public void NewMaterialAnim() { var mat = new MaterialAnimEntry("NewMaterialTarget"); mat.LoadMaterial(new ShaderParamMatAnim() { Name = mat.Text }); Materials.Add(mat); }
public void NewMaterialAnim() { var mat = new MaterialAnimEntry("NewMaterialTarget"); mat.LoadMaterial(new MaterialAnimData() { Name = mat.Text }, this); Materials.Add(mat); }