public void Awake() { _commandMap = new CommandBinder(); _modelMap = new ModelBinder(); _mediatorMap = new MediatorBinder(); _dispatcher = new Dispatcher(); }
public void Awake() { uManager = BaseGameManager.Instance; BaseGameManager.SetInstance(uManager); _commandMap = uManager.commandMap; _modelMap = uManager.modelMap; _mediatorMap = uManager.mediatorMap; _dispatcher = uManager.dispatcher; Init(); Bindings(); }