예제 #1
0
 // Start is called before the first frame update
 protected virtual void Start()
 {
     body          = gameObject.GetComponent <CharacterBase>();
     avoider       = gameObject.GetComponentInChildren <MeleeAvoider>();
     owc           = GameObject.Find("World").GetComponent <MapModule>();
     routeProvider = new RouteProvider();
 }
예제 #2
0
 protected virtual void Start()
 {
     body          = gameObject.GetComponent <CharacterBase>();
     avoider       = gameObject.GetComponentInChildren <MeleeAvoider>();
     owc           = GameObject.Find("World").GetComponent <MapModule>();
     routeProvider = new RouteProvider();
     target        = transform.position + new Vector3(0.1f, 0, 0);
 }