public void SetRenderColor(Color col) { MemoryAPI.WriteToProcess <char>(Globals._csgo.ProcessHandle, pThis + Globals._netvar.m_clrRender, (char)col.R); MemoryAPI.WriteToProcess <char>(Globals._csgo.ProcessHandle, pThis + Globals._netvar.m_clrRender + 1, (char)col.G); MemoryAPI.WriteToProcess <char>(Globals._csgo.ProcessHandle, pThis + Globals._netvar.m_clrRender + 2, (char)col.B); MemoryAPI.WriteToProcess <char>(Globals._csgo.ProcessHandle, pThis + Globals._netvar.m_clrRender + 3, (char)col.A); }
public void RegisterGlowObject(int iGlowIndex, float r, float g, float b, float a, bool bInnerGlow, bool bFullRender = false) { GlowObjectDefinition_t glow = MemoryAPI.ReadFromProcess <GlowObjectDefinition_t>(Globals._csgo.ProcessHandle, pThis + (iGlowIndex * 0x38)); glow.fR = r / 255f; glow.fG = g / 255f; glow.fB = b / 255f; glow.fAlpha = a / 255f; glow.m_bInnerGlow = bInnerGlow; glow.bRenderWhenOccluded = true; glow.bRenderWhenUnoccluded = false; glow.bFullBloomRender = bFullRender; MemoryAPI.WriteToProcess <GlowObjectDefinition_t>(Globals._csgo.ProcessHandle, pThis + (iGlowIndex * 0x38), glow); }
public void SetViewAngles(Vector angles) { MemoryAPI.WriteToProcess <struct_Vector>(Globals._csgo.ProcessHandle, pThis + Globals._signatures.dw_viewangles, angles.ToStruct()); }
public void ForceUpdate() { MemoryAPI.WriteToProcess <int>(Globals._csgo.ProcessHandle, pThis + 0x174, -1); }
public void SetVerifiedUserCmd(int iIndex, CVerifiedUserCmd cmd) { MemoryAPI.WriteToProcess <CVerifiedUserCmd>(Globals._csgo.ProcessHandle, IntPtr.Add(pThis, ((iIndex) * 0x68) + 0x4), cmd); }
public void SetSendPacket(bool bSendPacket) { MemoryAPI.WriteToProcess <bool>(Globals._csgo.ProcessHandle, Globals._csgo.CSGOModules["engine"].BaseAddress + Globals._signatures.dw_bSendPackets, bSendPacket); }
public void SetFallbackPaintKit(int fallback_skin) { MemoryAPI.WriteToProcess <int>(Globals._csgo.ProcessHandle, pThis + Globals._netvar.m_nFallbackPaintKit, fallback_skin); }
public void SetSpotted(bool val) { MemoryAPI.WriteToProcess <bool>(Globals._csgo.ProcessHandle, pThis + Globals._netvar.m_bSpotted, val); }
public void SetFov(int iFov) { MemoryAPI.WriteToProcess <int>(Globals._csgo.ProcessHandle, pThis + Globals._netvar.m_iFOV, iFov); }
public void SetInputState(bool enabled) { MemoryAPI.WriteToProcess <bool>(Globals._csgo.ProcessHandle, pThis + Globals._signatures.dw_inputenabled, enabled); }
public void SetItemIDHigh(int id) { MemoryAPI.WriteToProcess <int>(Globals._csgo.ProcessHandle, pThis + Globals._netvar.m_iItemIDHigh, id); }
public void SetFallbackStatTrak(int stattrak) { MemoryAPI.WriteToProcess <int>(Globals._csgo.ProcessHandle, pThis + Globals._netvar.m_nFallbackStatTrak, stattrak); }
public void SetFallbackWear(float wear) { MemoryAPI.WriteToProcess <float>(Globals._csgo.ProcessHandle, pThis + Globals._netvar.m_flFallbackWear, wear); }
public void SetOriginalOwnerXuidHigh(int xuidhigh) { MemoryAPI.WriteToProcess <int>(Globals._csgo.ProcessHandle, pThis + Globals._netvar.m_OriginalOwnerXuidHigh, xuidhigh); }
public void SetOriginalOwnerXuidLow(int xuidlow) { MemoryAPI.WriteToProcess <int>(Globals._csgo.ProcessHandle, pThis + Globals._netvar.m_OriginalOwnerXuidLow, xuidlow); }
public void PlusAttack() { MemoryAPI.WriteToProcess <int>(Globals._csgo.ProcessHandle, Globals._csgo.CSGOModules["client"].BaseAddress + Globals._signatures.dw_forceattack, 5); }
public void SetAccountID(int accountid) { MemoryAPI.WriteToProcess <int>(Globals._csgo.ProcessHandle, pThis + Globals._netvar.m_iAccountID, accountid); }
public void MinusJump() { MemoryAPI.WriteToProcess <int>(Globals._csgo.ProcessHandle, Globals._csgo.CSGOModules["client"].BaseAddress + Globals._signatures.dw_forceJump, 4); }
public void SetWearable(int iHandle) { MemoryAPI.WriteToProcess <int>(Globals._csgo.ProcessHandle, pThis + Globals._netvar.m_hMyWearables, iHandle); }
public void ClearCallbacks() { MemoryAPI.WriteToProcess <int>(Globals._csgo.ProcessHandle, pThis + 0x44 + 0xC, 0); }
public void SetItemDefinitionIndex(int itemdefiniotion) { MemoryAPI.WriteToProcess <int>(Globals._csgo.ProcessHandle, pThis + Globals._netvar.m_iItemDefinitionIndex, itemdefiniotion); }