예제 #1
0
파일: xPlayer.cs 프로젝트: rdcpe/xCoreSplit
 public override void HandleMcpeEntityFall(McpeEntityFall message)
 {
     if (Level is xCoreLevel)
     {
         xCoreLevel level = (xCoreLevel)Level;
         if (level.Status == Status.Game)
         {
             if (level.Game.FallPlayer(message, this))
             {
                 base.HandleMcpeEntityFall(message);
             }
         }
     }
 }
예제 #2
0
 public void HandleMcpeEntityFall(McpeEntityFall message)
 {
 }
예제 #3
0
 public bool FallPlayer(McpeEntityFall message, Player player)
 {
     return(true);
 }
 public void HandleMcpeEntityFall(McpeEntityFall message)
 {
     WritePackage(message);
 }