protected static void onJoinArena(MemoryEndianBinaryReader reader, BattleToPlayerProxy proxy) { Int32 arenaId; Sync sync; Int32 entityId; arenaId = reader.ReadInt32(); sync = new Sync(); sync.Deserialize(reader); entityId = reader.ReadInt32(); proxy.onJoinArena(arenaId, sync, entityId); }
public void Deserialize(MemoryEndianBinaryReader reader) { FieldMark fm = new FieldMark(1); reader.Read(fm.getData()); if (fm.ReadMark()) { int __1__ = SerializationUtil.ReadVariableLength(reader); byteArray = new sbyte[__1__]; for (int i = 0; i < __1__; i++) { byteArray[i] = reader.ReadByte(); } } if (fm.ReadMark()) { int __2__ = SerializationUtil.ReadVariableLength(reader); shortArray = new Int16[__2__]; for (int i = 0; i < __2__; i++) { shortArray[i] = reader.ReadInt16(); } } if (fm.ReadMark()) { int __3__ = SerializationUtil.ReadVariableLength(reader); intArray = new Int32[__3__]; for (int i = 0; i < __3__; i++) { intArray[i] = reader.ReadInt32(); } } if (fm.ReadMark()) { int __4__ = SerializationUtil.ReadVariableLength(reader); longArray = new Int64[__4__]; for (int i = 0; i < __4__; i++) { longArray[i] = reader.ReadInt64(); } } if (fm.ReadMark()) { int __5__ = SerializationUtil.ReadVariableLength(reader); floatArray = new single[__5__]; for (int i = 0; i < __5__; i++) { floatArray[i] = reader.ReadSingle(); } } if (fm.ReadMark()) { int __6__ = SerializationUtil.ReadVariableLength(reader); doubleArray = new double[__6__]; for (int i = 0; i < __6__; i++) { doubleArray[i] = reader.ReadDouble(); } } }
protected static void playerSpawned(MemoryEndianBinaryReader reader, BattleToPlayerProxy proxy) { Int32 entityId; SyncItem item; entityId = reader.ReadInt32(); item = new SyncItem(); item.Deserialize(reader); proxy.playerSpawned(entityId, item); }