/// <summary> /// 请求同步球员Buff /// </summary> /// <param name="managerId">经理Id</param> public void SetMembers(Guid managerId, EnumArenaType arenaType, bool memFlag) { if (memFlag) { s_memBuffMember.Delete(arenaType.ToString() + managerId.ToString()); } else { s_buffSync.SetBuffMembers(managerId, arenaType); } }
/// <summary> /// 请求同步球员Buff /// </summary> /// <param name="managerId">经理Id</param> public void SetMembers(Guid managerId, bool memFlag) { if (memFlag) { s_memBuffMember.Delete(managerId.ToString()); } else { s_buffSync.SetBuffMembers(managerId); } }
public void ClearMemPools(Guid managerId) { s_memBuffPool.Delete(managerId); }