예제 #1
0
        /// <summary>
        /// 启动摄像头预览
        /// </summary>
        /// <param name="cameraNo">摄像头编号</param>
        /// <returns></returns>
        public SmcErr StartReceiveVideo(string cameraNo)
        {
            NLogEx.LoggerEx logEx = new NLogEx.LoggerEx(log);
            logEx.Trace("Enter: IvsVideoMonitor.StartReceiveVideo({0}).", cameraNo);
            SmcErr err = new CgwError();
            int    handle;

            logEx.Trace("Call ivsSdkClient.StartRealPlayCBRaw({0}).", cameraNo);
            int result = this.ivsSdkClient.StartRealPlayCBRaw(cameraNo, out handle);

            //如果不为0,表示预览失败
            if (result != CgwConst.IVS_SDK_SUCCESS_TAG)
            {
                err.SetErrorNo(CgwError.START_RECEIVE_VIDEO_FAILED);
                logEx.Error("Start Receive camera video data failed.Camera No:{0}.Ivs sdk error code:{1}", cameraNo, result);
                return(err);
            }
            else
            {
                logEx.Info("Start Receive camera video data success.Camera No:{0},Handle:{1}.", cameraNo, handle);
            }

            //预览成功,需要停止原来的预览,并将预览句柄添加到缓存
            //需要停止的预览句柄
            int needToStopHandel = CgwConst.START_RECEIVE_VIDEO_DATA_FAILED;

            if (this.handelOperateLock.TryEnterWriteLock(CgwConst.ENTER_LOCK_WAIT_TIME))
            {
                try
                {
                    //如果预览句柄已经存在,删除掉原来的句柄,用新的句柄替换
                    if (this.cameraVideoHandeDic.ContainsKey(cameraNo))
                    {
                        needToStopHandel = this.cameraVideoHandeDic[cameraNo];
                        this.videoHandleCameraDic.Remove(needToStopHandel);
                        this.cameraVideoHandeDic.Remove(cameraNo);
                    }
                    this.cameraVideoHandeDic.Add(cameraNo, handle);
                    MediaDataSender mediaDataSender = new MediaDataSender(cameraNo, this.dataCallBack);
                    this.videoHandleCameraDic.Add(handle, mediaDataSender);
                }
                finally
                {
                    this.handelOperateLock.ExitWriteLock();
                }
            }

            //重新预览后,更新了预览句柄,需要将原来的预览停止,放在handelOperateLock外面,防止长时间占用锁
            if (needToStopHandel != CgwConst.START_RECEIVE_VIDEO_DATA_FAILED)
            {
                result = this.ivsSdkClient.StopRealPlay(needToStopHandel);
                //如果不为0,表示停止原来的预览失败,只记录日志,不返回错误,不设置错误码
                if (result != CgwConst.IVS_SDK_SUCCESS_TAG)
                {
                    logEx.Error("Get a new preview success. But stop old preview failed.CameraNo:{0},Ivs sdk error code:{0}", cameraNo, result);
                    return(err);
                }
            }


            return(err);
        }
예제 #2
0
        /// <summary>
        /// 启动摄像头预览
        /// </summary>
        /// <param name="cameraNo">摄像头编号</param>
        /// <returns></returns>
        public SmcErr StartReceiveVideo(string cameraNo)
        {
            NLogEx.LoggerEx logEx = new NLogEx.LoggerEx(log);
            logEx.Trace("Enter: T28181VideoMonitor.StartReceiveVideo({0}).", cameraNo);
            SmcErr err = new CgwError();

            //打开通道,开始接收实况RTP数据流
            UInt32 channel = sipStack.StartRecvStream(cameraNo, domain, sipPort);

            //如果为0,表示预览失败
            if (channel == CgwConst.T28181_ERROR_HANDLE)
            {
                err.SetErrorNo(CgwError.START_RECEIVE_VIDEO_FAILED);
                logEx.Error("Start Receive camera video data failed.Camera No:{0}.Handle:{1}.", cameraNo, channel);
                return(err);
            }
            else
            {
                logEx.Info("Start Receive camera video data success.Camera No:{0},Handle:{1}.", cameraNo, channel);
            }

            //设置rtp解析回调函数
            rtpAdapter.ESDK_RTP_OpenChannel(frameDataCallBack, channel);

            //预览成功,需要停止原来的预览,并将预览句柄添加到缓存
            //需要停止的预览句柄
            UInt32 needToStopChannel = CgwConst.T28181_ERROR_HANDLE;

            if (this.handelOperateLock.TryEnterWriteLock(CgwConst.ENTER_LOCK_WAIT_TIME))
            {
                try
                {
                    //如果预览句柄已经存在,删除掉原来的句柄,用新的句柄替换
                    if (this.cameraVideoChannelDic.ContainsKey(cameraNo))
                    {
                        needToStopChannel = this.cameraVideoChannelDic[cameraNo];
                        this.videoChannelDataSenderDic.Remove(needToStopChannel);
                        this.cameraVideoChannelDic.Remove(cameraNo);
                        //关闭rtp回调
                        rtpAdapter.ESDK_RTP_CloseChannel(needToStopChannel);
                    }
                    this.cameraVideoChannelDic.Add(cameraNo, channel);
                    MediaDataSender mediaDataSender = new MediaDataSender(cameraNo, this.dataCallBack);
                    this.videoChannelDataSenderDic.Add(channel, mediaDataSender);
                }
                finally
                {
                    this.handelOperateLock.ExitWriteLock();
                }
            }

            //重新预览后,更新了预览句柄,需要将原来的预览停止,放在handelOperateLock外面,防止长时间占用锁
            if (needToStopChannel != CgwConst.T28181_ERROR_HANDLE)
            {
                int result = sipStack.StopRecvStream(needToStopChannel);
                //如果不为0,表示停止原来的预览失败,只记录日志,不返回错误,不设置错误码
                if (result != CgwConst.IVS_SDK_SUCCESS_TAG)
                {
                    err.SetErrorNo(CgwError.START_RECEIVE_VIDEO_FAILED);
                    logEx.Error("Get a new preview success. But stop old preview failed.CameraNo:{0},Ivs sdk error code:{0}", cameraNo, result);
                    return(err);
                }
            }
            return(err);
        }
예제 #3
0
        /// <summary>
        /// 码流回调函数,
        /// 1、根据预览句柄handle从videoHandleCameraDic中获取摄像头编号,
        /// 2、根据摄像头编号,获取mic状态
        /// 3、判断码流是否是音频,如果是音频,根据mic状态判断是否需要转发
        /// </summary>
        /// <param name="handle">播放句柄</param>
        /// <param name="pRawFrameInfo">实况参数</param>
        /// <param name="pBuf">码流</param>
        /// <param name="uiBufSize">大小</param>
        /// <param name="cameraNo">摄像头编号</param>
        private void IvsRealPlayCallBackRaw(int handle, IvsRawFrameInfo pRawFrameInfo, byte[] pBuf, UInt32 uiBufSize, string pUserData)
        {
            NLogEx.LoggerEx logEx = new NLogEx.LoggerEx(log);
            //logEx.Trace("Enter:IvsRealPlayCallBackRaw(),{0}", pUserData);

            MediaDataSender mediaDataSender = null;

            try
            {
                if (this.handelOperateLock.TryEnterReadLock(CgwConst.ENTER_LOCK_WAIT_TIME))
                {
                    try
                    {
                        if (!this.videoHandleCameraDic.ContainsKey(handle))
                        {
                            logEx.Error("The video data handle is not found.Handle:{0}", handle);
                            return;
                        }
                        mediaDataSender = this.videoHandleCameraDic[handle];
                    }
                    finally
                    {
                        this.handelOperateLock.ExitReadLock();
                    }
                }

                if (mediaDataSender == null)
                {
                    return;
                }

                StreamType streamType = StreamType.VIDEO_H264;
                //判断码流类型,因为码流回调访问频频非常高,不单独抽成一个方法,减少方法访问开销
                //对于支持的码流类型,用break退出switch,对于不支持的码流类型直接舍弃,用return返回
                switch (pRawFrameInfo.StreamType)
                {
                //对于音频只接收G711A和G711U,其他舍弃
                case (int)IvsStreamType.PAY_LOAD_TYPE_PCMU:
                    streamType = StreamType.AUDIO_G711U;
                    break;

                case (int)IvsStreamType.PAY_LOAD_TYPE_PCMA:
                    streamType = StreamType.AUDIO_G711A;
                    break;

                //只接收H264的视频码流
                case (int)IvsStreamType.PAY_LOAD_TYPE_H264:
                    //H264的标准视频流,作为视频流处理
                    streamType = StreamType.VIDEO_H264;
                    break;

                default:
                    //不支持的类型,直接舍弃,返回
                    //logEx.Warn("This stream type is not support. Chuck the data.StreamType:{0};Camera no:{1}",
                    //            Enum.GetName(typeof(IvsStreamType), pRawFrameInfo.StreamType),
                    //            cameraNo);
                    return;
                }

                if (streamType == StreamType.AUDIO_G711A || streamType == StreamType.AUDIO_G711U)
                {
                    //如果是音频流,需要判断mic的状态,开启时才发送音频流
                    if (this.micOperateLock.TryEnterReadLock(CgwConst.ENTER_LOCK_WAIT_TIME))
                    {
                        try
                        {
                            if (this.cameraMicStatusDic.ContainsKey(mediaDataSender.CameraNo))
                            {
                                //如果mic为非开启状态,则不发送音频码流,
                                if (!this.cameraMicStatusDic[mediaDataSender.CameraNo])
                                {
                                    //logEx.Warn("This data is audio,but the mic is off.Chuck the data.Camera no:{0}", mediaDataSender.CameraNo);
                                    return;
                                }
                            }
                            else
                            {
                                //默认为关闭状态,因此如果cameraMicStatusDic不包含该摄像头,则认为处于关闭状态,舍弃音频码流
                                //logEx.Warn("This data is audio,but the mic is off.Chuck the data.Camera no:{0}", mediaDataSender.CameraNo);
                                return;
                            }
                        }
                        finally
                        {
                            this.micOperateLock.ExitReadLock();
                        }
                    }
                }

                MediaData mediaData = new MediaData();
                mediaData.Data = pBuf;
                //IVS 目前为裸码流
                mediaData.DataType   = MediaDataType.FRAME_DATA;
                mediaData.StreamType = streamType;
                mediaData.Size       = uiBufSize;

                //将Ivs帧类型转换成各融合网关统一的帧类型
                string name = Enum.GetName(typeof(IvsH264NaluType), pRawFrameInfo.FrameType);

                //帧类型判断,偶现IVS返回的帧类型,在融合网关中未记录,返回值为null
                if (string.IsNullOrEmpty(name))
                {
                    logEx.Warn("IvsRealPlayCallBackRaw FrameType Is Not Defined ,FrameType:{0}", pRawFrameInfo.FrameType);
                    mediaData.FrameType = FrameDataType.H264_NALU_TYPE_UNDEFINED;
                }
                else
                {
                    if (Enum.IsDefined(typeof(FrameDataType), name))
                    {
                        FrameDataType frameDataType = (FrameDataType)Enum.Parse(typeof(FrameDataType), name);
                        mediaData.FrameType = frameDataType;
                    }
                    else
                    {
                        mediaData.FrameType = FrameDataType.H264_NALU_TYPE_UNDEFINED;
                    }
                }

                //向回调函数转发码流
                //this.videoDataCallBack(cameraNo, mediaData, this.sender);

                //logEx.Debug("FrameDataCallBackFun.mediaData.DataType={0},FrameType = {1},StreamType = {2},Size = {3}", Enum.GetName(typeof(MediaDataType), mediaData.DataType),
                //         Enum.GetName(typeof(FrameDataType), mediaData.FrameType), Enum.GetName(typeof(StreamType), mediaData.StreamType), mediaData.Size);
                mediaDataSender.SendData(mediaData, this.sender);
            }
            catch (Exception e)
            {
                logEx.Error("Send the media data failed.Execption message:{0}", e.ToString());
            }
        }
예제 #4
0
        /// <summary>
        /// rtp码流回调处理
        /// </summary>
        /// <param name="pBuf">帧数据字节数组</param>
        /// <param name="pFrameData">帧数据类型</param>
        /// <param name="uiChannel">通道</param>
        /// <param name="uiBufSize">帧数据字节数组长度</param>
        private void FrameDataCallBackFun(IntPtr pBuf, uint uiBufSize, ref ST_FRAME_DATA pFrameData, uint uiChannel)
        {
            NLogEx.LoggerEx logEx     = new NLogEx.LoggerEx(log);
            ST_FRAME_DATA   frameData = pFrameData;

            MediaDataSender mediaDataSender = null;

            if (this.handelOperateLock.TryEnterReadLock(CgwConst.ENTER_LOCK_WAIT_TIME))
            {
                try
                {
                    if (this.videoChannelDataSenderDic.ContainsKey(uiChannel))
                    {
                        mediaDataSender = this.videoChannelDataSenderDic[uiChannel];
                    }
                }
                finally
                {
                    this.handelOperateLock.ExitReadLock();
                }
            }

            if (mediaDataSender == null)
            {
                logEx.Warn("FrameDataCallBackFun mediaDataSender = NULL");
                return;
            }

            StreamType streamType = StreamType.VIDEO_H264;

            //对于支持的码流类型,用break退出switch,对于不支持的码流类型直接舍弃,用return返回
            switch (frameData.iStreamType)
            {
            //对于音频只接收G711A和G711U,其他舍弃
            case (int)IvsStreamType.PAY_LOAD_TYPE_PCMU:
                streamType = StreamType.AUDIO_G711U;
                break;

            case (int)IvsStreamType.PAY_LOAD_TYPE_PCMA:
                streamType = StreamType.AUDIO_G711A;
                break;

            //只接收H264的视频码流
            case (int)IvsStreamType.PAY_LOAD_TYPE_H264:
                //H264的标准视频流,作为视频流处理
                streamType = StreamType.VIDEO_H264;
                break;

            default:
                //不支持的类型,直接舍弃,返回
                return;
            }

            if (streamType == StreamType.AUDIO_G711A || streamType == StreamType.AUDIO_G711U)
            {
                //如果是音频流,需要判断mic的状态,开启时才发送音频流
                if (this.micOperateLock.TryEnterReadLock(CgwConst.ENTER_LOCK_WAIT_TIME))
                {
                    try
                    {
                        if (this.cameraMicStatusDic.ContainsKey(mediaDataSender.CameraNo))
                        {
                            //如果mic为非开启状态,则不发送音频码流,
                            if (!this.cameraMicStatusDic[mediaDataSender.CameraNo])
                            {
                                logEx.Warn("This data is audio,but the mic is off.Chuck the data.Camera no:{0}", mediaDataSender.CameraNo);
                                return;
                            }
                        }
                        else
                        {
                            //默认为关闭状态,因此如果cameraMicStatusDic不包含该摄像头,则认为处于关闭状态,舍弃音频码流
                            logEx.Warn("This data is audio,but the mic is off.Chuck the data.Camera no:{0}", mediaDataSender.CameraNo);
                            return;
                        }
                    }
                    finally
                    {
                        this.micOperateLock.ExitReadLock();
                    }
                }
            }

            try
            {
                MediaData mediaData = new MediaData();
                //获取非托管的数据
                byte[] datagram = new byte[uiBufSize];

                if (!(streamType == StreamType.AUDIO_G711A || streamType == StreamType.AUDIO_G711U))
                {
                    Marshal.Copy(pBuf, datagram, 0, (int)uiBufSize);
                    //视频帧数据头部增加四个四节的开始表实0x000001
                    byte[] newDatagram = new byte[uiBufSize + 4];
                    datagram.CopyTo(newDatagram, 4);
                    newDatagram[3] = 1;
                    mediaData.Data = newDatagram;
                    mediaData.Size = (uint)(uiBufSize + 4);
                }
                else
                {
                    mediaData.Data = datagram;
                    mediaData.Size = (uiBufSize);
                }

                //裸码流
                mediaData.DataType   = MediaDataType.FRAME_DATA;
                mediaData.StreamType = streamType;

                //将帧类型转换成各融合网关统一的帧类型
                string name = Enum.GetName(typeof(IvsH264NaluType), frameData.iFrameDataType);
                if (Enum.IsDefined(typeof(FrameDataType), name))
                {
                    FrameDataType frameDataType = (FrameDataType)Enum.Parse(typeof(FrameDataType), name);
                    mediaData.FrameType = frameDataType;
                }
                else
                {
                    mediaData.FrameType = FrameDataType.H264_NALU_TYPE_UNDEFINED;
                }

                //向回调函数转发码流
                mediaDataSender.SendData(mediaData, this.sender);
            }
            catch (System.Exception ex)
            {
                logEx.Error("FrameDataCallBackFun failed.Execption message:{0}", ex.Message);
            }
        }