예제 #1
0
 // Use this for initialization
 void Start()
 {
     mech       = GetComponent <MechActor>();
     mainCamera = GetComponentInChildren <Camera>();
     cameraBoom = mainCamera.transform.parent;
     HUD        = GameObject.FindGameObjectWithTag("PlayerHUD").GetComponent <HUDController>();
 }
예제 #2
0
    protected virtual void OnEnable()
    {
        mechComponent = GetComponent<MechActor>();

        if(damageFlashScreen != null) {
            Color c = damageFlashScreen.color;
            c.a = 0.0f;
            damageFlashScreen.color = c;
        }

        hasDoneFirstFrameInit = false;
    }