public dynamic[] ProcessImage1(dynamic[] input) { //Turn the input vector into a matrix //This matrix represents the image MatrixData pixelMatrix = input.GetReShapedMatrix(19); //Sharpen the image pixelMatrix = pixelMatrix.ApplyConvolutionFilter(sharpenFilter); //Apply the SobelEdge filter pixelMatrix = pixelMatrix.GetSobelEdge(); //reduce the size of the image to 18x18 by removing // a random pixel from each row and column pixelMatrix = pixelMatrix.ReduceDimensionByOne(0).ReduceDimensionByOne(1); //Blur the image pixelMatrix = pixelMatrix.ApplyConvolutionFilter(blurFilter); //Reduce the 18x18 image to 6x6 using a custom downsampling algorithm pixelMatrix = pixelMatrix.Convert18To6Px(); //Clamp the output matrix values between 0 and 255 pixelMatrix = pixelMatrix.Clamp(0, 255); //return the pixel matrix as a vector // the size of this vector will be 36 (6x6) return(pixelMatrix.GetVectorizedMatrix()); }