예제 #1
0
        //CreatePlayer takes the email used when registering to find the new user created in AspNetUsers
        //To then create a new entry in our Player Table and to link them via AspNetUsers.ID and Player.PlayerID
        public IActionResult CreatePlayer(string email)
        {
            var      registeredUser = db.AspNetUsers.SingleOrDefault(u => u.Email == email);
            string   newAccount     = "NewAccount";
            DateTime today          = DateTime.Now;
            Player   player         = new Player();

            player.PlayerId             = registeredUser.Id;
            player.PlayerUserName       = registeredUser.UserName;
            player.PlayerScore          = 0;
            player.LastUpdatedDay       = today;
            player.CreatedDay           = today;
            player.IsFirstTimeLoggingIn = true;
            player.DifficultyLevel      = "Beginner";

            db.Player.Add(player);

            db.SaveChanges();
            return(View("~/Views/Home/Index.cshtml", newAccount));
        }
        public async Task <IActionResult> OnPostAsync(string returnUrl = null)
        {
            returnUrl = returnUrl ?? Url.Content("~/");

            if (ModelState.IsValid)
            {
                // This doesn't count login failures towards account lockout
                // To enable password failures to trigger account lockout, set lockoutOnFailure: true
                var result = await _signInManager.PasswordSignInAsync(Input.UserName, Input.Password, Input.RememberMe, lockoutOnFailure : false);

                if (result.Succeeded)
                {
                    MathGameDBContext db = new MathGameDBContext();
                    _logger.LogInformation("User logged in.");
                    //HttpContext.Session.SetInt32("PlayerCurrentScore", 0);

                    var currentUser        = db.AspNetUsers.SingleOrDefault(u => u.UserName == Input.UserName).Id;
                    var firstTimeLoggingIn = db.Player.SingleOrDefault(u => u.PlayerId == currentUser).IsFirstTimeLoggingIn;

                    if (firstTimeLoggingIn)
                    {
                        db.Player.SingleOrDefault(u => u.PlayerId == currentUser).IsFirstTimeLoggingIn = false;
                        db.SaveChanges();
                        return(RedirectToAction("IsFirstTimeLogginIn", "Player"));
                    }
                    else
                    {
                        return(RedirectToAction("Player", "Player"));
                    }
                }
                if (result.RequiresTwoFactor)
                {
                    return(RedirectToPage("./LoginWith2fa", new { ReturnUrl = returnUrl, RememberMe = Input.RememberMe }));
                }
                if (result.IsLockedOut)
                {
                    _logger.LogWarning("User account locked out.");
                    return(RedirectToPage("./Lockout"));
                }
                else
                {
                    ModelState.AddModelError(string.Empty, "Invalid login attempt.");
                    return(Page());
                }
            }

            // If we got this far, something failed, redisplay form
            return(Page());
        }
예제 #3
0
        //When the player finishes their quiz, this method takes their score and if intermediate or advanced difficulty was selected, will multiply their score.
        //After that it will also add the score to your overall score player record.
        //It will also add "time" to your monster
        public IActionResult QuizComplete()
        {
            string playerID      = GetPlayer();
            double initialScore  = Global.QuizScore;
            double newScore      = 0;
            double monsterEnergy = 0;

            if (Global.QuizDifficulty == "advanced")
            {
                newScore = initialScore * 2;
            }
            else if (Global.QuizDifficulty == "intermediate")
            {
                newScore = initialScore * 1.5;
            }
            else
            {
                newScore = initialScore;
            }


            monsterEnergy = Math.Floor(newScore * 30);
            DateTime expDate    = db.Avatar.SingleOrDefault(u => u.PlayerId == playerID && u.IsActive == true).ExpireDate;
            DateTime newExpDate = expDate.AddHours(newScore / 2);

            int monsterMood   = db.Avatar.SingleOrDefault(u => u.PlayerId == playerID && u.IsActive == true).MoodId;
            int currentEnergy = db.Avatar.SingleOrDefault(u => u.PlayerId == playerID && u.IsActive == true).AvatarEnergy;

            db.Player.SingleOrDefault(u => u.PlayerId == playerID).PlayerScore += newScore;
            db.Avatar.SingleOrDefault(u => u.PlayerId == playerID && u.IsActive == true).LastFeedDate = DateTime.Now;
            db.Avatar.SingleOrDefault(u => u.PlayerId == playerID && u.IsActive == true).ExpireDate   = newExpDate;


            if (newExpDate >= DateTime.Now.AddDays(1))
            {
                db.Avatar.SingleOrDefault(u => u.PlayerId == playerID && u.IsActive == true).ExpireDate = DateTime.Now.AddDays(1);
            }
            else
            {
                db.Avatar.SingleOrDefault(u => u.PlayerId == playerID && u.IsActive == true).ExpireDate = newExpDate;
            }

            if ((currentEnergy + Convert.ToInt32(monsterEnergy)) > 1440)
            {
                int energyDiff = 1440 - currentEnergy;
                db.Avatar.SingleOrDefault(u => u.PlayerId == playerID && u.IsActive == true).AvatarEnergy += energyDiff;
            }
            else
            {
                db.Avatar.SingleOrDefault(u => u.PlayerId == playerID && u.IsActive == true).AvatarEnergy += Convert.ToInt32(monsterEnergy);
            }

            if (currentEnergy >= 1380 && currentEnergy <= 1440)
            {
                db.Avatar.SingleOrDefault(u => u.PlayerId == playerID && u.IsActive == true).MoodId = 6;
            }
            else if (currentEnergy >= 1081 && currentEnergy <= 1379)
            {
                db.Avatar.SingleOrDefault(u => u.PlayerId == playerID && u.IsActive == true).MoodId = 5;
            }
            else if (currentEnergy >= 721 && currentEnergy <= 1080)
            {
                db.Avatar.SingleOrDefault(u => u.PlayerId == playerID && u.IsActive == true).MoodId = 4;
            }
            else if (currentEnergy >= 361 && currentEnergy <= 720)
            {
                db.Avatar.SingleOrDefault(u => u.PlayerId == playerID && u.IsActive == true).MoodId = 3;
            }
            else if (currentEnergy >= 1 && currentEnergy <= 360)
            {
                db.Avatar.SingleOrDefault(u => u.PlayerId == playerID && u.IsActive == true).MoodId = 2;
            }
            else
            {
                db.Avatar.SingleOrDefault(u => u.PlayerId == playerID && u.IsActive == true).MoodId = 1;
            }

            db.SaveChanges();

            ResetQuiz();
            return(View("~/Views/GamePlay/QuizComplete.cshtml", newScore));
        }