private void ShuffleQuestionList() { for (int n = QuestionList.Count - 1; n >= 1; --n) { int k = UnityEngine.Random.Range(0, n + 1); MemorizationQuestion value = QuestionList[k]; QuestionList[k] = QuestionList[n]; QuestionList[n] = value; } }
private void DisplayQuestion() { AnsweringScreenSetActive(false); CurrentQuestion = QuestionList[curQuestionIndex]; StartCoroutine("ShowImages"); }