예제 #1
0
 /// <summary>
 /// 开辟的内存空间Buffer回收利用
 /// </summary>
 private void RecoverMemoryInfo()
 {
     if (_memoryInfo != null)
     {
         MemoryInfoUtil.AddMemoryInfo(_memoryInfo);
     }
     _memoryInfo = null;
 }
예제 #2
0
 /// <summary>
 /// 开辟了一个新的缓冲区来容纳新到来的数据.
 /// </summary>
 /// <param name="handle">clientHandle</param>
 /// <param name="suggestedSize">开辟的长度</param>
 /// <param name="state">回调参数</param>
 /// <returns></returns>
 private LibUv.BufferStruct AllocCallback(UvStreamHandle handle, int suggestedSize, object state)
 {
     if (_memoryInfo == null)
     {
         _memoryInfo = MemoryInfoUtil.GetMemoryInfo();
     }
     return(handle.LibUv.CreateBufferStruct(_memoryInfo.AddrOfBuffer, _memoryInfo.Buffer.Length));
 }