예제 #1
0
        public async Task <PKMember> PeekMember()
        {
            var input = PeekArgument();

            // Member references can have one or two forms, depending on
            // whether you're in a system or not:
            // - A member hid
            // - A textual name of a member *in your own system*

            // First, try member HID parsing:
            if (await _members.GetByHid(input) is PKMember memberByHid)
            {
                return(memberByHid);
            }

            // Then, if we have a system, try finding by member name in system
            if (_senderSystem != null && await _members.GetByName(_senderSystem, input) is PKMember memberByName)
            {
                return(memberByName);
            }

            // We didn't find anything, so we return null.
            return(null);
        }
예제 #2
0
        public async Task <ImportResult> ImportSystem(DataFileSystem data, PKSystem system, ulong accountId)
        {
            // TODO: make atomic, somehow - we'd need to obtain one IDbConnection and reuse it
            // which probably means refactoring SystemStore.Save and friends etc

            var result = new ImportResult {
                AddedNames = new List <string>(), ModifiedNames = new List <string>()
            };

            // If we don't already have a system to save to, create one
            if (system == null)
            {
                system = await _systems.Create(data.Name);
            }

            // Apply system info
            system.Name = data.Name;
            if (data.Description != null)
            {
                system.Description = data.Description;
            }
            if (data.Tag != null)
            {
                system.Tag = data.Tag;
            }
            if (data.AvatarUrl != null)
            {
                system.AvatarUrl = data.AvatarUrl;
            }
            if (data.TimeZone != null)
            {
                system.UiTz = data.TimeZone ?? "UTC";
            }
            await _systems.Save(system);

            // Make sure to link the sender account, too
            await _systems.Link(system, accountId);

            // Apply members
            // TODO: parallelize?
            foreach (var dataMember in data.Members)
            {
                // If member's given an ID, we try to look up the member with the given ID
                PKMember member = null;
                if (dataMember.Id != null)
                {
                    member = await _members.GetByHid(dataMember.Id);

                    // ...but if it's a different system's member, we just make a new one anyway
                    if (member != null && member.System != system.Id)
                    {
                        member = null;
                    }
                }

                // Try to look up by name, too
                if (member == null)
                {
                    member = await _members.GetByName(system, dataMember.Name);
                }

                // And if all else fails (eg. fresh import from Tupperbox, etc) we just make a member lol
                if (member == null)
                {
                    member = await _members.Create(system, dataMember.Name);

                    result.AddedNames.Add(dataMember.Name);
                }
                else
                {
                    result.ModifiedNames.Add(dataMember.Name);
                }

                // Apply member info
                member.Name = dataMember.Name;
                if (dataMember.Description != null)
                {
                    member.Description = dataMember.Description;
                }
                if (dataMember.Color != null)
                {
                    member.Color = dataMember.Color;
                }
                if (dataMember.AvatarUrl != null)
                {
                    member.AvatarUrl = dataMember.AvatarUrl;
                }
                if (dataMember.Prefix != null || dataMember.Suffix != null)
                {
                    member.Prefix = dataMember.Prefix;
                    member.Suffix = dataMember.Suffix;
                }

                if (dataMember.Birthday != null)
                {
                    var birthdayParse = Formats.DateExportFormat.Parse(dataMember.Birthday);
                    member.Birthday = birthdayParse.Success ? (LocalDate?)birthdayParse.Value : null;
                }

                await _members.Save(member);
            }

            _logger.Information("Imported system {System}", system.Id);

            // TODO: import switches, too?

            result.System = system;
            return(result);
        }
예제 #3
0
        public async Task NewMember(Context ctx)
        {
            if (ctx.System == null)
            {
                throw Errors.NoSystemError;
            }
            var memberName = ctx.RemainderOrNull() ?? throw new PKSyntaxError("You must pass a member name.");

            // Hard name length cap
            if (memberName.Length > Limits.MaxMemberNameLength)
            {
                throw Errors.MemberNameTooLongError(memberName.Length);
            }

            // Warn if member name will be unproxyable (with/without tag)
            if (memberName.Length > ctx.System.MaxMemberNameLength)
            {
                var msg = await ctx.Reply($"{Emojis.Warn} Member name too long ({memberName.Length} > {ctx.System.MaxMemberNameLength} characters), this member will be unproxyable. Do you want to create it anyway? (You can change the name later, or set a member display name)");

                if (!await ctx.PromptYesNo(msg))
                {
                    throw new PKError("Member creation cancelled.");
                }
            }

            // Warn if there's already a member by this name
            var existingMember = await _members.GetByName(ctx.System, memberName);

            if (existingMember != null)
            {
                var msg = await ctx.Reply($"{Emojis.Warn} You already have a member in your system with the name \"{existingMember.Name.SanitizeMentions()}\" (with ID `{existingMember.Hid}`). Do you want to create another member with the same name?");

                if (!await ctx.PromptYesNo(msg))
                {
                    throw new PKError("Member creation cancelled.");
                }
            }

            // Enforce per-system member limit
            var memberCount = await _members.MemberCount(ctx.System);

            if (memberCount >= Limits.MaxMemberCount)
            {
                throw Errors.MemberLimitReachedError;
            }

            // Create the member
            var member = await _members.Create(ctx.System, memberName);

            memberCount++;

            // Send confirmation and space hint
            await ctx.Reply($"{Emojis.Success} Member \"{memberName.SanitizeMentions()}\" (`{member.Hid}`) registered! See the user guide for commands for editing this member: https://pluralkit.me/guide#member-management");

            if (memberName.Contains(" "))
            {
                await ctx.Reply($"{Emojis.Note} Note that this member's name contains spaces. You will need to surround it with \"double quotes\" when using commands referring to it, or just use the member's 5-character ID (which is `{member.Hid}`).");
            }
            if (memberCount >= Limits.MaxMemberCount)
            {
                await ctx.Reply($"{Emojis.Warn} You have reached the per-system member limit ({Limits.MaxMemberCount}). You will be unable to create additional members until existing members are deleted.");
            }
            else if (memberCount >= Limits.MaxMembersWarnThreshold)
            {
                await ctx.Reply($"{Emojis.Warn} You are approaching the per-system member limit ({memberCount} / {Limits.MaxMemberCount} members). Please review your member list for unused or duplicate members.");
            }

            await _proxyCache.InvalidateResultsForSystem(ctx.System);
        }