예제 #1
0
    //public override Texture LoadImage() { return (Texture)EditorGUIUtility.LoadRequired("bend_help.png"); }

    public override bool Inspector()
    {
        MegaSpherifyWarp mod = (MegaSpherifyWarp)target;

        EditorGUIUtility.LookLikeControls();
        mod.percent = EditorGUILayout.FloatField("Percent", mod.percent);
        mod.FallOff = EditorGUILayout.FloatField("FallOff", mod.FallOff);
        return(false);
    }
    //public override Texture LoadImage() { return (Texture)EditorGUIUtility.LoadRequired("bend_help.png"); }

    public override bool Inspector()
    {
        MegaSpherifyWarp mod = (MegaSpherifyWarp)target;

#if !UNITY_5 && !UNITY_2017 && !UNITY_2018 && !UNITY_2019 && !UNITY_2020
        EditorGUIUtility.LookLikeControls();
#endif
        mod.percent = EditorGUILayout.FloatField("Percent", mod.percent);
        mod.FallOff = EditorGUILayout.FloatField("FallOff", mod.FallOff);
        return(false);
    }