private void Update(EvaluationContext context) { if (MaxCount.DirtyFlag.IsDirty) { int maxCount = MaxCount.GetValue(context); ParticleSystem.Value.MaxCount = maxCount; ParticleSystem.Value.Init(); } if (MaxEmitRatePerFrame.DirtyFlag.IsDirty) { MaxEmitRatePerFrame.GetValue(context); } Log.Info("particle system setup updated"); }
private void Update(EvaluationContext context) { if (MaxCount.DirtyFlag.IsDirty) { int maxCount = MaxCount.GetValue(context); Count.Value = maxCount; DeadListInitDispatch.Value = new Int3(maxCount / 64, 1, 1); UpdateDispatch.Value = new Int3(maxCount / 64, 1, 1); } if (MaxEmitRatePerFrame.DirtyFlag.IsDirty) { EmitDispatch.Value = new Int3(MaxEmitRatePerFrame.GetValue(context), 1, 1); } Log.Info("constants updated"); }