private void Awake() { if (instance == null) { instance = this; } else { Destroy(this); } }
private void Start() { state = State.Home; timer = 0.0f; homePosition = transform.position; homeRotation = transform.rotation; mManager = MechanicManager.instance; anim = GetComponent <Animator>(); taskButton = taskUI.transform.GetChild(0).GetChild(1).gameObject; UpdateTaskUI(null, "No Task"); }