>(Offset + target.MemoryBlocks[0].StartLocation, actual[0].Offset); Assert.AreEqual <long>(Length, actual[0].Count); Assert.AreEqual <byte[]>(target.MemoryBlocks[0].Slab.Array, actual[0].Array); //Test that offset of 1 plus blocksize flows into another segment Offset = 1; Length = (int)(blockSize); actual = target.GetSegments(Offset, Length); Assert.AreEqual(2, actual.Count); Assert.AreEqual <long>(Offset + target.MemoryBlocks[0].StartLocation, actual[0].Offset); Assert.AreEqual <long>(target.MemoryBlocks[1].StartLocation, actual[1].Offset); Assert.AreEqual(1, actual[1].Count); Assert.AreEqual <long>(Length, actual[0].Count + actual[1].Count); Assert.AreEqual <byte[]>(target.MemoryBlocks[0].Slab.Array, actual[0].Array); Assert.AreEqual <byte[]>(target.MemoryBlocks[1].Slab.Array, actual[1].Array); //Test that offset of 1 plus (blocksize * 2) - 2 stays in two segments Offset = 1; Length = (int)(blockSize * 2 - 2); actual = target.GetSegments(Offset, Length); Assert.AreEqual(2, actual.Count); Assert.AreEqual <long>(Offset + target.MemoryBlocks[0].StartLocation, actual[0].Offset); Assert.AreEqual <long>(target.MemoryBlocks[1].StartLocation, actual[1].Offset); Assert.AreEqual(blockSize - 1, actual[1].Count); Assert.AreEqual <long>(Length, actual[0].Count + actual[1].Count); Assert.AreEqual <byte[]>(target.MemoryBlocks[0].Slab.Array, actual[0].Array); Assert.AreEqual <byte[]>(target.MemoryBlocks[1].Slab.Array, actual[1].Array); //Test that offset of 1 plus (blocksize * 2) - 1 stays in two segments Offset = 1; Length = (int)(blockSize * 2 - 1); actual = target.GetSegments(Offset, Length); Assert.AreEqual(2, actual.Count); Assert.AreEqual <long>(Offset + target.MemoryBlocks[0].StartLocation, actual[0].Offset); Assert.AreEqual <long>(target.MemoryBlocks[1].StartLocation, actual[1].Offset); Assert.AreEqual(blockSize, actual[1].Count); Assert.AreEqual <long>(Length, actual[0].Count + actual[1].Count); Assert.AreEqual <byte[]>(target.MemoryBlocks[0].Slab.Array, actual[0].Array); Assert.AreEqual <byte[]>(target.MemoryBlocks[1].Slab.Array, actual[1].Array); //Test that offset of 0 plus (blocksize * 2) stays in two segments Offset = 0; Length = (int)(blockSize * 2); actual = target.GetSegments(Offset, Length); Assert.AreEqual(2, actual.Count); Assert.AreEqual <long>(Offset + target.MemoryBlocks[0].StartLocation, actual[0].Offset); Assert.AreEqual <long>(target.MemoryBlocks[1].StartLocation, actual[1].Offset); Assert.AreEqual(blockSize, actual[1].Count); Assert.AreEqual <long>(Length, actual[0].Count + actual[1].Count); Assert.AreEqual <byte[]>(target.MemoryBlocks[0].Slab.Array, actual[0].Array); Assert.AreEqual <byte[]>(target.MemoryBlocks[1].Slab.Array, actual[1].Array); //Test that offset of 1 plus (blocksize * 2) flows into the third segment Offset = 1; Length = (int)(blockSize * 2); actual = target.GetSegments(Offset, Length); Assert.AreEqual(3, actual.Count); Assert.AreEqual <long>(Offset + target.MemoryBlocks[0].StartLocation, actual[0].Offset); Assert.AreEqual <long>(target.MemoryBlocks[1].StartLocation, actual[1].Offset); Assert.AreEqual <long>(target.MemoryBlocks[2].StartLocation, actual[2].Offset); Assert.AreEqual(1, actual[2].Count); Assert.AreEqual <long>(Length, actual[0].Count + actual[1].Count + actual[2].Count); Assert.AreEqual <byte[]>(target.MemoryBlocks[0].Slab.Array, actual[0].Array); Assert.AreEqual <byte[]>(target.MemoryBlocks[1].Slab.Array, actual[1].Array); Assert.AreEqual <byte[]>(target.MemoryBlocks[2].Slab.Array, actual[2].Array); } }