public static void setAngleUnit(Math.AngleUnit unit) { OgrePINVOKE.Math_setAngleUnit((int)unit); if (OgrePINVOKE.SWIGPendingException.Pending) { throw OgrePINVOKE.SWIGPendingException.Retrieve(); } }
public static Math.AngleUnit getAngleUnit() { Math.AngleUnit ret = (Math.AngleUnit)OgrePINVOKE.Math_getAngleUnit(); if (OgrePINVOKE.SWIGPendingException.Pending) { throw OgrePINVOKE.SWIGPendingException.Retrieve(); } return(ret); }