예제 #1
0
        static bool Prefix(MechanicActionBarSlotActivableAbility __instance, int resourceCount, ref bool __result)
        {
            var component1 = __instance.ActivatableAbility.Blueprint.Buff.GetComponent <KineticistEnergizeWeapon>();

            if (component1 != null)
            {
                __result = !__instance.ActivatableAbility.Owner.State.IsConscious;
                return(false);
            }
            return(true);
        }
예제 #2
0
        static bool Prefix(MechanicActionBarSlotActivableAbility __instance, ref int __result)
        {
            var component1 = __instance.ActivatableAbility.Blueprint.Buff.GetComponent <KineticistEnergizeWeapon>();

            if (component1 == null)
            {
                return(true);
            }
            __result = component1.activation_ability.GetComponent <AbilityKineticist>().CalculateBurnCost(__instance.ActivatableAbility.Owner, component1.activation_ability).Total;
            return(false);
        }