public async Task <IActionResult> Register(Member m) { if (ModelState.IsValid) { bool isEmailAndUsernameAvailable = true; if (await MemberDb.IsEmailTaken(_context, m.EmailAddress)) { isEmailAndUsernameAvailable = false; ModelState.AddModelError(string.Empty, "Email address is taken"); } if (await MemberDb.IsUsernameTaken(_context, m.Username)) { isEmailAndUsernameAvailable = false; ModelState.AddModelError(string.Empty, "Username is taken"); } if (!isEmailAndUsernameAvailable) { return(View(m)); } await MemberDb.Add(_context, m); SessionHelper.LogUserIn(_httpAccessor, m.MemberId, m.Username); TempData["Message"] = "You registered sucessfully"; return(RedirectToAction("Index", "Home")); } return(View(m)); }
public async Task <IActionResult> Register(Member m) { if (ModelState.IsValid) { await MemberDb.Add(_context, m); SessionHelper.LogUserIn(_httpAccessor, m.MemberId, m.Username); TempData["Message"] = $"Welcome {m.Username} to Tanner's Game Emporium!"; return(RedirectToAction("Index", "Home")); } return(View(m)); }