/// <summary>
        /// select packet
        /// </summary>
        /// <param name="selectPacket"></param>
        public void SelectCharacter(SelectPacket selectPacket)
        {
            try
            {
                if (Session?.Account == null || Session.HasSelectedCharacter)
                {
                    return;
                }
                CharacterDTO characterDto =
                    DAOFactory.CharacterDAO.FirstOrDefault(s => s.AccountId == Session.Account.AccountId && s.Slot == selectPacket.Slot && s.State == (byte)CharacterState.Active);
                if (characterDto == null)
                {
                    return;
                }
                if (!(characterDto is Character character))
                {
                    return;
                }
                character.GeneralLogs   = DAOFactory.GeneralLogDAO.Where(s => s.AccountId == Session.Account.AccountId && s.CharacterId == character.CharacterId).ToList();
                character.MapInstanceId = ServerManager.Instance.GetBaseMapInstanceIdByMapId(character.MapId);
                character.PositionX     = character.MapX;
                character.PositionY     = character.MapY;
                character.Authority     = Session.Account.Authority;
                Session.SetCharacter(character);
                if (!Session.Character.GeneralLogs.Any(s => s.Timestamp == DateTime.Now && s.LogData == "World" && s.LogType == "Connection"))
                {
                    Session.Character.SpAdditionPoint += Session.Character.SpPoint;
                    Session.Character.SpPoint          = 10000;
                }
                if (Session.Character.Hp > Session.Character.HPLoad())
                {
                    Session.Character.Hp = (int)Session.Character.HPLoad();
                }
                if (Session.Character.Mp > Session.Character.MPLoad())
                {
                    Session.Character.Mp = (int)Session.Character.MPLoad();
                }
                Session.Character.Respawns        = DAOFactory.RespawnDAO.Where(s => s.CharacterId == Session.Character.CharacterId).ToList();
                Session.Character.StaticBonusList = DAOFactory.StaticBonusDAO.Where(s => s.CharacterId == Session.Character.CharacterId).ToList();
                Session.Character.LoadInventory();
                Session.Character.LoadQuicklists();
                Session.Character.GenerateMiniland();
                DAOFactory.MateDAO.Where(s => s.CharacterId == Session.Character.CharacterId).ToList().ForEach(s =>
                {
                    Mate mate  = (Mate)s;
                    mate.Owner = Session.Character;
                    mate.GeneateMateTransportId();
                    mate.Monster = ServerManager.Instance.GetNpc(s.NpcMonsterVNum);
                    Session.Character.Mates.Add(mate);
                });
                Session.Character.Life = Observable.Interval(TimeSpan.FromMilliseconds(300)).Subscribe(x =>
                {
                    Session.Character.CharacterLife();
                });
                Session.Character.GeneralLogs.Add(new GeneralLogDTO {
                    AccountId = Session.Account.AccountId, CharacterId = Session.Character.CharacterId, IpAddress = Session.IpAddress, LogData = "World", LogType = "Connection", Timestamp = DateTime.Now
                });

                Session.SendPacket("OK");

                // Inform everyone about connected character
                CommunicationServiceClient.Instance.ConnectCharacter(ServerManager.Instance.WorldId, character.CharacterId);
            }
            catch (Exception ex)
            {
                Logger.Log.Error("Select character failed.", ex);
            }
        }
예제 #2
0
        public override void Use(ClientSession session, ref ItemInstance inv, byte option = 0, string[] packetsplit = null)
        {
            switch (Effect)
            {
            default:
                bool delay = false;
                if (option == 255)
                {
                    delay  = true;
                    option = 0;
                }
                Mate mate = null;
                if (option != 0)
                {
                    mate = session.Character.Mates.FirstOrDefault(s => s.MateType == MateType.Partner && s.PetId == (option - 1));
                }
                short         slot      = inv.Slot;
                InventoryType equipment = InventoryType.Wear;
                switch (option)
                {
                case 1:
                    equipment = InventoryType.FirstPartnerInventory;
                    break;

                case 2:
                    equipment = InventoryType.SecondPartnerInventory;
                    break;

                case 3:
                    equipment = InventoryType.ThirdPartnerInventory;
                    break;
                }

                InventoryType itemToWearType = inv.Type;

                if (inv == null)
                {
                    return;
                }

                if (ItemValidTime > 0 && !inv.IsBound)
                {
                    inv.ItemDeleteTime = DateTime.Now.AddSeconds(ItemValidTime);
                }

                if (!inv.IsBound)
                {
                    switch (inv.Item.Effect)
                    {
                    case 790:         // Tarot
                    case 932:         // Attack amulet
                    case 933:         // defense amulet
                        inv.BoundCharacterId = session.Character.CharacterId;
                        break;
                    }

                    if (!delay && (EquipmentSlot == EquipmentType.Fairy && (MaxElementRate == 70 || MaxElementRate == 80) || EquipmentSlot == EquipmentType.CostumeHat || EquipmentSlot == EquipmentType.CostumeSuit || EquipmentSlot == EquipmentType.WeaponSkin))
                    {
                        session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)itemToWearType}^{slot}^1 {Language.Instance.GetMessageFromKey("ASK_BIND")}");
                        return;
                    }
                    if (delay)
                    {
                        inv.BoundCharacterId = session.Character.CharacterId;
                    }
                }

                double timeSpanSinceLastSpUsage = (DateTime.Now - Process.GetCurrentProcess().StartTime.AddSeconds(-50)).TotalSeconds - session.Character.LastSp;

                if (EquipmentSlot == EquipmentType.Sp && inv.Rare == -2)
                {
                    session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("CANT_EQUIP_DESTROYED_SP"), 0));
                    return;
                }

                if (option == 0)
                {
                    if (EquipmentSlot == EquipmentType.Sp && timeSpanSinceLastSpUsage <= session.Character.SpCooldown && session.Character.Inventory.LoadBySlotAndType <SpecialistInstance>((byte)EquipmentType.Sp, InventoryType.Specialist) != null)
                    {
                        session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("SP_INLOADING"), session.Character.SpCooldown - (int)Math.Round(timeSpanSinceLastSpUsage)), 0));
                        return;
                    }

                    if (ItemType != ItemType.Weapon && ItemType != ItemType.Armor && ItemType != ItemType.Fashion && ItemType != ItemType.Jewelery && ItemType != ItemType.Specialist ||
                        LevelMinimum > (IsHeroic ? session.Character.HeroLevel : session.Character.Level) || Sex != 0 && Sex != (byte)session.Character.Gender + 1 ||
                        ItemType != ItemType.Jewelery && EquipmentSlot != EquipmentType.Boots && EquipmentSlot != EquipmentType.Gloves && (Class >> (byte)session.Character.Class & 1) != 1)
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("BAD_EQUIPMENT"), 10));
                        return;
                    }

                    if (session.Character.UseSp)
                    {
                        SpecialistInstance sp = session.Character.Inventory.LoadBySlotAndType <SpecialistInstance>((byte)EquipmentType.Sp, equipment);

                        if (sp != null && sp.Item.Element != 0 && EquipmentSlot == EquipmentType.Fairy && Element != sp.Item.Element && Element != sp.Item.SecondaryElement)
                        {
                            session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("BAD_FAIRY"), 0));
                            return;
                        }
                    }

                    if (ItemType == ItemType.Weapon || ItemType == ItemType.Armor)
                    {
                        if (inv.BoundCharacterId.HasValue && inv.BoundCharacterId.Value != session.Character.CharacterId)
                        {
                            session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("BAD_EQUIPMENT"), 10));
                            return;
                        }
                    }

                    if (session.Character.UseSp && EquipmentSlot == EquipmentType.Sp)
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("SP_BLOCKED"), 10));
                        return;
                    }

                    if (session.Character.JobLevel < LevelJobMinimum)
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("LOW_JOB_LVL"), 10));
                        return;
                    }
                }
                else if (mate != null)
                {
                    if (mate.Level < LevelMinimum)
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("BAD_EQUIPMENT"), 10));
                        return;
                    }
                    switch (EquipmentSlot)
                    {
                    case EquipmentType.Armor:
                        if (ItemSubType == 4)
                        {
                            mate.ArmorInstance = inv;
                            break;
                        }
                        else
                        {
                            goto default;
                        }

                    case EquipmentType.MainWeapon:
                        if (ItemSubType == 12)
                        {
                            mate.WeaponInstance = inv;
                            break;
                        }
                        else
                        {
                            goto default;
                        }

                    case EquipmentType.Gloves:
                        mate.GlovesInstance = inv;
                        break;

                    case EquipmentType.Boots:
                        mate.BootsInstance = inv;
                        break;

                    case EquipmentType.Sp:
                        if (ItemSubType == 4)
                        {
                            mate.SpInstance = inv;
                            break;
                        }
                        else
                        {
                            goto default;
                        }

                    default:
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("BAD_EQUIPMENT"), 10));
                        return;
                    }
                }

                ItemInstance currentlyEquippedItem = session.Character.Inventory.LoadBySlotAndType((short)EquipmentSlot, equipment);

                if (currentlyEquippedItem == null)
                {
                    // move from equipment to wear
                    session.Character.Inventory.MoveInInventory(inv.Slot, itemToWearType, equipment);
                    session.SendPacket(UserInterfaceHelper.Instance.GenerateInventoryRemove(itemToWearType, slot));
                }
                else
                {
                    // move from wear to equipment and back
                    session.Character.Inventory.MoveInInventory(currentlyEquippedItem.Slot, equipment, itemToWearType, inv.Slot);
                    session.SendPacket(currentlyEquippedItem.GenerateInventoryAdd());
                    session.Character.BattleEntity.StaticBcards.RemoveWhere(o => o.ItemVNum != currentlyEquippedItem.ItemVNum, out ConcurrentBag <BCard> eqBcards);
                    session.Character.BattleEntity.StaticBcards = eqBcards;
                }
                inv.Item.BCards.ForEach(s => session.Character.BattleEntity.StaticBcards.Add(s));

                if (inv is WearableInstance wearableInstance)
                {
                    SpecialistInstance specialistInstance = session.Character.Inventory.LoadBySlotAndType <SpecialistInstance>((byte)EquipmentType.Sp, InventoryType.Wear);

                    if (wearableInstance.EquipmentOptions != null)
                    {
                        switch (wearableInstance.Item.ItemType)
                        {
                        case ItemType.Armor:
                        case ItemType.Weapon:
                        case ItemType.Jewelery:
                            switch (wearableInstance.Slot)
                            {
                            case (byte)EquipmentType.Armor:
                                session.Character.Inventory.Armor = wearableInstance;
                                EquipmentOptionHelper.Instance.ShellToBCards(wearableInstance.EquipmentOptions, wearableInstance.ItemVNum)
                                .ForEach(s => session.Character.BattleEntity.StaticBcards.Add(s));
                                break;

                            case (byte)EquipmentType.MainWeapon:
                                session.Character.Inventory.PrimaryWeapon = wearableInstance;
                                EquipmentOptionHelper.Instance.ShellToBCards(wearableInstance.EquipmentOptions, wearableInstance.ItemVNum)
                                .ForEach(s => session.Character.BattleEntity.StaticBcards.Add(s));
                                specialistInstance?.RestorePoints(session, specialistInstance);
                                break;

                            case (byte)EquipmentType.SecondaryWeapon:
                                session.Character.Inventory.SecondaryWeapon = wearableInstance;
                                EquipmentOptionHelper.Instance.ShellToBCards(wearableInstance.EquipmentOptions, wearableInstance.ItemVNum)
                                .ForEach(s => session.Character.BattleEntity.StaticBcards.Add(s));
                                specialistInstance?.RestorePoints(session, specialistInstance);
                                break;

                            case (byte)EquipmentType.Ring:
                            case (byte)EquipmentType.Necklace:
                            case (byte)EquipmentType.Bracelet:
                                EquipmentOptionHelper.Instance.CellonToBCards(wearableInstance.EquipmentOptions, wearableInstance.ItemVNum)
                                .ForEach(s => session.Character.BattleEntity.StaticBcards.Add(s));
                                break;
                            }
                            break;
                        }
                    }
                }

                if (option == 0)
                {
                    session.SendPacket(session.Character.GenerateStatChar());
                    session.CurrentMapInstance?.Broadcast(session.Character.GenerateEq());
                    session.SendPacket(session.Character.GenerateEquipment());
                    session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy());

                    switch (EquipmentSlot)
                    {
                    case EquipmentType.Fairy:
                        WearableInstance fairy = session.Character.Inventory.LoadBySlotAndType <WearableInstance>((byte)EquipmentType.Fairy, equipment);
                        session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("FAIRYSTATS"), fairy.XP, CharacterHelper.LoadFairyXpData(fairy.ElementRate + fairy.Item.ElementRate)), 10));
                        break;

                    case EquipmentType.Amulet:
                        session.SendPacket(session.Character.GenerateEff(39));
                        break;
                    }
                }
                else if (mate != null)
                {
                    session.SendPacket(mate.GenerateScPacket());
                }
                break;
            }
        }
예제 #3
0
        public static void NRun(ClientSession session, NRunPacket packet)
        {
            if (!session.HasCurrentMapInstance)
            {
                return;
            }
            MapNpc        npc = session.CurrentMapInstance.Npcs.FirstOrDefault(s => s.MapNpcId == packet.NpcId);
            TeleporterDTO tp;
            Random        rand = new Random();

            switch (packet.Runner)
            {
            case 1:
                if (session.Character.Class != (byte)ClassType.Adventurer)
                {
                    session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("NOT_ADVENTURER"), 0));
                    return;
                }
                if (session.Character.Level < 15 || session.Character.JobLevel < 20)
                {
                    session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("TOO_LOW_LVL"), 0));
                    return;
                }
                if (packet.Type == (byte)session.Character.Class)
                {
                    return;
                }
                if (session.Character.Inventory.All(i => i.Value.Type != InventoryType.Wear))
                {
                    session.Character.Inventory.AddNewToInventory((short)(4 + packet.Type * 14), type: InventoryType.Wear);
                    session.Character.Inventory.AddNewToInventory((short)(81 + packet.Type * 13), type: InventoryType.Wear);
                    switch (packet.Type)
                    {
                    case 1:
                        session.Character.Inventory.AddNewToInventory(68, type: InventoryType.Wear);
                        session.Character.Inventory.AddNewToInventory(2082, 10);
                        break;

                    case 2:
                        session.Character.Inventory.AddNewToInventory(78, type: InventoryType.Wear);
                        session.Character.Inventory.AddNewToInventory(2083, 10);
                        break;

                    case 3:
                        session.Character.Inventory.AddNewToInventory(86, type: InventoryType.Wear);
                        break;
                    }

                    foreach (var item  in session.Character.Inventory.Values.Where(i => i.Type == InventoryType.Wear && i.Item.EquipmentSlot != EquipmentType.Sp))
                    {
                        switch (item.Slot)
                        {
                        case (byte)EquipmentType.MainWeapon:
                            session.Character.Inventory.PrimaryWeapon = (WearableInstance)item;
                            break;

                        case (byte)EquipmentType.SecondaryWeapon:
                            session.Character.Inventory.SecondaryWeapon = (WearableInstance)item;
                            break;

                        case (byte)EquipmentType.Armor:
                            session.Character.Inventory.Armor = (WearableInstance)item;
                            break;
                        }
                    }
                    session.CurrentMapInstance?.Broadcast(session.Character.GenerateEq());
                    session.SendPacket(session.Character.GenerateEquipment());
                    session.Character.ChangeClass((ClassType)packet.Type);
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("EQ_NOT_EMPTY"), 0));
                }
                break;

            case 2:
                session.SendPacket("wopen 1 0");
                break;

            case 4:
                Mate mate = session.Character.Mates.FirstOrDefault(s => s.MateTransportId == packet.NpcId);
                switch (packet.Type)
                {
                case 2:
                    if (mate != null)
                    {
                        if (session.Character.Level >= mate.Level)
                        {
                            Mate teammate = session.Character.Mates.Where(s => s.IsTeamMember).FirstOrDefault(s => s.MateType == mate.MateType);
                            if (teammate != null)
                            {
                                teammate.RemoveTeamMember();
                            }
                            mate.AddTeamMember();
                        }
                        else
                        {
                            session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("PET_HIGHER_LEVEL"), 0));
                        }
                    }
                    break;

                case 3:
                    if (mate != null && session.Character.Miniland == session.Character.MapInstance)
                    {
                        mate.RemoveTeamMember();
                    }
                    break;

                case 4:
                    if (mate != null)
                    {
                        if (session.Character.Miniland == session.Character.MapInstance)
                        {
                            mate.RemoveTeamMember();
                        }
                        else
                        {
                            session.SendPacket($"qna #n_run^4^5^3^{mate.MateTransportId} {Language.Instance.GetMessageFromKey("ASK_KICK_PET")}");
                        }
                        break;
                    }
                    break;

                case 5:
                    if (mate != null)
                    {
                        session.SendPacket(UserInterfaceHelper.Instance.GenerateDelay(3000, 10, $"#n_run^4^6^3^{mate.MateTransportId}"));
                    }
                    break;

                case 6:
                    if (mate != null)
                    {
                        if (session.Character.Miniland != session.Character.MapInstance)
                        {
                            mate.RemoveTeamMember();
                            session.CurrentMapInstance.Broadcast(mate.GenerateOut());
                            session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("PET_KICKED"), mate.Name), 11));
                            session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("PET_KICKED"), mate.Name), 0));
                        }
                    }
                    break;

                case 7:
                    if (mate != null)
                    {
                        if (session.Character.Mates.Any(s => s.MateType == mate.MateType && s.IsTeamMember))
                        {
                            session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("ALREADY_PET_IN_TEAM"), 11));
                            session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("ALREADY_PET_IN_TEAM"), 0));
                        }
                        else
                        {
                            MateHelper.Instance.RemovePetBuffs(session);
                            session.SendPacket(UserInterfaceHelper.Instance.GenerateDelay(3000, 10, $"#n_run^4^9^3^{mate.MateTransportId}"));
                        }
                    }
                    break;

                case 9:
                    if (mate != null)
                    {
                        if (session.Character.Level >= mate.Level)
                        {
                            mate.PositionX = (short)(session.Character.PositionX + 1);
                        }
                        mate.PositionY = (short)(session.Character.PositionY + 1);
                        mate.AddTeamMember();
                        session.CurrentMapInstance.Broadcast(mate.GenerateIn());
                    }
                    else
                    {
                        session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("PET_HIGHER_LEVEL"), 0));
                    }

                    break;
                }
                session.SendPacket(session.Character.GeneratePinit());
                session.SendPackets(session.Character.Mates.Where(s => s.IsTeamMember)
                                    .OrderBy(s => s.MateType)
                                    .Select(s => s.GeneratePst()));
                break;

            case 10:
                session.SendPacket("wopen 3 0");
                break;

            case 12:
                session.SendPacket($"wopen {packet.Type} 0");
                break;

            case 14:
                session.SendPacket("wopen 27 0");
                string recipelist = "m_list 2";
                if (npc != null)
                {
                    List <Recipe> tps = npc.Recipes;
                    recipelist  = tps.Where(s => s.Amount > 0).Aggregate(recipelist, (current, s) => current + $" {s.ItemVNum}");
                    recipelist += " -100";
                    session.SendPacket(recipelist);
                }
                break;

            case 15:
                if (npc != null)
                {
                    if (packet.Value == 2)
                    {
                        session.SendPacket($"qna #n_run^15^1^1^{npc.MapNpcId} {Language.Instance.GetMessageFromKey("ASK_CHANGE_SPAWNLOCATION")}");
                    }
                    else
                    {
                        switch (npc.MapId)
                        {
                        case 1:
                            session.Character.SetRespawnPoint(1, 79, 116);
                            break;

                        case 20:
                            session.Character.SetRespawnPoint(20, 9, 92);
                            break;

                        case 145:
                            session.Character.SetRespawnPoint(145, 13, 110);
                            break;

                        case (short)SpecialMapIdType.Lobby:
                            session.Character.SetRespawnPoint((short)SpecialMapIdType.Lobby, 145, 91);
                            break;
                        }
                        session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("RESPAWNLOCATION_CHANGED"), 0));
                    }
                }
                break;

            case 16:
                tp = npc?.Teleporters?.FirstOrDefault(s => s.Index == packet.Type);
                if (tp != null)
                {
                    if (session.Character.Gold >= 1000 * packet.Type)
                    {
                        session.Character.Gold -= 1000 * packet.Type;
                        session.SendPacket(session.Character.GenerateGold());
                        ServerManager.Instance.ChangeMap(session.Character.CharacterId, tp.MapId, tp.MapX, tp.MapY);
                    }
                    else
                    {
                        session.SendPacket(
                            session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"),
                                                          10));
                    }
                }
                break;

            case 17:
                double currentRunningSeconds   = (DateTime.Now - Process.GetCurrentProcess().StartTime.AddSeconds(-50)).TotalSeconds;
                double timeSpanSinceLastPortal = currentRunningSeconds - session.Character.LastPortal;
                if (!(timeSpanSinceLastPortal >= 4) || !session.HasCurrentMapInstance || session.CurrentMapInstance.MapInstanceType == MapInstanceType.Act4Instance)
                {
                    session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("CANT_MOVE"), 10));
                    return;
                }
                if (session.CurrentMapInstance.MapInstanceType == MapInstanceType.RaidInstance)
                {
                    session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("CANT_JOIN_ARENA_IN_RAID"), 10));
                    return;
                }
                if (session.Character.Gold >= 500 * (1 + packet.Type))
                {
                    session.Character.LastPortal = currentRunningSeconds;
                    session.Character.Gold      -= 500 * (1 + packet.Type);
                    session.SendPacket(session.Character.GenerateGold());
                    ServerManager.Instance.TeleportOnRandomPlaceInMap(session,
                                                                      packet.Type == 0 ? ServerManager.Instance.ArenaInstance.MapInstanceId : ServerManager.Instance.FamilyArenaInstance.MapInstanceId);
                }
                else
                {
                    session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"), 10));
                }
                break;

            case 18:
                session.SendPacket(session.Character.GenerateNpcDialog(17));
                break;

            case 26:
                tp = npc?.Teleporters?.FirstOrDefault(s => s.Index == packet.Type);
                if (tp != null)
                {
                    if (session.Character.Gold >= 5000 * packet.Type)
                    {
                        session.Character.Gold -= 5000 * packet.Type;
                        ServerManager.Instance.ChangeMap(session.Character.CharacterId, tp.MapId, tp.MapX, tp.MapY);
                    }
                    else
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"), 10));
                    }
                }
                break;

            case 45:
                tp = npc?.Teleporters?.FirstOrDefault(s => s.Index == packet.Type);
                if (tp != null)
                {
                    if (session.Character.Gold >= 500)
                    {
                        session.Character.Gold -= 500;
                        session.SendPacket(session.Character.GenerateGold());
                        ServerManager.Instance.ChangeMap(session.Character.CharacterId, tp.MapId, tp.MapX, tp.MapY);
                    }
                    else
                    {
                        session.SendPacket(
                            session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"),
                                                          10));
                    }
                }
                break;

            case 61:
                if (session.Character.Inventory.CountItem(5917) <= 0 ||
                    session.Character.Inventory.CountItem(5918) <= 0 || npc == null)
                {
                    return;
                }
                session.Character.GiftAdd(5922, 1);
                session.Character.Inventory.RemoveItemAmount(5917);
                session.Character.Inventory.RemoveItemAmount(5918);
                break;

            case 62:
                if (npc == null || session.Character.Inventory.CountItem(5919) <= 0)
                {
                    return;
                }
                ServerManager.Instance.ChangeMap(session.Character.CharacterId, 2536, 26, 31);
                session.Character.Inventory.RemoveItemAmount(5919);
                break;

            case 65:
                if (npc == null)
                {
                    return;
                }
                session.Character.AddQuest(5514);
                break;

            case 66:
                if (npc == null)
                {
                    return;
                }
                session.Character.AddQuest(5914);
                break;

            case 67:
                if (npc == null)
                {
                    return;
                }
                session.Character.AddQuest(5908);
                break;

            case 68:
                if (npc == null)
                {
                    return;
                }
                session.Character.AddQuest(5919);
                break;

            case 132:
                tp = npc?.Teleporters?.FirstOrDefault(s => s.Index == packet.Type);
                if (tp != null)
                {
                    ServerManager.Instance.ChangeMap(session.Character.CharacterId, tp.MapId, tp.MapX, tp.MapY);
                }
                break;

            case 137:
                session.SendPacket("taw_open");
                break;

            case 138:
                ConcurrentBag <ArenaTeamMember> at = ServerManager.Instance.ArenaTeams.OrderBy(s => rand.Next()).FirstOrDefault();
                if (at != null)
                {
                    ServerManager.Instance.ChangeMapInstance(session.Character.CharacterId, at.FirstOrDefault(s => s.Session != null).Session.CurrentMapInstance.MapInstanceId, 69, 100);

                    ArenaTeamMember zenas  = at.OrderBy(s => s.Order).FirstOrDefault(s => s.Session != null && !s.Dead && s.ArenaTeamType == ArenaTeamType.ZENAS);
                    ArenaTeamMember erenia = at.OrderBy(s => s.Order).FirstOrDefault(s => s.Session != null && !s.Dead && s.ArenaTeamType == ArenaTeamType.ERENIA);
                    session.SendPacket(erenia.Session.Character.GenerateTaM(0));
                    session.SendPacket(erenia.Session.Character.GenerateTaM(3));
                    session.SendPacket("taw_sv 0");
                    session.SendPacket(zenas.Session.Character.GenerateTaP(0, true));
                    session.SendPacket(erenia.Session.Character.GenerateTaP(2, true));
                    session.SendPacket(zenas.Session.Character.GenerateTaFc(0));
                    session.SendPacket(erenia.Session.Character.GenerateTaFc(1));
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.Instance.GenerateInfo(Language.Instance.GetMessageFromKey("NO_TALENT_ARENA")));
                }
                break;

            case 135:
                if (!ServerManager.Instance.StartedEvents.Contains(EventType.TALENTARENA))
                {
                    session.SendPacket(npc?.GenerateSay(Language.Instance.GetMessageFromKey("ARENA_NOT_OPEN"), 10));
                }
                else
                {
                    int tickets = 5 - session.Character.GeneralLogs.Count(s => s.LogType == "TalentArena" && s.Timestamp.Date == DateTime.Today);
                    if (ServerManager.Instance.ArenaMembers.All(s => s.Session != session) && tickets > 0)
                    {
                        if (ServerManager.Instance.IsCharacterMemberOfGroup(session.Character.CharacterId))
                        {
                            session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("TALENT_ARENA_GROUP"), 0));
                            session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("TALENT_ARENA_GROUP"), 10));
                        }
                        else
                        {
                            session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("ARENA_TICKET_LEFT"), tickets), 10));
                            ServerManager.Instance.ArenaMembers.Add(new ArenaMember
                            {
                                ArenaType = EventType.TALENTARENA,
                                Session   = session,
                                GroupId   = null,
                                Time      = 0
                            });
                        }
                    }
                    else
                    {
                        session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("TALENT_ARENA_NO_MORE_TICKET"), 0));
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("TALENT_ARENA_NO_MORE_TICKET"), 10));
                    }
                }
                break;

            case 150:
                if (session.Character?.Family == null || npc == null)
                {
                    session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("NEED_FAMILY"), 0));
                    break;
                }
                if (session.Character?.Family?.LandOfDeath == null)
                {
                    session.Character.Family.LandOfDeath =
                        ServerManager.Instance.GenerateMapInstance(150, MapInstanceType.LodInstance,
                                                                   new InstanceBag());
                }
                if (session.Character?.Family?.LandOfDeath != null)
                {
                    ServerManager.Instance.ChangeMapInstance(session.Character.CharacterId, session.Character.Family.LandOfDeath.MapInstanceId, 153, 145);
                }
                break;

            case 300:
                if (npc == null)
                {
                    return;
                }
                session.Character.AddQuest(6040);
                break;

            case 301:
                tp = npc?.Teleporters?.FirstOrDefault(s => s.Index == packet.Type);
                if (tp != null)
                {
                    ServerManager.Instance.ChangeMap(session.Character.CharacterId, tp.MapId, tp.MapX, tp.MapY);
                }
                break;

            case 1600:
                session.SendPacket(session.Character.OpenFamilyWarehouse());
                break;

            case 1601:
                session.SendPackets(session.Character.OpenFamilyWarehouseHist());
                break;

            case 1602:
                if (session.Character.Family != null && session.Character.Family.FamilyLevel >= 3 && session.Character.Family.WarehouseSize < 21)
                {
                    if (session.Character.FamilyCharacter.Authority == FamilyAuthority.Head)
                    {
                        if (500000 >= session.Character.Gold)
                        {
                            session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"), 10));
                            return;
                        }
                        session.Character.Family.WarehouseSize = 21;
                        session.Character.Gold -= 500000;
                        session.SendPacket(session.Character.GenerateGold());
                        FamilyDTO fam = session.Character.Family;
                        DaoFactory.FamilyDao.InsertOrUpdate(ref fam);
                        ServerManager.Instance.FamilyRefresh(session.Character.Family.FamilyId);
                    }
                    else
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("ONLY_HEAD_CAN_BUY"), 10));
                        session.SendPacket(UserInterfaceHelper.Instance.GenerateModal(Language.Instance.GetMessageFromKey("ONLY_HEAD_CAN_BUY"), 1));
                    }
                }
                break;

            case 1603:
                if (session.Character.Family != null && session.Character.Family.FamilyLevel >= 7 && session.Character.Family.WarehouseSize < 49)
                {
                    if (session.Character.FamilyCharacter.Authority == FamilyAuthority.Head)
                    {
                        if (2000000 >= session.Character.Gold)
                        {
                            session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"), 10));
                            return;
                        }
                        session.Character.Family.WarehouseSize = 49;
                        session.Character.Gold -= 2000000;
                        session.SendPacket(session.Character.GenerateGold());
                        FamilyDTO fam = session.Character.Family;
                        DaoFactory.FamilyDao.InsertOrUpdate(ref fam);
                        ServerManager.Instance.FamilyRefresh(session.Character.Family.FamilyId);
                    }
                    else
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("ONLY_HEAD_CAN_BUY"), 10));
                        session.SendPacket(UserInterfaceHelper.Instance.GenerateModal(Language.Instance.GetMessageFromKey("ONLY_HEAD_CAN_BUY"), 1));
                    }
                }
                break;

            case 1604:
                if (session.Character.Family != null && session.Character.Family.FamilyLevel >= 5 && session.Character.Family.MaxSize < 70)
                {
                    if (session.Character.FamilyCharacter.Authority == FamilyAuthority.Head)
                    {
                        if (5000000 >= session.Character.Gold)
                        {
                            session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"), 10));
                            return;
                        }
                        session.Character.Family.MaxSize = 70;
                        session.Character.Gold          -= 5000000;
                        session.SendPacket(session.Character.GenerateGold());
                        FamilyDTO fam = session.Character.Family;
                        DaoFactory.FamilyDao.InsertOrUpdate(ref fam);
                        ServerManager.Instance.FamilyRefresh(session.Character.Family.FamilyId);
                    }
                    else
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("ONLY_HEAD_CAN_BUY"), 10));
                        session.SendPacket(UserInterfaceHelper.Instance.GenerateModal(Language.Instance.GetMessageFromKey("ONLY_HEAD_CAN_BUY"), 1));
                    }
                }
                break;

            case 1605:
                if (session.Character.Family != null && session.Character.Family.FamilyLevel >= 9 && session.Character.Family.MaxSize < 100)
                {
                    if (session.Character.FamilyCharacter.Authority == FamilyAuthority.Head)
                    {
                        if (10000000 >= session.Character.Gold)
                        {
                            session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"), 10));
                            return;
                        }
                        session.Character.Family.MaxSize = 100;
                        session.Character.Gold          -= 10000000;
                        session.SendPacket(session.Character.GenerateGold());
                        FamilyDTO fam = session.Character.Family;
                        DaoFactory.FamilyDao.InsertOrUpdate(ref fam);
                        ServerManager.Instance.FamilyRefresh(session.Character.Family.FamilyId);
                    }
                    else
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("ONLY_HEAD_CAN_BUY"), 10));
                        session.SendPacket(UserInterfaceHelper.Instance.GenerateModal(Language.Instance.GetMessageFromKey("ONLY_HEAD_CAN_BUY"), 1));
                    }
                }
                break;

            case 23:
                if (packet.Type == 0)
                {
                    if (session.Character.Group != null && session.Character.Group.CharacterCount == 3)
                    {
                        if (session.Character.Group.Characters.Any(s => s.Character.Family != null))
                        {
                            session.SendPacket(UserInterfaceHelper.Instance.GenerateInfo(Language.Instance.GetMessageFromKey("GROUP_MEMBER_ALREADY_IN_FAMILY")));
                            return;
                        }
                    }
                    if (session.Character.Group == null || session.Character.Group.CharacterCount != 3)
                    {
                        session.SendPacket(UserInterfaceHelper.Instance.GenerateInfo(Language.Instance.GetMessageFromKey("FAMILY_GROUP_NOT_FULL")));
                        return;
                    }
                    session.SendPacket(UserInterfaceHelper.Instance.GenerateInbox($"#glmk^ {14} 1 {Language.Instance.GetMessageFromKey("CREATE_FAMILY").Replace(' ', '^')}"));
                }
                else
                {
                    if (session.Character.Family == null)
                    {
                        session.SendPacket(UserInterfaceHelper.Instance.GenerateInfo(Language.Instance.GetMessageFromKey("NOT_IN_FAMILY")));
                        return;
                    }
                    if (session.Character.Family != null && session.Character.FamilyCharacter != null && session.Character.FamilyCharacter.Authority != FamilyAuthority.Head)
                    {
                        session.SendPacket(UserInterfaceHelper.Instance.GenerateInfo(Language.Instance.GetMessageFromKey("NOT_FAMILY_HEAD")));
                        return;
                    }
                    session.SendPacket($"qna #glrm^1 {Language.Instance.GetMessageFromKey("DISMISS_FAMILY")}");
                }

                break;

            case 60:
                StaticBonusDTO medal = session.Character.StaticBonusList.FirstOrDefault(s => s.StaticBonusType == StaticBonusType.BazaarMedalGold || s.StaticBonusType == StaticBonusType.BazaarMedalSilver);
                byte           Medal = 0;
                int            Time  = 0;
                if (medal != null)
                {
                    Medal = medal.StaticBonusType == StaticBonusType.BazaarMedalGold ? (byte)MedalType.Gold : (byte)MedalType.Silver;
                    Time  = (int)(medal.DateEnd - DateTime.Now).TotalHours;
                }
                session.SendPacket($"wopen 32 {Medal} {Time}");
                break;

            case 3000:
                if (npc != null)
                {
                }
                break;

            case 3006:
                if (npc != null)
                {
                    session.Character.AddQuest(packet.Type);
                }
                break;

            case 5001:
                if (npc != null)
                {
                    switch (session.Character.Faction)
                    {
                    case FactionType.Neutral:
                        session.SendPacket(UserInterfaceHelper.Instance.GenerateInfo("NEED_FACTION_ACT4"));
                        return;
                    }
                    if (3000 > session.Character.Gold)
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MONEY"), 10));
                        return;
                    }
                    session.Character.Gold -= 3000;
                    session.Character.ConnectAct4();
                }
                break;

            case 5002:
                if (npc != null)
                {
                    tp = npc.Teleporters?.FirstOrDefault(s => s.Index == packet.Type);
                    if (tp != null)
                    {
                        session.SendPacket("it 3");
                        SerializableWorldServer connection = CommunicationServiceClient.Instance.GetPreviousChannelByAccountId(session.Account.AccountId);
                        if (connection == null || session.Character == null)
                        {
                            break;
                        }
                        session.Character.MapId = tp.MapId;
                        session.Character.MapX  = tp.MapX;
                        session.Character.MapY  = tp.MapY;
                        session.Character.ChangeChannel(connection.EndPointIp, connection.EndPointPort, 3);
                    }
                }
                break;

            case 5011:
                if (npc != null)
                {
                    ServerManager.Instance.ChangeMap(session.Character.CharacterId, 170, 127, 46);
                }
                break;

            case 5012:
                tp = npc?.Teleporters?.FirstOrDefault(s => s.Index == packet.Type);
                if (tp != null)
                {
                    ServerManager.Instance.ChangeMap(session.Character.CharacterId, tp.MapId, tp.MapX, tp.MapY);
                }
                break;

            default:
                Logger.Log.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_NRUN_HANDLER"), packet.Runner));
                break;
            }
        }
예제 #4
0
        public void CanGetMessagesTest()
        {
            IEmployerDAO <Employer> employerDAO = new EmployerDAO(_connection);
            Employer testEmployerC = new Employer();

            testEmployerC.FirstName   = "Ema";
            testEmployerC.LastName    = "Coelho";
            testEmployerC.UserName    = "******";
            testEmployerC.Password    = "******";
            testEmployerC.Email       = "*****@*****.**";
            testEmployerC.Description = "Lorem Ipsum is simply dummy text of the printing and typesetting industry.";
            testEmployerC.Address     = "Lousada";

            // Employe a utilizar
            Employer returnedEmployer = employerDAO.Create(testEmployerC);

            IMateDAO <Mate> MateDAO = new MateDAO(_connection);

            Mate firstMate = new Mate();

            firstMate.FirstName   = "Marcelddo";
            firstMate.LastName    = "Carvalho";
            firstMate.UserName    = "******";
            firstMate.Password    = "******";
            firstMate.Email       = "*****@*****.**";
            firstMate.Description = "Lorem Ipsum is simply dummy text of the printing and typesetting industry.";
            firstMate.Address     = "Sra. Aparecida, Lousada";
            firstMate.Categories  = new[] { Categories.CLEANING, Categories.ELECTRICITY };
            firstMate.Rank        = Ranks.MATE;
            firstMate.Range       = 50;


            Mate returnMate = MateDAO.Create(firstMate);

            ChatDAO chatDAO = new ChatDAO(_connection);

            chatDAO.AddChatHubConnection(returnedEmployer.Id, "connection1");
            chatDAO.AddChatHubConnection(returnMate.Id, "connection2");

            int chatId = chatDAO.CreateChatId();

            Chat chat = new Chat();

            chat.ChatId = chatId;
            chat.UserId = returnedEmployer.Id;
            chatDAO.CreateChat(chat);
            chat.UserId = returnMate.Id;
            chatDAO.CreateChat(chat);


            ChatConnection connect1 = chatDAO.GetChatConnectionFromUserId(returnedEmployer.Id);
            ChatConnection connect2 = chatDAO.GetChatConnectionFromUserId(returnMate.Id);

            String MessageSend  = "message test";
            String MessageSend2 = "message test 2";

            chatDAO.AddMessage(connect1.Connection, connect2.Connection, MessageSend, DateTime.Now, returnedEmployer.Id);
            chatDAO.AddMessage(connect2.Connection, connect1.Connection, MessageSend2, DateTime.Now, returnMate.Id);

            List <Message> messages  = chatDAO.GetMessageList(chatId, returnMate.Id);
            List <Message> messages2 = chatDAO.GetMessageList(chatId, returnedEmployer.Id);

            Assert.Equal(messages.Count, messages2.Count);
            Assert.Equal(2, messages.Count);
            Assert.Equal(2, messages2.Count);

            messages.ToArray();
            messages2.ToArray();

            Assert.Equal("message test", messages[0].MessageSend);
            Assert.Equal("message test", messages2[0].MessageSend);
            Assert.Equal("message test 2", messages[1].MessageSend);
            Assert.Equal("message test 2", messages2[1].MessageSend);

            _fixture.Dispose();
        }
예제 #5
0
 // n == 0 なら 0終端、n == 1 なら 1終端、n == -1 ならそれ以外のノードを作る
 public ZDDNode(int n)
 {
     mate_ = null;
     id_ = n;
 }
예제 #6
0
        public override void Use(ClientSession session, ref ItemInstance inv, byte option = 0, string[] packetsplit = null)
        {
            if (session == null)
            {
                return;
            }
            switch (Effect)
            {
            case 0:
            case 999:
                if (option == 0)
                {
                    if (packetsplit != null && packetsplit.Length == 9)
                    {
                        BoxInstance box = session.Character.Inventory.LoadBySlotAndType <BoxInstance>(inv.Slot, InventoryType.Equipment);
                        if (box != null)
                        {
                            if (box.Item.ItemSubType == 3)
                            {
                                session.SendPacket($"qna #guri^300^8023^{inv.Slot} {Language.Instance.GetMessageFromKey("ASK_OPEN_BOX")}");
                            }
                            else if (box.HoldingVNum == 0)
                            {
                                session.SendPacket($"qna #guri^300^8023^{inv.Slot}^{packetsplit[3]} {Language.Instance.GetMessageFromKey("ASK_STORE_PET")}");
                            }
                            else
                            {
                                session.SendPacket($"qna #guri^300^8023^{inv.Slot} {Language.Instance.GetMessageFromKey("ASK_RELEASE_PET")}");
                            }
                        }
                    }
                }
                else
                {
                    //u_i 2 2000000 0 21 0 0
                    BoxInstance box = session.Character.Inventory.LoadBySlotAndType <BoxInstance>(inv.Slot, InventoryType.Equipment);
                    if (box != null)
                    {
                        if (box.Item.ItemSubType == 3)
                        {
                            List <RollGeneratedItemDTO> roll = box.Item.RollGeneratedItems.Where(s => s.MinimumOriginalItemRare <= box.Rare && s.MaximumOriginalItemRare >= box.Rare && s.OriginalItemDesign == box.Design).ToList();
                            int probabilities          = roll.Sum(s => s.Probability);
                            int rnd                    = ServerManager.Instance.RandomNumber(0, probabilities);
                            int currentrnd             = 0;
                            List <ItemInstance> newInv = null;
                            foreach (RollGeneratedItemDTO rollitem in roll)
                            {
                                Item createdItem = ServerManager.Instance.GetItem(rollitem.ItemGeneratedVNum);
                                if (newInv != null)
                                {
                                    continue;
                                }
                                currentrnd += rollitem.Probability;
                                if (currentrnd < rnd)
                                {
                                    continue;
                                }
                                if (createdItem.ItemType == ItemType.Shell)
                                {
                                    rollitem.ItemGeneratedUpgrade = (byte)ServerManager.Instance.RandomNumber();
                                    if (rollitem.ItemGeneratedUpgrade >= 95)
                                    {
                                        rollitem.ItemGeneratedUpgrade =
                                            (byte)ServerManager.Instance.RandomNumber(80, 91);
                                    }
                                    else
                                    {
                                        rollitem.ItemGeneratedUpgrade = (byte)ServerManager.Instance.RandomNumber(70, 80);
                                    }
                                }
                                newInv = session.Character.Inventory.AddNewToInventory(rollitem.ItemGeneratedVNum, rollitem.ItemGeneratedAmount, rare: box.Rare, upgrade: rollitem.ItemGeneratedUpgrade);
                                if (!newInv.Any())
                                {
                                    continue;
                                }
                                short slot = inv.Slot;
                                if (slot == -1)
                                {
                                    continue;
                                }
                                session.SendPacket(session.Character.GenerateSay($"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")}: {newInv.FirstOrDefault()?.Item.Name ?? ""} x {rollitem.ItemGeneratedAmount})", 12));
                                session.SendPacket($"rdi {rollitem.ItemGeneratedVNum} {rollitem.ItemGeneratedAmount}");
                                newInv.ForEach(s => session.SendPacket(s?.GenerateInventoryAdd()));
                                session.Character.Inventory.RemoveItemAmountFromInventory(1, box.Id);
                            }
                        }
                        else if (box.HoldingVNum == 0)
                        {
                            if (packetsplit != null && packetsplit.Length == 1)
                            {
                                if (int.TryParse(packetsplit[0], out int petId))
                                {
                                    Mate mate = session.Character.Mates.FirstOrDefault(s => s.MateTransportId == petId);
                                    if (mate == null)
                                    {
                                        return;
                                    }
                                    box.MateType    = mate.MateType;
                                    box.HoldingVNum = mate.NpcMonsterVNum;
                                    box.SpLevel     = mate.Level;
                                    box.SpDamage    = mate.Attack;
                                    box.SpDefence   = mate.Defence;
                                    session.Character.Mates.Remove(mate);
                                    session.SendPacket(UserInterfaceHelper.Instance.GenerateInfo(Language.Instance.GetMessageFromKey("PET_STORED")));
                                    session.SendPacket(UserInterfaceHelper.Instance.GeneratePClear());
                                    session.SendPackets(session.Character.GenerateScP());
                                    session.SendPackets(session.Character.GenerateScN());
                                    session.CurrentMapInstance?.Broadcast(mate.GenerateOut());
                                }
                            }
                        }
                        else
                        {
                            NpcMonster heldMonster = ServerManager.Instance.GetNpc(box.HoldingVNum);

                            if (heldMonster != null)
                            {
                                Mate mate = new Mate(session.Character, heldMonster, (byte)(box.SpLevel == 0 ? 1 : box.SpLevel), box.MateType)
                                {
                                    Attack  = box.SpDamage,
                                    Defence = box.SpDefence
                                };
                                if (session.Character.AddPet(mate))
                                {
                                    session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                                    session.SendPacket(UserInterfaceHelper.Instance.GenerateInfo(Language.Instance.GetMessageFromKey("PET_LEAVE_BEAD")));
                                }
                            }
                        }
                    }
                }
                break;

            case 1:
                if (option == 0)
                {
                    session.SendPacket($"qna #guri^300^8023^{inv.Slot} {Language.Instance.GetMessageFromKey("ASK_RELEASE_PET")}");
                }
                else
                {
                    NpcMonster heldMonster = ServerManager.Instance.GetNpc((short)EffectValue);
                    if (session.CurrentMapInstance == session.Character.Miniland && heldMonster != null)
                    {
                        Mate mate = new Mate(session.Character, heldMonster, LevelMinimum, ItemSubType == 1 ? MateType.Partner : MateType.Pet);
                        if (session.Character.AddPet(mate))
                        {
                            session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                            session.SendPacket(UserInterfaceHelper.Instance.GenerateInfo(Language.Instance.GetMessageFromKey("PET_LEAVE_BEAD")));
                        }
                    }
                    else
                    {
                        //TODO ADD MINILAND SENDPACKET
                    }
                }

                break;

            case 69:
                if (EffectValue == 1 || EffectValue == 2)
                {
                    BoxInstance box = session.Character.Inventory.LoadBySlotAndType <BoxInstance>(inv.Slot, InventoryType.Equipment);
                    if (box != null)
                    {
                        if (box.HoldingVNum == 0)
                        {
                            session.SendPacket($"wopen 44 {inv.Slot}");
                        }
                        else
                        {
                            List <ItemInstance> newInv = session.Character.Inventory.AddNewToInventory(box.HoldingVNum);
                            if (newInv.Any())
                            {
                                ItemInstance       itemInstance = newInv.First();
                                SpecialistInstance specialist   = session.Character.Inventory.LoadBySlotAndType <SpecialistInstance>(itemInstance.Slot, itemInstance.Type);
                                if (specialist != null)
                                {
                                    specialist.SlDamage       = box.SlDamage;
                                    specialist.SlDefence      = box.SlDefence;
                                    specialist.SlElement      = box.SlElement;
                                    specialist.SlHP           = box.SlHP;
                                    specialist.SpDamage       = box.SpDamage;
                                    specialist.SpDark         = box.SpDark;
                                    specialist.SpDefence      = box.SpDefence;
                                    specialist.SpElement      = box.SpElement;
                                    specialist.SpFire         = box.SpFire;
                                    specialist.SpHP           = box.SpHP;
                                    specialist.SpLevel        = box.SpLevel;
                                    specialist.SpLight        = box.SpLight;
                                    specialist.SpStoneUpgrade = box.SpStoneUpgrade;
                                    specialist.SpWater        = box.SpWater;
                                    specialist.Upgrade        = box.Upgrade;
                                    specialist.XP             = box.XP;
                                }
                                short slot = inv.Slot;
                                if (slot != -1)
                                {
                                    if (specialist != null)
                                    {
                                        session.SendPacket(session.Character.GenerateSay($"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")}: {specialist.Item.Name} + {specialist.Upgrade}", 12));
                                        newInv.ForEach(s => session.SendPacket(specialist.GenerateInventoryAdd()));
                                    }
                                    session.Character.Inventory.RemoveItemAmountFromInventory(1, box.Id);
                                }
                            }
                            else
                            {
                                session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("NOT_ENOUGH_PLACE"), 0));
                            }
                        }
                    }
                }
                if (EffectValue == 3)
                {
                    BoxInstance box = session.Character.Inventory.LoadBySlotAndType <BoxInstance>(inv.Slot, InventoryType.Equipment);
                    if (box != null)
                    {
                        if (box.HoldingVNum == 0)
                        {
                            session.SendPacket($"guri 26 0 {inv.Slot}");
                        }
                        else
                        {
                            List <ItemInstance> newInv = session.Character.Inventory.AddNewToInventory(box.HoldingVNum);
                            if (newInv.Any())
                            {
                                ItemInstance     itemInstance = newInv.First();
                                WearableInstance fairy        = session.Character.Inventory.LoadBySlotAndType <WearableInstance>(itemInstance.Slot, itemInstance.Type);
                                if (fairy != null)
                                {
                                    fairy.ElementRate = box.ElementRate;
                                }
                                short slot = inv.Slot;
                                if (slot != -1)
                                {
                                    if (fairy != null)
                                    {
                                        session.SendPacket(session.Character.GenerateSay($"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")}: {fairy.Item.Name} ({fairy.ElementRate}%)", 12));
                                        newInv.ForEach(s => session.SendPacket(fairy.GenerateInventoryAdd()));
                                    }
                                    session.Character.Inventory.RemoveItemAmountFromInventory(1, box.Id);
                                }
                            }
                            else
                            {
                                session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("NOT_ENOUGH_PLACE"), 0));
                            }
                        }
                    }
                }
                if (EffectValue == 4)
                {
                    BoxInstance box = session.Character.Inventory.LoadBySlotAndType <BoxInstance>(inv.Slot, InventoryType.Equipment);
                    if (box != null)
                    {
                        if (box.HoldingVNum == 0)
                        {
                            session.SendPacket($"guri 24 0 {inv.Slot}");
                        }
                        else
                        {
                            List <ItemInstance> newInv = session.Character.Inventory.AddNewToInventory(box.HoldingVNum);
                            if (newInv.Any())
                            {
                                short slot = inv.Slot;
                                if (slot != -1)
                                {
                                    session.SendPacket(session.Character.GenerateSay($"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")}: {newInv.First().Item.Name} x 1)", 12));
                                    newInv.ForEach(s => session.SendPacket(s.GenerateInventoryAdd()));
                                    session.Character.Inventory.RemoveItemAmountFromInventory(1, box.Id);
                                }
                            }
                            else
                            {
                                session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("NOT_ENOUGH_PLACE"), 0));
                            }
                        }
                    }
                }
                break;

            default:
                Logger.Log.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType()));
                break;
            }
        }
예제 #7
0
        public void ApplyBCards(IBattleEntity session, IBattleEntity caster = null)
        {
            Mate mate;

            switch ((BCardType.CardType)Type)
            {
            case BCardType.CardType.Buff:
                if (ServerManager.Instance.RandomNumber() < FirstData)
                {
                    session?.BattleEntity.AddBuff(new Buff(SecondData, caster?.BattleEntity.Level ?? session.BattleEntity.Level));
                }
                break;

            case BCardType.CardType.Move:
                if (session.GetSession() is Character chara)
                {
                    chara.LastSpeedChange = DateTime.Now;
                    chara.LoadSpeed();
                    chara?.Session.SendPacket(chara.GenerateCond());
                }
                break;

            case BCardType.CardType.Summons:
                NpcMonster npcMonster = session.GetSession() is MapMonster mob ? mob.Monster : session.GetSession() is MapNpc npc ? npc.Npc : null;
                ConcurrentBag <ToSummon> summonParameters = new ConcurrentBag <ToSummon>();

                switch ((AdditionalTypes.Summons)SubType)
                {
                case AdditionalTypes.Summons.Summons:
                    for (int i = 0; i < FirstData; i++)
                    {
                        MapCell cell = session.GetPos();
                        cell.Y += (short)ServerManager.Instance.RandomNumber(-3, 3);
                        cell.X += (short)ServerManager.Instance.RandomNumber(-3, 3);
                        summonParameters.Add(new ToSummon((short)SecondData, cell, null, true, (byte)Math.Abs(ThirdData)));
                    }
                    EventHelper.Instance.RunEvent(new EventContainer(session.MapInstance, EventActionType.SPAWNMONSTERS, summonParameters));
                    break;

                case AdditionalTypes.Summons.SummonTrainingDummy:
                    if (npcMonster != null && session.BattleEntity.OnHitEvents.All(s => s?.EventActionType != EventActionType.SPAWNMONSTERS))
                    {
                        summonParameters.Add(new ToSummon((short)SecondData, session.GetPos(), null, true, (byte)Math.Abs(ThirdData)));
                        session.BattleEntity.OnHitEvents.Add(new EventContainer(session.MapInstance, EventActionType.SPAWNMONSTERS, summonParameters));
                    }
                    break;

                case AdditionalTypes.Summons.SummonUponDeathChance:
                case AdditionalTypes.Summons.SummonUponDeath:
                    if (npcMonster != null && session.BattleEntity.OnDeathEvents.All(s => s?.EventActionType != EventActionType.SPAWNMONSTERS))
                    {
                        for (int i = 0; i < FirstData; i++)
                        {
                            MapCell cell = session.GetPos();
                            cell.Y += (short)i;
                            summonParameters.Add(new ToSummon((short)SecondData, cell, null, true, (byte)Math.Abs(ThirdData)));
                        }
                        session.BattleEntity.OnDeathEvents.Add(new EventContainer(session.MapInstance, EventActionType.SPAWNMONSTERS, summonParameters));
                    }
                    break;

                default:
                    break;
                }
                break;

            case BCardType.CardType.SpecialAttack:
                break;

            case BCardType.CardType.SpecialDefence:
                break;

            case BCardType.CardType.AttackPower:
                break;

            case BCardType.CardType.Target:
                break;

            case BCardType.CardType.Critical:
                break;

            case BCardType.CardType.SpecialCritical:
                break;

            case BCardType.CardType.Element:
                break;

            case BCardType.CardType.IncreaseDamage:
                break;

            case BCardType.CardType.Defence:
                break;

            case BCardType.CardType.DodgeAndDefencePercent:
                break;

            case BCardType.CardType.Block:
                break;

            case BCardType.CardType.Absorption:
                break;

            case BCardType.CardType.ElementResistance:
                break;

            case BCardType.CardType.EnemyElementResistance:
                break;

            case BCardType.CardType.Damage:
                break;

            case BCardType.CardType.GuarantedDodgeRangedAttack:
                break;

            case BCardType.CardType.Morale:
                break;

            case BCardType.CardType.Casting:
                break;

            case BCardType.CardType.Reflection:
                break;

            case BCardType.CardType.DrainAndSteal:
                break;

            case BCardType.CardType.HealingBurningAndCasting:
                var       subtype = (AdditionalTypes.HealingBurningAndCasting)SubType;
                Character sess;
                switch (subtype)
                {
                case AdditionalTypes.HealingBurningAndCasting.RestoreHP:
                case AdditionalTypes.HealingBurningAndCasting.RestoreHPWhenCasting:
                    if (session.GetSession() is Character)
                    {
                        sess = (Character)session.GetSession();
                        int  heal   = FirstData;
                        bool change = false;
                        if (IsLevelScaled)
                        {
                            if (IsLevelDivided)
                            {
                                heal /= sess.Level;
                            }
                            else
                            {
                                heal *= sess.Level;
                            }
                        }
                        if (sess.Hp + heal < sess.HpLoad())
                        {
                            sess.Hp += heal;
                            sess.Session?.CurrentMapInstance?.Broadcast(sess.GenerateRc(heal));
                            change = true;
                        }
                        else
                        {
                            if (sess.Hp != (int)sess.HpLoad())
                            {
                                sess.Session?.CurrentMapInstance?.Broadcast(sess.GenerateRc((int)(sess.HpLoad() - sess.Hp)));
                                change = true;
                            }
                            sess.Hp = (int)sess.HpLoad();
                        }
                        if (change)
                        {
                            sess.Session?.SendPacket(sess.GenerateStat());
                        }
                    }

                    if (session.GetSession() is Mate)
                    {
                        mate = (Mate)session.GetSession();
                        int heal = FirstData;
                        if (IsLevelScaled)
                        {
                            if (IsLevelDivided)
                            {
                                heal /= mate.Level;
                            }
                            else
                            {
                                heal *= mate.Level;
                            }
                        }
                        if (mate.Hp + heal < mate.HpLoad())
                        {
                            mate.Hp += heal;
                        }
                        else
                        {
                            mate.Hp = mate.HpLoad();
                        }
                    }

                    break;

                case AdditionalTypes.HealingBurningAndCasting.RestoreMP:
                    if (session.GetSession() is Character)
                    {
                        sess = (Character)session.GetSession();
                        int  heal   = FirstData;
                        bool change = false;
                        if (IsLevelScaled)
                        {
                            if (IsLevelDivided)
                            {
                                heal /= sess.Level;
                            }
                            else
                            {
                                heal *= sess.Level;
                            }
                        }
                        if (sess.Mp + heal < sess.MpLoad())
                        {
                            sess.Mp += heal;
                            change   = true;
                        }
                        else
                        {
                            if (sess.Mp != (int)sess.MpLoad())
                            {
                                change = true;
                            }
                            sess.Mp = (int)sess.MpLoad();
                        }
                        if (change)
                        {
                            sess.Session?.SendPacket(sess.GenerateStat());
                        }
                    }

                    if (session.GetSession() is Mate)
                    {
                        mate = (Mate)session.GetSession();
                        int heal = FirstData;
                        if (IsLevelScaled)
                        {
                            if (IsLevelDivided)
                            {
                                heal /= mate.Level;
                            }
                            else
                            {
                                heal *= mate.Level;
                            }
                        }
                        if (mate.Mp + heal < mate.MpLoad())
                        {
                            mate.Mp += heal;
                        }
                        else
                        {
                            mate.Mp = mate.MpLoad();
                        }
                    }
                    break;
                }
                break;

            case BCardType.CardType.HPMP:
                break;

            case BCardType.CardType.SpecialisationBuffResistance:
                break;

            case BCardType.CardType.SpecialEffects:
                break;

            case BCardType.CardType.Capture:
                if (session is MapMonster monsterToCapture && caster is Character hunter)
                {
                    if (monsterToCapture.Monster.RaceType == 1 && (hunter.MapInstance.MapInstanceType == MapInstanceType.BaseMapInstance || hunter.MapInstance.MapInstanceType == MapInstanceType.TimeSpaceInstance))
                    {
                        if (monsterToCapture.Monster.Level < hunter.Level)
                        {
                            if (monsterToCapture.CurrentHp < (monsterToCapture.Monster.MaxHP / 2))
                            {
                                if (hunter.MaxMateCount > hunter.Mates.Count())
                                {
                                    // Algo
                                    int capturerate = 100 - (monsterToCapture.CurrentHp / monsterToCapture.Monster.MaxHP + 1) / 2;
                                    if (ServerManager.Instance.RandomNumber() <= capturerate)
                                    {
                                        if (hunter.Quests.Any(q => q.Quest.QuestType == (int)QuestType.Capture1 && q.Quest.QuestObjectives.Any(d => d.Data == monsterToCapture.MonsterVNum)))
                                        {
                                            hunter.IncrementQuests(QuestType.Capture1, monsterToCapture.MonsterVNum);
                                            return;
                                        }
                                        hunter.IncrementQuests(QuestType.Capture2, monsterToCapture.MonsterVNum);
                                        int  level       = monsterToCapture.Monster.Level - 15 < 1 ? 1 : monsterToCapture.Monster.Level - 15;
                                        Mate currentmate = hunter.Mates?.FirstOrDefault(m => m.IsTeamMember && m.MateType == MateType.Pet);
                                        if (currentmate != null)
                                        {
                                            currentmate.RemoveTeamMember();     // remove current pet
                                            hunter.MapInstance.Broadcast(currentmate.GenerateOut());
                                        }
                                        monsterToCapture.MapInstance.DespawnMonster(monsterToCapture);
                                        NpcMonster mateNpc = ServerManager.Instance.GetNpc(monsterToCapture.MonsterVNum);
                                        mate = new Mate(hunter, mateNpc, (byte)level, MateType.Pet);
                                        hunter.Mates?.Add(mate);
                                        mate.RefreshStats();
                                        hunter.Session.SendPacket($"ctl 2 {mate.PetId} 3");
                                        hunter.MapInstance.Broadcast(mate.GenerateIn());
                                        hunter.Session.SendPacket(hunter.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("YOU_GET_PET"), mate.Name), 0));
                                        hunter.Session.SendPacket(UserInterfaceHelper.Instance.GeneratePClear());
                                        hunter.Session.SendPackets(hunter.GenerateScP());
                                        hunter.Session.SendPackets(hunter.GenerateScN());
                                        hunter.Session.SendPacket(hunter.GeneratePinit());
                                        hunter.Session.SendPackets(hunter.Mates.Where(s => s.IsTeamMember)
                                                                   .OrderBy(s => s.MateType)
                                                                   .Select(s => s.GeneratePst()));
                                    }
                                    else
                                    {
                                        hunter.Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("CAPTURE_FAILED"), 0));
                                    }
                                }
                                else
                                {
                                    hunter.Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("MAX_MATES_COUNT"), 0));
                                }
                            }
                            else
                            {
                                hunter.Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("monsterToCapture_MUST_BE_LOW_HP"), 0));
                            }
                        }
                        else
                        {
                            hunter.Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("monsterToCapture_LVL_MUST_BE_LESS"), 0));
                        }
                    }
                    else
                    {
                        hunter.Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("monsterToCapture_CANNOT_BE_CAPTURED"), 0));
                    }
                }
                break;

            case BCardType.CardType.SpecialDamageAndExplosions:
                break;

            case BCardType.CardType.SpecialEffects2:
                break;

            case BCardType.CardType.CalculatingLevel:
                break;

            case BCardType.CardType.Recovery:
                break;

            case BCardType.CardType.MaxHPMP:
                break;

            case BCardType.CardType.MultAttack:
                break;

            case BCardType.CardType.MultDefence:
                break;

            case BCardType.CardType.TimeCircleSkills:
                break;

            case BCardType.CardType.RecoveryAndDamagePercent:
                break;

            case BCardType.CardType.Count:
                break;

            case BCardType.CardType.NoDefeatAndNoDamage:
                break;

            case BCardType.CardType.SpecialActions:
                if (session.GetSession() is Character charact)
                {
                    if (SubType.Equals((byte)AdditionalTypes.SpecialActions.Hide))
                    {
                        charact.Invisible = true;
                        charact.Mates.Where(s => s.IsTeamMember).ToList().ForEach(s => charact.Session.CurrentMapInstance?.Broadcast(s.GenerateOut()));
                        charact.Session.CurrentMapInstance?.Broadcast(charact.GenerateInvisible());
                    }
                }
                break;

            case BCardType.CardType.Mode:
                break;

            case BCardType.CardType.NoCharacteristicValue:
                break;

            case BCardType.CardType.LightAndShadow:
                break;

            case BCardType.CardType.Item:
                break;

            case BCardType.CardType.DebuffResistance:
                break;

            case BCardType.CardType.SpecialBehaviour:
                break;

            case BCardType.CardType.Quest:
                break;

            case BCardType.CardType.SecondSPCard:
                break;

            case BCardType.CardType.SPCardUpgrade:
                break;

            case BCardType.CardType.HugeSnowman:
                break;

            case BCardType.CardType.Drain:
                break;

            case BCardType.CardType.BossMonstersSkill:
                break;

            case BCardType.CardType.LordHatus:
                break;

            case BCardType.CardType.LordCalvinas:
                break;

            case BCardType.CardType.SESpecialist:
                break;

            case BCardType.CardType.FourthGlacernonFamilyRaid:
                break;

            case BCardType.CardType.SummonedMonsterAttack:
                break;

            case BCardType.CardType.BearSpirit:
                break;

            case BCardType.CardType.SummonSkill:
                break;

            case BCardType.CardType.InflictSkill:
                break;

            case BCardType.CardType.HideBarrelSkill:
                break;

            case BCardType.CardType.FocusEnemyAttentionSkill:
                break;

            case BCardType.CardType.TauntSkill:
                break;

            case BCardType.CardType.FireCannoneerRangeBuff:
                break;

            case BCardType.CardType.VulcanoElementBuff:
                break;

            case BCardType.CardType.DamageConvertingSkill:
                break;

            case BCardType.CardType.MeditationSkill:
                if (session.GetSession().GetType() == typeof(Character))
                {
                    if (SubType.Equals((byte)AdditionalTypes.MeditationSkill.CausingChance))
                    {
                        if (ServerManager.Instance.RandomNumber() < FirstData)
                        {
                            if (!(session is Character character))
                            {
                                break;
                            }
                            if (SkillVNum.HasValue)
                            {
                                character.LastSkillCombo = DateTime.Now;
                                Skill skill    = ServerManager.Instance.GetSkill(SkillVNum.Value);
                                Skill newSkill = ServerManager.Instance.GetSkill((short)SecondData);
                                Observable.Timer(TimeSpan.FromMilliseconds(100)).Subscribe(observer =>
                                {
                                    foreach (QuicklistEntryDTO qe in character.QuicklistEntries.Where(s =>
                                                                                                      s.Pos.Equals(skill.CastId)))
                                    {
                                        character.Session.SendPacket(
                                            $"qset {qe.Q1} {qe.Q2} {qe.Type}.{qe.Slot}.{newSkill.CastId}.0");
                                    }
                                    character.Session.SendPacket($"mslot {newSkill.CastId} -1");
                                });

                                if (skill.CastId > 10)
                                {
                                    // HACK this way
                                    Observable.Timer(TimeSpan.FromMilliseconds(skill.Cooldown * 100 + 500))
                                    .Subscribe(observer =>
                                    {
                                        character.Session.SendPacket($"sr {skill.CastId}");
                                    });
                                }
                            }
                        }
                    }
                    else
                    {
                        if (!(session is Character character))
                        {
                            break;
                        }
                        switch (SubType)
                        {
                        case 21:
                            character.MeditationDictionary[(short)SecondData] = DateTime.Now.AddSeconds(4);
                            break;

                        case 31:
                            character.MeditationDictionary[(short)SecondData] = DateTime.Now.AddSeconds(8);
                            break;

                        case 41:
                            character.MeditationDictionary[(short)SecondData] = DateTime.Now.AddSeconds(12);
                            break;
                        }
                    }
                }
                break;

            case BCardType.CardType.FalconSkill:
                break;

            case BCardType.CardType.AbsorptionAndPowerSkill:
                break;

            case BCardType.CardType.LeonaPassiveSkill:
                break;

            case BCardType.CardType.FearSkill:
                break;

            case BCardType.CardType.SniperAttack:
                break;

            case BCardType.CardType.FrozenDebuff:
                break;

            case BCardType.CardType.JumpBackPush:
                break;

            case BCardType.CardType.FairyXPIncrease:
                break;

            case BCardType.CardType.SummonAndRecoverHP:
                break;

            case BCardType.CardType.TeamArenaBuff:
                break;

            case BCardType.CardType.ArenaCamera:
                break;

            case BCardType.CardType.DarkCloneSummon:
                break;

            case BCardType.CardType.AbsorbedSpirit:
                break;

            case BCardType.CardType.AngerSkill:
                break;

            case BCardType.CardType.MeteoriteTeleport:
                break;

            case BCardType.CardType.StealBuff:
                break;

            default:
                Logger.Error(new ArgumentOutOfRangeException($"Card Type {Type} not defined!"));
                //throw new ArgumentOutOfRangeException();
                break;
            }
        }
예제 #8
0
        private void ExecuteHandler(ClientSession session)
        {
            if (session.Account.IsVerified || Type == 4 && Argument == 11)
            {
                if (Data.HasValue && Type == 10 && Data.Value >= 973 &&
                    Data.Value <= 999 && !session.Character.EmoticonsBlocked)
                {
                    if (Parameter == session.Character.CharacterId)
                    {
                        session.CurrentMapInstance?.Broadcast(session,
                                                              StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId,
                                                                                             Data.Value + 4099), ReceiverType.AllNoEmoBlocked);
                    }
                    else if (Parameter.TryCastToInt(out int mateTransportId))
                    {
                        Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId);
                        if (mate != null)
                        {
                            session.CurrentMapInstance?.Broadcast(session,
                                                                  StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId,
                                                                                                 Data.Value + 4099), ReceiverType.AllNoEmoBlocked);
                        }
                    }
                }
                else if (Type == 204)
                {
                    if (Argument == 0 && short.TryParse(Parameter.ToString(), out short slot))
                    {
                        ItemInstance shell =
                            session.Character.Inventory.LoadBySlotAndType(slot, InventoryType.Equipment);
                        if (shell?.ShellEffects.Count == 0 && shell.Upgrade > 0 && shell.Rare > 0 &&
                            session.Character.Inventory.CountItem(1429) >= ((shell.Upgrade / 10) + shell.Rare))
                        {
                            shell.SetShellEffects();
                            session.SendPacket(
                                UserInterfaceHelper.GenerateMsg(
                                    Language.Instance.GetMessageFromKey("OPTION_IDENTIFIED"), 0));
                            session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player,
                                                                              session.Character.CharacterId, 3006));
                            session.Character.Inventory.RemoveItemAmount(1429, (shell.Upgrade / 10) + shell.Rare);
                        }
                    }
                }
                else if (Type == 205)
                {
                    if (Parameter.TryCastToShort(out short slot))
                    {
                        ItemInstance inv = session.Character.Inventory.LoadBySlotAndType(slot, InventoryType.Equipment);
                        if (inv.Rare < 1 || inv.Rare > 8 || inv.Item.LevelMinimum > 99 ||
                            inv.BoundCharacterId == null)
                        {
                            return;
                        }

                        short[][] parfumeReq =
                        {
                            new short[] { 0, 0,  0,  0,  0,   5,  10,  10,  20 },
                            new short[] { 0, 0,  0,  0,  5,  10,  10,  20,  40 },
                            new short[] { 0, 0,  0,  5, 10,  10,  20,  40,  80 },
                            new short[] { 0, 0,  5,  5, 10,  20,  40,  80, 120 },
                            new short[] { 0, 0,  5, 10, 20,  40,  80, 120, 160 },
                            new short[] { 0, 0,  5, 20, 40,  80, 120, 160, 200 },
                            new short[] { 0, 0, 10, 40, 80, 120, 160, 200, 300 },
                            new short[] { 0, 0, 10, 40, 80, 120, 160, 200, 400 }
                        };
                        int[] goldReq =
                        {
                            1000,
                            2000,
                            5000,
                            8000,
                            10000,
                            12500,
                            15000,
                            17500,
                            20000,
                            30000
                        };

                        if (session.Character.Inventory.CountItem(1428)
                            >= parfumeReq[inv.Rare - 1][(inv.Item.LevelMinimum / 10) - 1] &&
                            session.Character.Gold >= goldReq[(inv.Item.LevelMinimum / 10) - 1])
                        {
                            session.Character.Inventory.RemoveItemAmount(1428,
                                                                         parfumeReq[inv.Rare - 1][(inv.Item.LevelMinimum / 10) - 1]);
                            session.Character.Gold -= goldReq[(inv.Item.LevelMinimum / 10) - 1];
                            session.SendPacket(session.Character.GenerateGold());
                            inv.BoundCharacterId = session.Character.CharacterId;
                            session.SendPacket(
                                UserInterfaceHelper.GenerateMsg(
                                    Language.Instance.GetMessageFromKey("SHELL_PERFUMED"), 0));
                        }
                    }
                }
                else if (Type == 300)
                {
                    if (Argument == 8023 && Parameter.TryCastToShort(out short slot))
                    {
                        ItemInstance box = session.Character.Inventory.LoadBySlotAndType(slot, InventoryType.Equipment);
                        if (box != null)
                        {
                            box.Item.Use(session, ref box, 1, new[] { Data?.ToString() ?? string.Empty });
                        }
                    }
                }
                else if (Type == 506)
                {
                    session.Character.IsWaitingForEvent |= ServerManager.Instance.EventInWaiting;
                }
                else if (Type == 199 && Argument == 2)
                {
                    short[] listWingOfFriendship = { 2160, 2312, 10048 };
                    short   vnumToUse            = -1;
                    foreach (short vnum in listWingOfFriendship)
                    {
                        if (session.Character.Inventory.CountItem(vnum) > 0)
                        {
                            vnumToUse = vnum;
                        }
                    }

                    if (vnumToUse != -1 || session.Character.IsSpouseOfCharacter(Parameter))
                    {
                        ClientSession sess = ServerManager.Instance.GetSessionByCharacterId(Parameter);
                        if (sess != null)
                        {
                            if (session.Character.IsFriendOfCharacter(Parameter))
                            {
                                if (sess.CurrentMapInstance?.MapInstanceType == MapInstanceType.BaseMapInstance)
                                {
                                    if (session.Character.MapInstance.MapInstanceType
                                        != MapInstanceType.BaseMapInstance ||
                                        (ServerManager.Instance.ChannelId == 51 &&
                                         session.Character.Faction != sess.Character.Faction))
                                    {
                                        session.SendPacket(
                                            session.Character.GenerateSay(
                                                Language.Instance.GetMessageFromKey("CANT_USE_THAT"), 10));
                                        return;
                                    }

                                    short mapy  = sess.Character.PositionY;
                                    short mapx  = sess.Character.PositionX;
                                    short mapId = sess.Character.MapInstance.Map.MapId;

                                    ServerManager.Instance.ChangeMap(session.Character.CharacterId, mapId, mapx, mapy);
                                    if (!session.Character.IsSpouseOfCharacter(Parameter))
                                    {
                                        session.Character.Inventory.RemoveItemAmount(vnumToUse);
                                    }
                                }
                                else
                                {
                                    session.SendPacket(
                                        UserInterfaceHelper.GenerateMsg(
                                            Language.Instance.GetMessageFromKey("USER_ON_INSTANCEMAP"), 0));
                                }
                            }
                        }
                        else
                        {
                            session.SendPacket(
                                UserInterfaceHelper.GenerateMsg(
                                    Language.Instance.GetMessageFromKey("USER_NOT_CONNECTED"), 0));
                        }
                    }
                    else
                    {
                        session.SendPacket(
                            session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NO_WINGS"), 10));
                    }
                }
                else if (Type == 400)
                {
                    if (!session.HasCurrentMapInstance)
                    {
                        return;
                    }

                    MapNpc npc = session.CurrentMapInstance.Npcs.Find(n => n.MapNpcId.Equals(Argument));
                    if (npc != null)
                    {
                        NpcMonster mapobject = ServerManager.GetNpcMonster(npc.NpcVNum);

                        int rateDrop = ServerManager.Instance.Configuration.RateDrop;
                        int delay    = (int)Math.Round(
                            (3 + (mapobject.RespawnTime / 1000d)) * session.Character.TimesUsed);
                        delay = delay > 11 ? 8 : delay;
                        if (session.Character.LastMapObject.AddSeconds(delay) < DateTime.UtcNow)
                        {
                            if (mapobject.Drops.Any(s => s.MonsterVNum != null) && mapobject.VNumRequired > 10 &&
                                session.Character.Inventory
                                .CountItem(mapobject.VNumRequired)
                                < mapobject.AmountRequired)
                            {
                                session.SendPacket(
                                    UserInterfaceHelper.GenerateMsg(
                                        Language.Instance.GetMessageFromKey("NOT_ENOUGH_ITEM"), 0));
                                return;
                            }

                            Random  random       = new Random();
                            double  randomAmount = ServerManager.RandomNumber() * random.NextDouble();
                            DropDTO drop         = mapobject.Drops.Find(s => s.MonsterVNum == npc.NpcVNum);
                            if (drop != null)
                            {
                                int dropChance = drop.DropChance;
                                if (randomAmount <= (double)dropChance * rateDrop / 5000.000)
                                {
                                    short        vnum   = drop.ItemVNum;
                                    ItemInstance newInv = session.Character.Inventory.AddNewToInventory(vnum)
                                                          .FirstOrDefault();
                                    session.Character.LastMapObject = DateTime.UtcNow;
                                    session.Character.TimesUsed++;
                                    if (session.Character.TimesUsed >= 4)
                                    {
                                        session.Character.TimesUsed = 0;
                                    }

                                    if (newInv != null)
                                    {
                                        session.SendPacket(UserInterfaceHelper.GenerateMsg(
                                                               string.Format(Language.Instance.GetMessageFromKey("RECEIVED_ITEM"),
                                                                             newInv.Item.Name), 0));
                                        session.SendPacket(session.Character.GenerateSay(
                                                               string.Format(Language.Instance.GetMessageFromKey("RECEIVED_ITEM"),
                                                                             newInv.Item.Name), 11));
                                    }
                                    else
                                    {
                                        session.SendPacket(UserInterfaceHelper.GenerateMsg(
                                                               Language.Instance.GetMessageFromKey("NOT_ENOUGH_PLACE"), 0));
                                    }
                                }
                                else
                                {
                                    session.SendPacket(
                                        UserInterfaceHelper.GenerateMsg(
                                            Language.Instance.GetMessageFromKey("TRY_FAILED"), 0));
                                }
                            }
                        }
                        else
                        {
                            session.SendPacket(UserInterfaceHelper.GenerateMsg(
                                                   string.Format(Language.Instance.GetMessageFromKey("TRY_FAILED_WAIT"),
                                                                 (int)(session.Character.LastMapObject.AddSeconds(delay) - DateTime.UtcNow)
                                                                 .TotalSeconds), 0));
                        }
                    }
                }
                else if (Type == 710)
                {
                    if (Value != null)
                    {
                        // TODO: MAP TELEPORTER
                    }
                }
                else if (Type == 750)
                {
                    const short baseVnum = 1623;
                    if (Argument.TryCastToByte(out byte faction) &&
                        (Enum.IsDefined(typeof(FactionType), faction) ||
                         Enum.IsDefined(typeof(FactionType), (byte)(faction / 2))) &&
                        session.Character.Inventory.CountItem(baseVnum + faction) > 0)
                    {
                        if (faction < 3)
                        {
                            if (session.Character.Family != null)
                            {
                                session.SendPacket(
                                    UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("IN_FAMILY"),
                                                                    0));
                                return;
                            }

                            session.Character.Faction = (FactionType)faction;
                            session.Character.Inventory.RemoveItemAmount(baseVnum + faction);
                            session.SendPacket("scr 0 0 0 0 0 0 0");
                            session.SendPacket(session.Character.GenerateFaction());
                            session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player,
                                                                              session.Character.CharacterId, 4799 + faction));
                            session.SendPacket(UserInterfaceHelper.GenerateMsg(
                                                   Language.Instance.GetMessageFromKey($"GET_PROTECTION_POWER_{faction}"), 0));
                        }
                        else
                        {
                            if (session.Character.Family == null || session.Character.Family.FamilyCharacters
                                .Find(s => s.Authority.Equals(FamilyAuthority.Head))?.CharacterId
                                .Equals(session.Character.CharacterId) != true)
                            {
                                session.SendPacket(
                                    UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NO_FAMILY"),
                                                                    0));
                                return;
                            }

                            if (session.Character.Family.LastFactionChange > DateTime.UtcNow.AddDays(-1).Ticks)
                            {
                                session.SendPacket(UserInterfaceHelper.GenerateMsg(
                                                       Language.Instance.GetMessageFromKey("CHANGE_NOT PERMITTED"), 0));
                                return;
                            }

                            session.Character.Faction = (FactionType)(faction / 2);
                            session.Character.Inventory.RemoveItemAmount(baseVnum + faction);
                            session.SendPacket("scr 0 0 0 0 0 0 0");
                            session.SendPacket(session.Character.GenerateFaction());
                            session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player,
                                                                              session.Character.CharacterId, 4799 + (faction / 2)));
                            session.SendPacket(UserInterfaceHelper.GenerateMsg(
                                                   Language.Instance.GetMessageFromKey($"GET_PROTECTION_POWER_{faction / 2}"), 0));
                            session.Character.Family.LastFactionChange = DateTime.UtcNow.Ticks;
                            session.Character.Save();
                            ServerManager.Instance.FamilyRefresh(session.Character.Family.FamilyId);
                            CommunicationServiceClient.Instance.SendMessageToCharacter(new ScsCharacterMessage
                            {
                                DestinationCharacterId = session.Character.Family.FamilyId,
                                SourceCharacterId      = 0,
                                SourceWorldId          = ServerManager.Instance.WorldId,
                                Message = "fhis_stc",
                                Type    = MessageType.Family
                            });
                        }
                    }
                }
                else if (Type == 2)
                {
                    session.CurrentMapInstance?.Broadcast(
                        UserInterfaceHelper.GenerateGuri(2, 1, session.Character.CharacterId),
                        session.Character.PositionX, session.Character.PositionY);
                }
                else if (Type == 4)
                {
                    const int speakerVNum = 2173;
                    const int petnameVNum = 2157;
                    if (Argument == 1 && Data.HasValue)
                    {
                        Mate mate = session.Character.Mates.Find(s => s.MateTransportId == Data.Value);
                        if (mate != null && session.Character.Inventory.CountItem(petnameVNum) > 0)
                        {
                            mate.Name = Value.Truncate(16);
                            session.CurrentMapInstance?.Broadcast(mate.GenerateOut(), ReceiverType.AllExceptMe);
                            session.CurrentMapInstance?.Broadcast(mate.GenerateIn());
                            session.SendPacket(mate.GenerateCond());
                            session.SendPacket(
                                UserInterfaceHelper.GenerateInfo(Language.Instance.GetMessageFromKey("NEW_NAME_PET")));
                            session.SendPacket(session.Character.GeneratePinit());
                            session.SendPackets(session.Character.GeneratePst());
                            session.SendPackets(session.Character.GenerateScP());
                            session.Character.Inventory.RemoveItemAmount(petnameVNum);
                        }
                    }

                    // presentation message
                    if (Argument == 2)
                    {
                        int presentationVNum = session.Character.Inventory.CountItem(1117) > 0
                            ? 1117
                            : (session.Character.Inventory.CountItem(9013) > 0 ? 9013 : -1);
                        if (presentationVNum != -1)
                        {
                            string   message    = string.Empty;
                            string[] valuesplit = Value?.Split(' ');
                            if (valuesplit == null)
                            {
                                return;
                            }

                            for (int i = 0; i < valuesplit.Length; i++)
                            {
                                message += valuesplit[i] + "^";
                            }

                            message = message.Substring(0, message.Length - 1); // Remove the last ^
                            message = message.Trim();
                            if (message.Length > 60)
                            {
                                message = message.Substring(0, 60);
                            }

                            session.Character.Biography = message;
                            session.SendPacket(
                                session.Character.GenerateSay(Language.Instance.GetMessageFromKey("INTRODUCTION_SET"),
                                                              10));
                            session.Character.Inventory.RemoveItemAmount(presentationVNum);
                        }
                    }

                    // Speaker
                    if (Argument == 3 && session.Character.Inventory.CountItem(speakerVNum) > 0)
                    {
                        string message =
                            $"[{session.Character.Name}]:";
                        int      baseLength = message.Length;
                        string[] valuesplit = Value?.Split(' ');
                        if (valuesplit == null)
                        {
                            return;
                        }

                        for (int i = 0; i < valuesplit.Length; i++)
                        {
                            message += valuesplit[i] + " ";
                        }

                        if (message.Length > 120 + baseLength)
                        {
                            message = message.Substring(0, 120 + baseLength);
                        }

                        message = message.Replace("\n", string.Empty).Replace("\r", string.Empty)
                                  .Replace($"<{Language.Instance.GetMessageFromKey("SPEAKER")}>", string.Empty).Trim();
                        message = $"<{Language.Instance.GetMessageFromKey("SPEAKER")}> {message}";
                        if (session.Character.IsMuted())
                        {
                            session.SendPacket(
                                session.Character.GenerateSay(
                                    Language.Instance.GetMessageFromKey("SPEAKER_CANT_BE_USED"), 10));
                            return;
                        }

                        session.Character.Inventory.RemoveItemAmount(speakerVNum);
                        ServerManager.Instance.Broadcast(session.Character.GenerateSay(message, 13));

                        if (ServerManager.Instance.Configuration.UseChatLogService)
                        {
                            ChatLogServiceClient.Instance.LogChatMessage(new ChatLogEntry
                            {
                                Sender      = session.Character.Name,
                                SenderId    = session.Character.CharacterId,
                                Receiver    = null,
                                ReceiverId  = null,
                                MessageType = ChatLogType.Speaker,
                                Message     = message
                            });
                        }
                    }

                    if (Argument == 11 && !string.IsNullOrWhiteSpace(Value) &&
                        !string.IsNullOrWhiteSpace(session.Account.TotpSecret))
                    {
                        Totp totp = new Totp(Base32Encoding.ToBytes(session.Account.TotpSecret));
                        if (totp.VerifyTotp(Value, out long _, VerificationWindow.RfcSpecifiedNetworkDelay))
                        {
                            session.Character.GeneralLogs.Add(new GeneralLogDTO
                            {
                                AccountId = session.Account.AccountId,
                                IpAddress = session.IpAddress,
                                LogType   = GeneralLogType.TOTP.ToString(),
                                LogData   = "SUCCESS",
                                Timestamp = DateTime.UtcNow
                            });
                            session.Account.IsVerified = true;
                            session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("TOTP_VERIFIED"), 12));
                        }
                        else
                        {
                            session.Character.GeneralLogs.Add(new GeneralLogDTO
                            {
                                AccountId = session.Account.AccountId,
                                IpAddress = session.IpAddress,
                                LogType   = GeneralLogType.TOTP.ToString(),
                                LogData   = "FAIL",
                                Timestamp = DateTime.UtcNow
                            });
                            session.Disconnect();
                        }
                    }
                }
                else if (Type == 199 && Argument == 1)
                {
                    if (!session.Character.IsFriendOfCharacter(Parameter))
                    {
                        session.SendPacket(Language.Instance.GetMessageFromKey("CHARACTER_NOT_IN_FRIENDLIST"));
                        return;
                    }

                    session.SendPacket(UserInterfaceHelper.GenerateDelay(3000, 4, $"#guri^199^2^{Parameter}"));
                }
                else if (Type == 201)
                {
                    if (session.Character.StaticBonusList.Any(s => s.StaticBonusType == StaticBonusType.PetBasket))
                    {
                        session.SendPacket(session.Character.GenerateStashAll());
                    }
                }
                else if (Type == 202)
                {
                    session.SendPacket(
                        session.Character.GenerateSay(Language.Instance.GetMessageFromKey("PARTNER_BACKPACK"), 10));
                    session.SendPacket(session.Character.GeneratePStashAll());
                }
                else if (Type == 208 && Argument == 0)
                {
                    if (short.TryParse(Value, out short mountSlot) &&
                        Parameter.TryCastToShort(out short pearlSlot))
                    {
                        ItemInstance mount =
                            session.Character.Inventory.LoadBySlotAndType <ItemInstance>(mountSlot, InventoryType.Main);
                        ItemInstance pearl =
                            session.Character.Inventory.LoadBySlotAndType(pearlSlot, InventoryType.Equipment);
                        if (mount != null && pearl != null)
                        {
                            pearl.HoldingVNum = mount.ItemVNum;
                            session.Character.Inventory.RemoveItemFromInventory(mount.Id);
                        }
                    }
                }
                else if (Type == 209 && Argument == 0)
                {
                    if (short.TryParse(Value, out short mountSlot) &&
                        Parameter.TryCastToShort(out short pearlSlot))
                    {
                        ItemInstance fairy =
                            session.Character.Inventory.LoadBySlotAndType(mountSlot, InventoryType.Equipment);
                        ItemInstance pearl =
                            session.Character.Inventory.LoadBySlotAndType(pearlSlot, InventoryType.Equipment);
                        if (fairy != null && pearl != null)
                        {
                            pearl.HoldingVNum = fairy.ItemVNum;
                            pearl.ElementRate = fairy.ElementRate;
                            session.Character.Inventory.RemoveItemFromInventory(fairy.Id);
                        }
                    }
                }
                else if (Type == 203 && Argument == 0)
                {
                    // SP points initialization
                    int[] listPotionResetVNums = { 1366, 1427, 5115, 9040 };
                    int   vnumToUse            = -1;
                    foreach (int vnum in listPotionResetVNums)
                    {
                        if (session.Character.Inventory.CountItem(vnum) > 0)
                        {
                            vnumToUse = vnum;
                        }
                    }

                    if (vnumToUse != -1)
                    {
                        if (session.Character.UseSp)
                        {
                            ItemInstance specialistInstance =
                                session.Character.Inventory.LoadBySlotAndType((byte)EquipmentType.Sp,
                                                                              InventoryType.Wear);
                            if (specialistInstance != null)
                            {
                                specialistInstance.SlDamage  = 0;
                                specialistInstance.SlDefence = 0;
                                specialistInstance.SlElement = 0;
                                specialistInstance.SlHP      = 0;

                                specialistInstance.DamageMinimum        = 0;
                                specialistInstance.DamageMaximum        = 0;
                                specialistInstance.HitRate              = 0;
                                specialistInstance.CriticalLuckRate     = 0;
                                specialistInstance.CriticalRate         = 0;
                                specialistInstance.DefenceDodge         = 0;
                                specialistInstance.DistanceDefenceDodge = 0;
                                specialistInstance.ElementRate          = 0;
                                specialistInstance.DarkResistance       = 0;
                                specialistInstance.LightResistance      = 0;
                                specialistInstance.FireResistance       = 0;
                                specialistInstance.WaterResistance      = 0;
                                specialistInstance.CriticalDodge        = 0;
                                specialistInstance.CloseDefence         = 0;
                                specialistInstance.DistanceDefence      = 0;
                                specialistInstance.MagicDefence         = 0;
                                specialistInstance.HP = 0;
                                specialistInstance.MP = 0;

                                session.Character.Inventory.RemoveItemAmount(vnumToUse);
                                session.Character.Inventory.DeleteFromSlotAndType((byte)EquipmentType.Sp,
                                                                                  InventoryType.Wear);
                                session.Character.Inventory.AddToInventoryWithSlotAndType(specialistInstance,
                                                                                          InventoryType.Wear, (byte)EquipmentType.Sp);
                                session.SendPacket(session.Character.GenerateCond());
                                session.SendPacket(specialistInstance.GenerateSlInfo());
                                session.SendPacket(session.Character.GenerateLev());
                                session.SendPacket(session.Character.GenerateStatChar());
                                session.SendPacket(
                                    UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("POINTS_RESET"),
                                                                    0));
                            }
                        }
                        else
                        {
                            session.SendPacket(
                                session.Character.GenerateSay(
                                    Language.Instance.GetMessageFromKey("TRANSFORMATION_NEEDED"), 10));
                        }
                    }
                    else
                    {
                        session.SendPacket(
                            session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_POINTS"),
                                                          10));
                    }
                }
            }
        private void ExecuteHandler(ClientSession session)
        {
            InventoryType equipment;
            Mate          mate = null;

            if (Type >= 1 && Type <= 12)
            {
                // Partner inventories
                equipment = (InventoryType)(Type + 12);
                mate      = session.Character.Mates.FirstOrDefault(s => s.PartnerSlot == (Type - 1) && s.MateType == MateType.Partner);
            }
            else
            {
                equipment = InventoryType.Wear;
            }


            if (session.HasCurrentMapInstance &&
                session.CurrentMapInstance.UserShops.FirstOrDefault(mapshop =>
                                                                    mapshop.Value.OwnerId.Equals(session.Character.CharacterId)).Value == null &&
                (session.Character.ExchangeInfo == null ||
                 (session.Character.ExchangeInfo?.ExchangeList).Count == 0))
            {
                ItemInstance inventory =
                    session.Character.Inventory.LoadBySlotAndType(InventorySlot, equipment);
                if (inventory != null)
                {
                    double currentRunningSeconds =
                        (DateTime.UtcNow - Process.GetCurrentProcess().StartTime.AddHours(-2).AddSeconds(-50)).TotalSeconds;
                    double timeSpanSinceLastSpUsage = currentRunningSeconds - session.Character.LastSp;
                    if (Type == 0)
                    {
                        if (InventorySlot == (byte)EquipmentType.Sp && session.Character.UseSp)
                        {
                            if (session.Character.IsVehicled)
                            {
                                session.SendPacket(
                                    UserInterfaceHelper.GenerateMsg(
                                        Language.Instance.GetMessageFromKey("REMOVE_VEHICLE"), 0));
                                return;
                            }

                            if (session.Character.LastSkillUse.AddSeconds(2) > DateTime.UtcNow)
                            {
                                return;
                            }

                            session.Character.LastSp =
                                (DateTime.UtcNow - Process.GetCurrentProcess().StartTime.AddHours(-2).AddSeconds(-50)).TotalSeconds;
                            session.RemoveSp(inventory.ItemVNum);
                        }
                        else if (InventorySlot == (byte)EquipmentType.Sp &&
                                 !session.Character.UseSp &&
                                 timeSpanSinceLastSpUsage <= session.Character.SpCooldown)
                        {
                            session.SendPacket(UserInterfaceHelper.GenerateMsg(
                                                   string.Format(Language.Instance.GetMessageFromKey("SP_INLOADING"),
                                                                 session.Character.SpCooldown - (int)Math.Round(timeSpanSinceLastSpUsage, 0)),
                                                   0));
                            return;
                        }
                        else if (InventorySlot == (byte)EquipmentType.Fairy &&
                                 session.Character.IsUsingFairyBooster)
                        {
                            session.SendPacket(UserInterfaceHelper.GenerateMsg(
                                                   Language.Instance.GetMessageFromKey("REMOVE_FAIRY_WHILE_USING_BOOSTER"), 0));
                            return;
                        }

                        session.Character.EquipmentBCards.RemoveAll(o => o.ItemVNum == inventory.ItemVNum);
                    }

                    ItemInstance inv = session.Character.Inventory.MoveInInventory(InventorySlot,
                                                                                   equipment, InventoryType.Equipment);

                    if (inv == null)
                    {
                        session.SendPacket(
                            UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NOT_ENOUGH_PLACE"),
                                                            0));
                        return;
                    }

                    if (inv.Slot != -1)
                    {
                        session.SendPacket(inventory.GenerateInventoryAdd());
                    }

                    if (Type == 0)
                    {
                        session.SendPacket(session.Character.GenerateStatChar());
                        session.CurrentMapInstance?.Broadcast(session.Character.GenerateEq());
                        session.SendPacket(session.Character.GenerateEquipment());
                        session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy());
                    }
                    else if (mate != null)
                    {
                        switch (inv.Item.EquipmentSlot)
                        {
                        case EquipmentType.Armor:
                            mate.ArmorInstance = null;
                            break;

                        case EquipmentType.MainWeapon:
                            mate.WeaponInstance = null;
                            break;

                        case EquipmentType.Gloves:
                            mate.GlovesInstance = null;
                            break;

                        case EquipmentType.Boots:
                            mate.BootsInstance = null;
                            break;

                        case EquipmentType.Sp:
                            mate.SpInstance = null;
                            mate.RemoveSp();
                            break;
                        }
                        session.SendPacket(mate.GenerateScPacket());
                    }
                }
            }
        }
예제 #10
0
 public GroupsBuilder WithMateAdmin(Mate mate)
 {
     _group.FriendGroupAdminUser = mate;
     return(this);
 }
        public void CanMakePaymentPayPalTest()
        {
            IMateDAO <Mate> MateDAO  = new MateDAO(_connection);
            Mate            testMate = new Mate
            {
                FirstName   = "Miguel",
                LastName    = "Dev",
                UserName    = "******",
                Password    = "******",
                Email       = "*****@*****.**",
                Description = "Lorem Ipsum is simply dummy text of the printing and typesetting industry.",
                Address     = "Figueiró",
                Categories  = new[] { Categories.CLEANING, Categories.PLUMBING },
                Rank        = Ranks.SUPER_MATE,
                Range       = 20
            };

            Mate returned = MateDAO.Create(testMate);

            IEmployerDAO <Employer> EmployerDAO = new EmployerDAO(_connection);
            Employer testEmployer = new Employer
            {
                FirstName   = "Marcelo",
                LastName    = "Carvalho",
                UserName    = "******",
                Password    = "******",
                Email       = "*****@*****.**",
                Description = "Lorem Ipsum is simply dummy text of the printing and typesetting industry.",
                Address     = "Lixa"
            };

            Employer returnedEmp = EmployerDAO.Create(testEmployer);

            IJobDAO jobPostDAO = new JobDAO(_connection);
            JobPost testPost   = new JobPost
            {
                Title         = "Canalização Estourada",
                Category      = Categories.PLUMBING,
                ImagePath     = "path/image",
                Description   = "Grande estouro nos canos da sanita",
                Tradable      = false,
                InitialPrice  = 60.6,
                Address       = "Rua sem fim",
                PaymentMethod = new[] { Payment.PAYPAL, Payment.MONEY }
            };

            JobPost jobReturned = jobPostDAO.Create(returnedEmp.Id, testPost);

            DateTime date = new DateTime(2020, 01, 16);
            Job      job  = new Job
            {
                Date    = date,
                Mate    = returned.Id,
                JobPost = jobReturned.Id,
                FinishedConfirmedByEmployer = false,
                FinishedConfirmedByMate     = false,
                Employer = returnedEmp.Id
            };

            IWorkDAO workDAO     = new WorkDAO(_connection);
            Job      returnedJob = workDAO.Create(returnedEmp.Id, job);

            workDAO.MarkJobAsDone(returnedJob.Id, returnedEmp.Id);
            workDAO.MarkJobAsDone(returnedJob.Id, returned.Id);

            Invoice invoice = new Invoice
            {
                Value       = 60.6,
                PaymentType = Payment.PAYPAL
            };

            string email      = "*****@*****.**";
            string paypalLink = String.Format("https://www.sandbox.paypal.com/cgi-bin/webscr?cmd=_xclick&amount={0}&currency_code=EUR&business={1}&item_name={2}&return=Page", testPost.InitialPrice, email, testPost.Title);

            PaymentDAO paymentDAO = new PaymentDAO(_connection);
            Invoice    result     = paymentDAO.makePayment(invoice, returnedJob.Id, returnedEmp.Id);

            Assert.Equal(invoice.Value, result.Value);
            Assert.Equal(invoice.PaymentType, result.PaymentType);
            Assert.False(result.ConfirmedPayment);
            Assert.Equal(paypalLink, result.Link);

            _fixture.Dispose();
        }
예제 #12
0
        private void ExecuteHandler(ClientSession session)
        {
            PenaltyLogDTO penalty = session.Account.PenaltyLogs.OrderByDescending(s => s.DateEnd).FirstOrDefault();

            if (session.Character.IsMuted() && penalty != null)
            {
                if (session.Character.Gender == GenderType.Female)
                {
                    session.CurrentMapInstance?.Broadcast(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("MUTED_FEMALE"), 1));
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("MUTE_TIME"), (penalty.DateEnd - DateTime.Now).ToString("hh\\:mm\\:ss")), 11));
                }
                else
                {
                    session.CurrentMapInstance?.Broadcast(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("MUTED_MALE"), 1));
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("MUTE_TIME"), (penalty.DateEnd - DateTime.Now).ToString("hh\\:mm\\:ss")), 11));
                }

                return;
            }

            Mate attacker = session.Character.Mates.FirstOrDefault(x => x.MateTransportId == MateTransportId);

            if (attacker == null)
            {
                return;
            }

            NpcMonsterSkill mateSkill = null;

            if (attacker.Monster.Skills.Any())
            {
                mateSkill = attacker.Monster.Skills.FirstOrDefault(sk => MateHelper.Instance.PetSkills.Contains(sk.SkillVNum));
            }

            if (mateSkill == null)
            {
                mateSkill = new NpcMonsterSkill
                {
                    SkillVNum = 200
                };
            }

            if (attacker.IsSitting)
            {
                return;
            }

            MapMonster target = session.CurrentMapInstance?.GetMonster(TargetId);

            switch (TargetType)
            {
            case UserType.Monster:
            case UserType.Npc:
                if (attacker.Hp <= 0)
                {
                    return;
                }

                if (target != null)
                {
                    session.CurrentMapInstance.Broadcast(StaticPacketHelper.CastOnTarget(UserType.Npc, attacker.MateTransportId, 3, target.MapMonsterId, mateSkill.Skill.CastAnimation, mateSkill.Skill.CastEffect, mateSkill.SkillVNum));
                    session.CurrentMapInstance.Broadcast(StaticPacketHelper.SkillUsed(UserType.Npc, attacker.MateTransportId, 3, target.MapMonsterId, mateSkill.SkillVNum, mateSkill.Skill.Cooldown, mateSkill.Skill.AttackAnimation, mateSkill.Skill.Effect, target.MapX, target.MapY, target.CurrentHp > 0, (int)(target.CurrentHp / (double)target.MaxHp * 100), 0, 0, 0));
                }

                session.AttackMonster(attacker, mateSkill.Skill, TargetId, target?.MapX ?? attacker.PositionX, target?.MapY ?? attacker.PositionY);
                session.SendPacketAfter("petsr 0", mateSkill.Skill.Cooldown * 100);

                return;

            case UserType.Player:
                if (attacker.Hp <= 0)
                {
                    return;
                }

                Character targetChar = session.CurrentMapInstance?.GetSessionByCharacterId(TargetId)
                                       ?.Character;

                if (targetChar != null && session.CurrentMapInstance != null &&
                    (targetChar.Session.CurrentMapInstance == session.CurrentMapInstance &&
                     targetChar.CharacterId != session.Character.CharacterId &&
                     session.CurrentMapInstance.Map.MapTypes.Any(s =>
                                                                 s.MapTypeId == (short)MapTypeEnum.Act4) && session.Character.Faction !=
                     targetChar.Faction && session.CurrentMapInstance.Map
                     .MapId != 130 && session.CurrentMapInstance.Map
                     .MapId != 131 ||
                     session.CurrentMapInstance.Map.MapTypes.Any(m =>
                                                                 m.MapTypeId == (short)MapTypeEnum.PvpMap) &&
                     (session.Character.Group == null ||
                      !session.Character.Group
                      .IsMemberOfGroup(
                          targetChar.CharacterId)) ||
                     session.CurrentMapInstance.IsPvp && (session.Character.Group == null ||
                                                          !session.Character.Group.IsMemberOfGroup(
                                                              targetChar.CharacterId))))
                {
                    session.AttackCharacter(attacker, mateSkill, targetChar);
                }
                return;

            case UserType.Object:
                return;

            default:
                return;
            }
        }
예제 #13
0
 public void AttackCharacter(Mate attacker, NpcMonsterSkill skill, Character target)
 {
 }
예제 #14
0
        public void CanDeleteWorkTest()
        {
            IMateDAO <Mate> MateDAO  = new MateDAO(_connection);
            Mate            testMate = new Mate();

            testMate.FirstName   = "Miguel";
            testMate.LastName    = "Dev";
            testMate.UserName    = "******";
            testMate.Password    = "******";
            testMate.Email       = "*****@*****.**";
            testMate.Description = "Lorem Ipsum is simply dummy text of the printing and typesetting industry.";
            testMate.Address     = "Figueiró";
            testMate.Categories  = new[] { Categories.CLEANING, Categories.PLUMBING };
            testMate.Rank        = Ranks.SUPER_MATE;
            testMate.Range       = 20;

            Mate returned = MateDAO.Create(testMate);

            IEmployerDAO <Employer> EmployerDAO = new EmployerDAO(_connection);
            Employer testEmployer = new Employer();

            testEmployer.FirstName   = "Marcelo";
            testEmployer.LastName    = "Carvalho";
            testEmployer.UserName    = "******";
            testEmployer.Password    = "******";
            testEmployer.Email       = "*****@*****.**";
            testEmployer.Description = "Lorem Ipsum is simply dummy text of the printing and typesetting industry.";
            testEmployer.Address     = "Lixa";

            Employer returnedEmp = EmployerDAO.Create(testEmployer);
            IJobDAO  jobPostDAO  = new JobDAO(_connection);

            JobPost testPost = new JobPost();

            testPost.Title         = "Canalização Estourada";
            testPost.Category      = Categories.PLUMBING;
            testPost.ImagePath     = "path/image";
            testPost.Description   = "Grande estouro nos canos da sanita";
            testPost.Tradable      = true;
            testPost.InitialPrice  = 60.6;
            testPost.Address       = "Rua sem fim";
            testPost.PaymentMethod = new[] { Payment.PAYPAL, Payment.MONEY };

            JobPost  jobReturned = jobPostDAO.Create(returnedEmp.Id, testPost);
            DateTime date        = new DateTime(2020, 01, 16);
            Job      job         = new Job();

            job.Date    = date;
            job.Mate    = returned.Id;
            job.JobPost = jobReturned.Id;
            job.FinishedConfirmedByEmployer = false;
            job.FinishedConfirmedByMate     = false;
            job.Employer = returnedEmp.Id;

            IWorkDAO workDAO = new WorkDAO(_connection);
            Job      created = workDAO.Create(returnedEmp.Id, job);

            Assert.True(workDAO.Delete(created.Id));

            _fixture.Dispose();
        }
        public void CanSearchWithoutAddressTest()
        {
            IMateDAO <Mate> MateDAO = new MateDAO(_connection);

            Mate firstMate = new Mate();

            firstMate.FirstName   = "Marcelo";
            firstMate.LastName    = "Carvalho";
            firstMate.UserName    = "******";
            firstMate.Password    = "******";
            firstMate.Email       = "*****@*****.**";
            firstMate.Description = "Lorem Ipsum is simply dummy text of the printing and typesetting industry.";
            firstMate.Address     = "Rua Eng. Luís Carneiro Leão, Figueiró";
            firstMate.Categories  = new[] { Categories.CLEANING, Categories.ELECTRICITY };
            firstMate.Rank        = Ranks.MATE;
            firstMate.Range       = 50;

            Mate returnedFirst = MateDAO.Create(firstMate);

            using (SqlCommand cmd = _connection.Fetch().CreateCommand())
            {
                cmd.CommandType = CommandType.Text;
                cmd.CommandText = "UPDATE dbo.[User] SET AverageRating = @Ar " +
                                  "WHERE Id = @id";

                cmd.Parameters.Add("@id", SqlDbType.Int).Value      = returnedFirst.Id;
                cmd.Parameters.Add("@Ar", SqlDbType.NVarChar).Value = 4;

                cmd.ExecuteNonQuery();
            }

            Mate secondMate = new Mate();

            secondMate.FirstName   = "Samuel";
            secondMate.LastName    = "Cunha";
            secondMate.UserName    = "******";
            secondMate.Password    = "******";
            secondMate.Email       = "*****@*****.**";
            secondMate.Description = "Lorem Ipsum is simply dummy text of the printing and typesetting industry.";
            secondMate.Address     = "Vila Nova de Gaia";
            secondMate.Categories  = new[] { Categories.GARDENING, Categories.FURNITURE_ASSEMBLE };
            secondMate.Rank        = Ranks.SUPER_MATE;
            secondMate.Range       = 20;

            MateDAO.Create(secondMate);

            Categories[] categories = { Categories.CLEANING, Categories.GARDENING };

            List <Mate> mates = MateDAO.GetMates(categories, null, Ranks.MATE, 40, 4);

            Mate[] matesArray = mates.ToArray();

            Assert.Equal(returnedFirst.FirstName, matesArray[0].FirstName);
            Assert.Equal(returnedFirst.LastName, matesArray[0].LastName);
            Assert.Equal(returnedFirst.UserName, matesArray[0].UserName);
            Assert.Equal(returnedFirst.Email, matesArray[0].Email);
            Assert.Equal(returnedFirst.Description, matesArray[0].Description);
            Assert.Equal(returnedFirst.Address, matesArray[0].Address);
            Array.Reverse(matesArray[0].Categories);
            Assert.Equal(returnedFirst.Categories, matesArray[0].Categories);
            Assert.Equal(returnedFirst.Rank, matesArray[0].Rank);
            Assert.Equal(returnedFirst.Range, matesArray[0].Range);

            Assert.Single(matesArray);

            _fixture.Dispose();
        }
        private void ExecuteHandler(ClientSession session)
        {
            PenaltyLogDTO penalty = session.Account.PenaltyLogs.OrderByDescending(s => s.DateEnd).FirstOrDefault();

            if (session.Character.IsMuted() && penalty != null)
            {
                if (session.Character.Gender == GenderType.Female)
                {
                    session.CurrentMapInstance?.Broadcast(
                        session.Character.GenerateSay(Language.Instance.GetMessageFromKey("MUTED_FEMALE"), 1));
                    session.SendPacket(session.Character.GenerateSay(
                                           string.Format(Language.Instance.GetMessageFromKey("MUTE_TIME"),
                                                         (penalty.DateEnd - DateTime.UtcNow).ToString("hh\\:mm\\:ss")), 11));
                }
                else
                {
                    session.CurrentMapInstance?.Broadcast(
                        session.Character.GenerateSay(Language.Instance.GetMessageFromKey("MUTED_MALE"), 1));
                    session.SendPacket(session.Character.GenerateSay(
                                           string.Format(Language.Instance.GetMessageFromKey("MUTE_TIME"),
                                                         (penalty.DateEnd - DateTime.UtcNow).ToString("hh\\:mm\\:ss")), 11));
                }

                return;
            }

            Mate attacker = session.Character.Mates.First(x => x.MateTransportId == MateTransportId);

            if (attacker != null)
            {
                switch (TargetType)
                {
                case UserType.Monster:
                    if (attacker.IsAlive)
                    {
                        MapMonster      target = session.CurrentMapInstance?.GetMonster(TargetId);
                        NpcMonsterSkill skill  = attacker.Monster.Skills.Find(x => x.NpcMonsterSkillId == CastId);
                        session.AttackMonster(attacker, skill?.Skill, target);
                    }
                    return;

                case UserType.Player:
                    if (attacker.IsAlive)
                    {
                        Character target = session.CurrentMapInstance?.GetSessionByCharacterId(TargetId)
                                           ?.Character;
                        if (target != null && session.CurrentMapInstance != null &&
                            ((target.Session.CurrentMapInstance == session.CurrentMapInstance &&
                              target.CharacterId != session.Character.CharacterId &&
                              session.CurrentMapInstance.Map.MapTypes.Any(s =>
                                                                          s.MapTypeId == (short)MapTypeEnum.Act4) && session.Character.Faction
                              != target.Faction && session.CurrentMapInstance.Map
                              .MapId != 130 && session.CurrentMapInstance.Map
                              .MapId != 131) ||
                             (session.CurrentMapInstance.Map.MapTypes.Any(m =>
                                                                          m.MapTypeId == (short)MapTypeEnum.PvpMap) &&
                              (session.Character.Group?
                               .IsMemberOfGroup(
                                   target.CharacterId) != true)) ||
                             (session.CurrentMapInstance.IsPvp && (session.Character.Group?.IsMemberOfGroup(
                                                                       target.CharacterId) != true))))
                        {
                            NpcMonsterSkill skill = attacker.Monster.Skills.Find(x => x.NpcMonsterSkillId == CastId);
                            session.AttackCharacter(attacker, skill?.Skill, target);
                        }
                    }
                    return;

                case UserType.Npc:
                case UserType.Object:
                    return;
                }
            }
        }
예제 #17
0
        private void ExecuteHandler(ClientSession session)
        {
            PenaltyLogDTO penalty = session.Account.PenaltyLogs.OrderByDescending(s => s.DateEnd).FirstOrDefault();

            if (session.Character.IsMuted() && penalty != null)
            {
                if (session.Character.Gender == GenderType.Female)
                {
                    session.CurrentMapInstance?.Broadcast(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("MUTED_FEMALE"), 1));
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("MUTE_TIME"), (penalty.DateEnd - DateTime.Now).ToString("hh\\:mm\\:ss")), 11));
                }
                else
                {
                    session.CurrentMapInstance?.Broadcast(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("MUTED_MALE"), 1));
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("MUTE_TIME"), (penalty.DateEnd - DateTime.Now).ToString("hh\\:mm\\:ss")), 11));
                }

                return;
            }

            Mate attacker = session.Character.Mates.FirstOrDefault(x => x.MateTransportId == MateTransportId);

            if (attacker?.SpInstance == null || !attacker.IsUsingSp)
            {
                return;
            }

            short?skillVnum = null;
            byte  value     = 0;

            switch (SkillSlot)
            {
            case 0:
                skillVnum = attacker.SpInstance.FirstPartnerSkill;
                value     = 0;
                break;

            case 1:
                skillVnum = attacker.SpInstance.SecondPartnerSkill;
                value     = 1;
                break;

            case 2:
                skillVnum = attacker.SpInstance.ThirdPartnerSkill;
                value     = 2;
                break;
            }

            if (skillVnum == null)
            {
                return;
            }

            var mateSkill = ServerManager.GetSkill(skillVnum.Value);

            if (mateSkill == null)
            {
                return;
            }

            session.SendPacketAfter($"psr {value}", mateSkill.Cooldown * 100);

            if (attacker.IsSitting)
            {
                return;
            }

            attacker.Owner.MapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, attacker.MateTransportId, 5005), attacker.PositionX, attacker.PositionY);
            switch (TargetType)
            {
            case UserType.Monster:
                if (attacker.Hp <= 0)
                {
                    return;
                }

                var target = session.Character.MapInstance.GetMonster(TargetId);

                if (target != null)
                {
                    session.CurrentMapInstance.Broadcast(StaticPacketHelper.CastOnTarget(UserType.Npc, attacker.MateTransportId, 3, target.MapMonsterId, mateSkill.CastAnimation, mateSkill.CastEffect, mateSkill.SkillVNum));
                    session.CurrentMapInstance.Broadcast(StaticPacketHelper.SkillUsed(UserType.Npc, attacker.MateTransportId, 3, target.MapMonsterId, mateSkill.SkillVNum, mateSkill.Cooldown, mateSkill.AttackAnimation, mateSkill.Effect, target.MapX, target.MapY, target.CurrentHp > 0, (int)(target.CurrentHp / (double)target.MaxHp * 100), 0, 0, 0));
                }

                session.AttackMonster(attacker, mateSkill, TargetId, target?.MapX ?? attacker.PositionX, target?.MapY ?? attacker.PositionY);

                return;

            case UserType.Npc:
                if (attacker.Hp <= 0)
                {
                    return;
                }

                var npcTarget = session.Character.MapInstance.GetNpc(TargetId);

                if (npcTarget != null)
                {
                    session.CurrentMapInstance.Broadcast(StaticPacketHelper.CastOnTarget(UserType.Npc, attacker.MateTransportId, 3, npcTarget.MapNpcId, mateSkill.CastAnimation, mateSkill.CastEffect, mateSkill.SkillVNum));
                    session.CurrentMapInstance.Broadcast(StaticPacketHelper.SkillUsed(UserType.Npc, attacker.MateTransportId, 3, npcTarget.MapNpcId, mateSkill.SkillVNum, mateSkill.Cooldown, mateSkill.AttackAnimation, mateSkill.Effect, npcTarget.MapX, npcTarget.MapY, true, 100, 0, 0, 0));
                }

                session.AttackMonster(attacker, mateSkill, TargetId, npcTarget?.MapX ?? attacker.PositionX, npcTarget?.MapY ?? attacker.PositionY);
                return;

            case UserType.Player:
                return;

            case UserType.Object:
                return;

            default:
                return;
            }
        }
예제 #18
0
        public void CanSearchMateWithMultipleCategoriesAndAddressTest()
        {
            IMateDAO <Mate> MateDAO = new MateDAO(_connection);

            Mate firstMate = new Mate();

            firstMate.FirstName   = "Marcelo";
            firstMate.LastName    = "Carvalho";
            firstMate.UserName    = "******";
            firstMate.Password    = "******";
            firstMate.Email       = "*****@*****.**";
            firstMate.Description = "Lorem Ipsum is simply dummy text of the printing and typesetting industry.";
            firstMate.Address     = "Sra. Aparecida, Lousada";
            firstMate.Categories  = new[] { Categories.CLEANING, Categories.ELECTRICITY };
            firstMate.Rank        = Ranks.SUPER_MATE;
            firstMate.Range       = 50;

            Mate returnedFirst = MateDAO.Create(firstMate);

            Mate secondMate = new Mate();

            secondMate.FirstName   = "Samuel";
            secondMate.LastName    = "Cunha";
            secondMate.UserName    = "******";
            secondMate.Password    = "******";
            secondMate.Email       = "*****@*****.**";
            secondMate.Description = "Lorem Ipsum is simply dummy text of the printing and typesetting industry.";
            secondMate.Address     = "Rua de Salgueiros, Penafiel";
            secondMate.Categories  = new[] { Categories.GARDENING, Categories.FURNITURE_ASSEMBLE };
            secondMate.Rank        = Ranks.SUPER_MATE;
            secondMate.Range       = 20;

            Mate returnedSecond = MateDAO.Create(secondMate);

            Categories[] categories = { Categories.CLEANING, Categories.GARDENING };
            string       myAddress  = "Rua de Salgueiros, Penafiel";

            List <Mate> mates = MateDAO.GetMates(categories, myAddress, null, null, null);

            Mate[] matesArray = mates.ToArray();

            Assert.Equal(returnedFirst.FirstName, matesArray[0].FirstName);
            Assert.Equal(returnedFirst.LastName, matesArray[0].LastName);
            Assert.Equal(returnedFirst.UserName, matesArray[0].UserName);
            Assert.Equal(returnedFirst.Email, matesArray[0].Email);
            Assert.Equal(returnedFirst.Description, matesArray[0].Description);
            Assert.Equal(returnedFirst.Address, matesArray[0].Address);
            Array.Reverse(matesArray[0].Categories);
            Assert.Equal(returnedFirst.Categories, matesArray[0].Categories);
            Assert.Equal(returnedFirst.Rank, matesArray[0].Rank);
            Assert.Equal(returnedFirst.Range, matesArray[0].Range);

            Assert.Equal(returnedSecond.FirstName, matesArray[1].FirstName);
            Assert.Equal(returnedSecond.LastName, matesArray[1].LastName);
            Assert.Equal(returnedSecond.UserName, matesArray[1].UserName);
            Assert.Equal(returnedSecond.Email, matesArray[1].Email);
            Assert.Equal(returnedSecond.Description, matesArray[1].Description);
            Assert.Equal(returnedSecond.Address, matesArray[1].Address);
            Assert.Equal(returnedSecond.Categories, matesArray[1].Categories);
            Assert.Equal(returnedSecond.Rank, matesArray[1].Rank);
            Assert.Equal(returnedSecond.Range, matesArray[1].Range);

            _fixture.Dispose();
        }
예제 #19
0
        private void ExecuteHandler(ClientSession session)
        {
            switch (Type)
            {
            // characters
            case 1:
                session.SendPacket(ServerManager.Instance.GetSessionByCharacterId(TargetId)?.Character
                                   ?.GenerateStatInfo());
                break;

            // npcs/mates
            case 2:
                if (session.HasCurrentMapInstance)
                {
                    session.CurrentMapInstance.Npcs.Where(n => n.MapNpcId == (int)TargetId).ToList()
                    .ForEach(npc =>
                    {
                        NpcMonster npcinfo = ServerManager.GetNpcMonster(npc.NpcVNum);
                        if (npcinfo == null)
                        {
                            return;
                        }

                        session.Character.LastNpcMonsterId = npc.MapNpcId;
                        session.SendPacket(
                            $"st 2 {TargetId} {npcinfo.Level} {npcinfo.HeroLevel} 100 100 50000 50000");
                    });
                    Parallel.ForEach(session.CurrentMapInstance.Sessions, sess =>
                    {
                        Mate mate = sess.Character.Mates.Find(
                            s => s.MateTransportId == (int)TargetId);
                        if (mate != null)
                        {
                            session.SendPacket(mate.GenerateStatInfo());
                        }
                    });
                }

                break;

            // monsters
            case 3:
                if (session.HasCurrentMapInstance)
                {
                    session.CurrentMapInstance.Monsters.Where(m => m.MapMonsterId == (int)TargetId)
                    .ToList().ForEach(monster =>
                    {
                        NpcMonster monsterinfo = ServerManager.GetNpcMonster(monster.MonsterVNum);
                        if (monsterinfo == null)
                        {
                            return;
                        }

                        session.Character.LastNpcMonsterId = monster.MapMonsterId;
                        session.SendPacket(
                            $"st 3 {TargetId} {monsterinfo.Level} {monsterinfo.HeroLevel} {(int)(monster.CurrentHp / (float)monster.MaxHp * 100)} {(int)(monster.CurrentMp / (float)monster.MaxMp * 100)} {monster.CurrentHp} {monster.CurrentMp}{monster.Buff.GetAllItems().Aggregate(string.Empty, (current, buff) => current + $" {buff.Card.CardId}")}");
                    });
                }

                break;
            }
        }
예제 #20
0
 public ZDDNode(Mate mate)
 {
     mate_ = mate;
 }
예제 #21
0
        public override void Use(ClientSession session, ref ItemInstance inv, byte option = 0, string[] packetsplit = null)
        {
            inv.Item.BCards.ForEach(c => c.ApplyBCards(session.Character));

            switch (Effect)
            {
            case 0:
                switch (VNum)
                {
                case 5370:
                    if (session.Character.Buff.Any(s => s.Card.CardId == 393))
                    {
                        session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("ALREADY_GOT_BUFF"), session.Character.Buff.FirstOrDefault(s => s.Card.CardId == 393)?.Card.Name), 10));
                        return;
                    }
                    session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    session.Character.AddStaticBuff(new StaticBuffDTO {
                        CardId = 393
                    });
                    break;

                case 1428:
                    session.SendPacket("guri 18 1");
                    break;

                case 1429:
                    session.SendPacket("guri 18 0");
                    break;

                case 1430:
                    if (packetsplit == null)
                    {
                        return;
                    }

                    if (packetsplit.Length < 9)
                    {
                        // MODIFIED PACKET
                        return;
                    }

                    if (!short.TryParse(packetsplit[9], out short eqSlot) || !Enum.TryParse(packetsplit[8], out InventoryType eqType))
                    {
                        return;
                    }
                    WearableInstance eq = session.Character.Inventory.LoadBySlotAndType <WearableInstance>(eqSlot, eqType);
                    if (eq == null)
                    {
                        // PACKET MODIFIED
                        return;
                    }
                    if (eq.Item.ItemType != ItemType.Armor && eq.Item.ItemType != ItemType.Weapon)
                    {
                        return;
                    }
                    eq.EquipmentOptions.Clear();
                    eq.ShellRarity = null;
                    session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("SHELL_ERASED"), 0));
                    session.SendPacket(UserInterfaceHelper.Instance.GenerateGuri(17, 1, session.Character.CharacterId));
                    break;

                case 1904:
                    short[] items = { 1894, 1895, 1896, 1897, 1898, 1899, 1900, 1901, 1902, 1903 };
                    for (int i = 0; i < 5; i++)
                    {
                        session.Character.GiftAdd(items[ServerManager.Instance.RandomNumber(0, items.Length)], 1);
                    }
                    session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    break;

                case 5916:
                    session.Character.AddStaticBuff(new StaticBuffDTO
                    {
                        CardId        = 340,
                        CharacterId   = session.Character.CharacterId,
                        RemainingTime = 7200
                    });
                    session.Character.RemoveBuff(339, true);
                    session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    break;

                case 5929:
                    session.Character.AddStaticBuff(new StaticBuffDTO
                    {
                        CardId        = 340,
                        CharacterId   = session.Character.CharacterId,
                        RemainingTime = 600
                    });
                    session.Character.RemoveBuff(339, true);
                    session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    break;

                default:
                    IEnumerable <RollGeneratedItemDTO> roll = DaoFactory.RollGeneratedItemDao.LoadByItemVNum(VNum);
                    IEnumerable <RollGeneratedItemDTO> rollGeneratedItemDtos = roll as IList <RollGeneratedItemDTO> ?? roll.ToList();
                    if (!rollGeneratedItemDtos.Any())
                    {
                        return;
                    }
                    int probabilities = rollGeneratedItemDtos.Sum(s => s.Probability);
                    int rnd           = ServerManager.Instance.RandomNumber(0, probabilities);
                    int currentrnd    = 0;
                    foreach (RollGeneratedItemDTO rollitem in rollGeneratedItemDtos)
                    {
                        if (rollitem.Probability == 10000)
                        {
                            session.Character.GiftAdd(rollitem.ItemGeneratedVNum, rollitem.ItemGeneratedAmount);
                            continue;
                        }
                        currentrnd += rollitem.Probability;
                        if (currentrnd < rnd)
                        {
                            continue;
                        }
                        if (rollitem.IsSuperReward)
                        {
                            CommunicationServiceClient.Instance.SendMessageToCharacter(new SCSCharacterMessage
                            {
                                DestinationCharacterId = null,
                                SourceCharacterId      = session.Character.CharacterId,
                                SourceWorldId          = ServerManager.Instance.WorldId,
                                Message = Language.Instance.GetMessageFromKey("SUPER_REWARD"),
                                Type    = MessageType.Shout
                            });
                        }
                        session.Character.GiftAdd(rollitem.ItemGeneratedVNum, rollitem.ItemGeneratedAmount, 0, rollitem.ItemGeneratedUpgrade);
                        break;
                    }
                    session.Character.Inventory.RemoveItemAmount(VNum);
                    break;
                }
                break;

            // sp point potions
            case 150:
            case 151:
                session.Character.SpAdditionPoint += EffectValue;
                if (session.Character.SpAdditionPoint > 1000000)
                {
                    session.Character.SpAdditionPoint = 1000000;
                }
                session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("SP_POINTSADDED"), EffectValue), 0));
                session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                session.SendPacket(session.Character.GenerateSpPoint());
                break;

            case 204:
                session.Character.SpPoint         += EffectValue;
                session.Character.SpAdditionPoint += EffectValue * 3;
                if (session.Character.SpAdditionPoint > 1000000)
                {
                    session.Character.SpAdditionPoint = 1000000;
                }
                if (session.Character.SpPoint > 10000)
                {
                    session.Character.SpPoint = 10000;
                }
                session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("SP_POINTSADDEDBOTH"), EffectValue, EffectValue * 3), 0));
                session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                session.SendPacket(session.Character.GenerateSpPoint());
                break;

            case 250:
                if (session.Character.Buff.Any(s => s.Card.CardId == 131))
                {
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("ALREADY_GOT_BUFF"), session.Character.Buff.FirstOrDefault(s => s.Card.CardId == 131)?.Card.Name), 10));
                    return;
                }
                session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                session.Character.AddStaticBuff(new StaticBuffDTO {
                    CardId = 131
                });
                session.CurrentMapInstance.Broadcast(session.Character.GeneratePairy());
                session.SendPacket(session.Character.GeneratePairy());
                break;

            case 208:
                if (session.Character.Buff.Any(s => s.Card.CardId == 121))
                {
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("ALREADY_GOT_BUFF"), session.Character.Buff.FirstOrDefault(s => s.Card.CardId == 121)?.Card.Name), 10));
                    return;
                }
                session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                session.Character.AddStaticBuff(new StaticBuffDTO {
                    CardId = 121, CharacterId = session.Character.CharacterId, RemainingTime = 3600
                });
                break;

            case 301:
                if (ServerManager.Instance.IsCharacterMemberOfGroup(session.Character.CharacterId))
                {
                    //TODO you are in group
                    return;
                }
                ItemInstance raidSeal = session.Character.Inventory.LoadBySlotAndType <ItemInstance>(inv.Slot, InventoryType.Main);

                ScriptedInstance raid = ServerManager.Instance?.Raids?.FirstOrDefault(s =>
                {
                    return(s?.RequieredItems != null && s.RequieredItems.Any(obj => obj?.VNum == raidSeal?.ItemVNum));
                })?.GetClone();
                if (raid != null)
                {
                    session.Character.Inventory.RemoveItemAmountFromInventory(1, raidSeal.Id);
                    GroupType groupType = GroupType.Team;
                    switch (raidSeal.Item.EffectValue)
                    {
                    case 20:
                        groupType = GroupType.GiantTeam;
                        break;

                    case 23:
                        groupType = GroupType.BigTeam;
                        break;
                    }

                    Group group = new Group(groupType);
                    group.Raid = raid;
                    group.JoinGroup(session.Character.CharacterId);
                    ServerManager.Instance.AddGroup(group);
                    session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("YOU_ARE_RAID_CHIEF"), session.Character.Name), 0));
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("YOU_ARE_RAID_CHIEF"), session.Character.Name), 10));
                    if (session.Character.Level > raid.LevelMaximum || session.Character.Level < raid.LevelMinimum)
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("RAID_LEVEL_INCORRECT"), 10));
                    }
                    session.SendPacket(session.Character.GenerateRaid(2, false));
                    session.SendPacket(session.Character.GenerateRaid(0, false));
                    session.SendPacket(session.Character.GenerateRaid(1, false));
                    session.SendPacket(group.GenerateRdlst());
                }
                break;

            case 305:
                Mate partner = session.Character.Mates
                               .FirstOrDefault(x => x.IsTeamMember && (x.NpcMonsterVNum == 317 || x.NpcMonsterVNum == 318 || x.NpcMonsterVNum == 319) && x.MateType == MateType.Partner);
                if (partner == null)
                {
                    return;
                }
                switch (partner.NpcMonsterVNum)
                {
                case 317:
                    if (inv.Item.VNum == 1103 && partner.Skin != inv.Item.Morph)
                    {
                        partner.Skin = inv.Item.Morph;
                    }
                    else
                    {
                        return;
                    }
                    break;

                case 318:
                    if (inv.Item.VNum == 1141 && partner.Skin != inv.Item.Morph)
                    {
                        partner.Skin = inv.Item.Morph;
                    }
                    else
                    {
                        return;
                    }
                    break;

                case 319:
                    if (inv.Item.VNum == 1142 && partner.Skin != inv.Item.Morph)
                    {
                        partner.Skin = inv.Item.Morph;
                    }
                    else
                    {
                        return;
                    }
                    break;
                }
                session.Character?.Inventory?.RemoveItemAmountFromInventory(1, inv.Id);
                session.CurrentMapInstance?.Broadcast(partner.GenerateCMode(partner.Skin));
                break;

            //suction Funnel (Quest Item / QuestId = 1724)
            case 400:
                if (session.Character == null || session.Character.Quests.All(q => q.QuestId != 1724))
                {
                    break;
                }
                MapMonster kenko = session.CurrentMapInstance?.Monsters.FirstOrDefault(m => m.MapMonsterId == session.Character.LastMonsterId && m.MonsterVNum == 146);
                if (kenko == null)
                {
                    break;
                }
                kenko.GenerateDeath(session.Character);
                kenko.GenerateOut();
                session.Character.Inventory.AddNewToInventory(1174);     // Kenko Bead
                session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                break;

            //speed booster
            case 998:
                if (!session.Character.IsVehicled || session.Character.Buff.Any(s => s.Card.CardId == 336))
                {
                    return;
                }
                session.CurrentMapInstance?.Broadcast(session.Character.GenerateEff(885), session.Character.MapX, session.Character.MapY);
                session.Character.AddBuff(new Buff.Buff(336));
                session.Character.Speed += 5;
                switch (session.Character.Morph)
                {
                case 2517:         // Nossi M
                case 2518:         // Nossi F
                case 2522:         // Roller M
                case 2523:         // Roller F
                                   // Removes <= lv 4 debuffs
                    List <BuffType> bufftodisable = new List <BuffType> {
                        BuffType.Bad
                    };
                    session.Character.DisableBuffs(bufftodisable, 4);
                    break;
                }
                Observable.Timer(TimeSpan.FromSeconds(session.Character.BuffRandomTime * 0.1D)).Subscribe(o =>
                {
                    session.Character.Speed -= 5;
                    session.Character.LoadSpeed();
                    switch (session.Character.Morph)
                    {
                    case 2526:         // White male unicorn
                    case 2527:         // White female unicorn
                    case 2528:         // Pink male unicorn
                    case 2529:         // Pink female unicorn
                    case 2530:         // Black male unicorn
                    case 2531:         // Black Female Unicorn
                    case 2928:         // Male UFO
                    case 2929:         // Female UFO
                    case 3679:         // Male squelettic dragon
                    case 3680:         // Female squelettic dragon
                        ServerManager.Instance.TeleportOnRandomPlaceInMap(session, session.Character.MapInstanceId, true);
                        break;

                    case 2432:         // Magic broom
                    case 2433:         // Magic broom F
                    case 2520:         // VTT M
                    case 2521:         // VTT F
                        switch (session.Character.Direction)
                        {
                        case 0:
                            // -y
                            ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, session.Character.PositionX, (short)(session.Character.PositionY - 5));
                            break;

                        case 1:
                            // +x
                            ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, (short)(session.Character.PositionX + 5), session.Character.PositionY);
                            break;

                        case 2:
                            // +y
                            ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, session.Character.PositionX, (short)(session.Character.PositionY + 5));
                            break;

                        case 3:
                            // -x
                            ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, (short)(session.Character.PositionX - 5), session.Character.PositionY);
                            break;

                        case 4:
                            ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, (short)(session.Character.PositionX - 5), (short)(session.Character.PositionY - 5));
                            // -x -y
                            break;

                        case 5:
                            // +x +y
                            ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, (short)(session.Character.PositionX - 5), (short)(session.Character.PositionY - 5));
                            break;

                        case 6:
                            // +x -y
                            ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, (short)(session.Character.PositionX + 5), (short)(session.Character.PositionY + 5));
                            break;

                        case 7:
                            // -x +y
                            ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, (short)(session.Character.PositionX - 5), (short)(session.Character.PositionY + 5));
                            break;
                        }
                        break;

                    case 2524:
                    case 2525:
                        if (session.Character.Hp > 0)
                        {
                            session.Character.Hp += session.Character.Level * 15;
                            if (session.Character.Hp > session.Character.HpLoad())
                            {
                                session.Character.Hp = (int)session.Character.HpLoad();
                            }
                        }
                        break;
                    }
                });
                session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                break;

            //Atk/Def/HP/Exp potions
            case 6600:
                session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                break;

            // Divorce letter
            case 6969:     // this is imaginary number I = √(-1)
                CharacterRelationDTO rel = session.Character.CharacterRelations.FirstOrDefault(s => s.RelationType == CharacterRelationType.Spouse);
                if (rel != null)
                {
                    session.Character.DeleteRelation(rel.CharacterId == session.Character.CharacterId ? rel.RelatedCharacterId : rel.CharacterId);
                    session.SendPacket(UserInterfaceHelper.Instance.GenerateInfo(Language.Instance.GetMessageFromKey("DIVORCED")));
                    session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                }
                break;

            // Cupid's arrow
            case 34:
                if (packetsplit != null && packetsplit.Length > 3)
                {
                    if (long.TryParse(packetsplit[3], out long characterId))
                    {
                        if (session.Character.CharacterRelations.Any(s => s.RelationType == CharacterRelationType.Spouse))
                        {
                            session.SendPacket($"info {Language.Instance.GetMessageFromKey("ALREADY_MARRIED")}");
                            return;
                        }
                        ClientSession otherSession = ServerManager.Instance.GetSessionByCharacterId(characterId);
                        if (otherSession != null)
                        {
                            otherSession.SendPacket(UserInterfaceHelper.Instance.GenerateDialog(
                                                        $"#fins^-34^{session.Character.CharacterId} #fins^-69^{session.Character.CharacterId} {string.Format(Language.Instance.GetMessageFromKey("MARRY_REQUEST"), session.Character.Name)}"));
                            session.Character.FriendRequestCharacters.Add(characterId);
                            //session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                        }
                    }
                }
                break;

            case 570:
                if (session.CurrentMapInstance?.MapInstanceType == MapInstanceType.Act4Instance)
                {
                    session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("MUST_BE_IN_CLASSIC_MAP"), 0));
                    return;
                }
                if (EffectValue < 3)
                {
                    if (session.Character.Faction == (FactionType)EffectValue)
                    {
                        session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("SAME_FACTION"), 0));
                        return;
                    }
                    session.SendPacket(session.Character.Family == null
                            ? $"qna #guri^750^{EffectValue} {Language.Instance.GetMessageFromKey($"ASK_CHANGE_FACTION{EffectValue}")}"
                            : UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("IN_FAMILY"),
                                                                       0));
                }
                else
                {
                    if (session.Character.Family == null)
                    {
                        session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("NO_FAMILY"), 0));
                        return;
                    }
                    if (session.Character.Family.FamilyFaction / 2 == EffectValue)
                    {
                        session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("SAME_FACTION"), 0));
                        return;
                    }
                    session.SendPacket(session.Character.Family != null
                            ? $"qna #guri^750^{EffectValue} {Language.Instance.GetMessageFromKey($"ASK_CHANGE_FACTION{EffectValue}")}"
                            : UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("NOT_IN_FAMILY"),
                                                                       0));
                }
                break;

            // wings
            case 650:
                if (session.Character.UseSp && session.Character.SpInstance != null)
                {
                    if (option == 0)
                    {
                        session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^3 {Language.Instance.GetMessageFromKey("ASK_WINGS_CHANGE")}");
                    }
                    else
                    {
                        session.Character.SpInstance.Design = (byte)EffectValue;
                        session.Character.MorphUpgrade2     = EffectValue;
                        session.CurrentMapInstance?.Broadcast(session.Character.GenerateCMode());
                        session.SendPacket(session.Character.GenerateStat());
                        session.SendPacket(session.Character.GenerateStatChar());
                        session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    }
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("NO_SP"), 0));
                }
                break;

            // presentation messages
            case 203:
                if (!session.Character.IsVehicled)
                {
                    if (option == 0)
                    {
                        session.SendPacket(UserInterfaceHelper.Instance.GenerateGuri(10, 2, session.Character.CharacterId, 1));
                    }
                }
                break;

            // magic lamps
            case 651:
                if (session.Character.Inventory.All(i => i.Value.Type != InventoryType.Wear))
                {
                    if (option == 0)
                    {
                        session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^3 {Language.Instance.GetMessageFromKey("ASK_USE")}");
                    }
                    else
                    {
                        session.Character.ChangeSex();
                        session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    }
                }
                else
                {
                    session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("EQ_NOT_EMPTY"), 0));
                }
                break;

            // vehicles
            case 1000:
                if (session.Character.HasShopOpened)
                {
                    return;
                }
                if (Morph > 0)
                {
                    if (option == 0 && !session.Character.IsVehicled)
                    {
                        if (session.Character.IsSitting)
                        {
                            session.Character.IsSitting = false;
                            session.CurrentMapInstance?.Broadcast(session.Character.GenerateRest());
                        }
                        session.Character.LastDelay = DateTime.Now;
                        session.SendPacket(UserInterfaceHelper.Instance.GenerateDelay(3000, 3, $"#u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^2"));
                    }
                    else
                    {
                        if (!session.Character.IsVehicled && option != 0)
                        {
                            DateTime delay = DateTime.Now.AddSeconds(-4);
                            if (session.Character.LastDelay > delay && session.Character.LastDelay < delay.AddSeconds(2))
                            {
                                session.Character.Speed         = Speed;
                                session.Character.IsVehicled    = true;
                                session.Character.VehicleSpeed  = Speed;
                                session.Character.MorphUpgrade  = 0;
                                session.Character.MorphUpgrade2 = 0;
                                session.Character.Morph         = Morph + (byte)session.Character.Gender;
                                session.Character.Mates?.ForEach(x => session.CurrentMapInstance?.Broadcast(x.GenerateOut()));
                                session.CurrentMapInstance?.Broadcast(session.Character.GenerateEff(196), session.Character.MapX, session.Character.MapY);
                                session.CurrentMapInstance?.Broadcast(session.Character.GenerateCMode());
                                session.SendPacket(session.Character.GenerateCond());
                                session.Character.LastSpeedChange = DateTime.Now;
                            }
                        }
                        else if (session.Character.IsVehicled)
                        {
                            session.Character.Mates?.Where(s => s.IsTeamMember).ToList().ForEach(x =>
                            {
                                x.PositionX = session.Character.PositionX;
                                x.PositionY = session.Character.PositionY;
                                session.CurrentMapInstance?.Broadcast(x.GenerateIn());
                            });
                            session.Character.RemoveVehicle();
                        }
                    }
                }
                break;

            case 1002:
                if (session.HasCurrentMapInstance)
                {
                    if (session.CurrentMapInstance.Map.MapTypes.All(m => m.MapTypeId != (short)MapTypeEnum.Act4))
                    {
                        short[] vnums =
                        {
                            1386, 1387, 1388, 1389, 1390, 1391, 1392, 1393, 1394, 1395, 1396, 1397, 1398, 1399,
                            1400, 1401, 1402, 1403, 1404, 1405
                        };
                        short vnum = vnums[ServerManager.Instance.RandomNumber(0, 20)];

                        NpcMonster npcmonster = ServerManager.Instance.GetNpc(vnum);
                        if (npcmonster == null)
                        {
                            return;
                        }
                        MapMonster monster = new MapMonster
                        {
                            MonsterVNum   = vnum,
                            MapY          = session.Character.MapY,
                            MapX          = session.Character.MapX,
                            MapId         = session.Character.MapInstance.Map.MapId,
                            Position      = (byte)session.Character.Direction,
                            IsMoving      = true,
                            MapMonsterId  = session.CurrentMapInstance.GetNextId(),
                            ShouldRespawn = false
                        };
                        monster.Initialize(session.CurrentMapInstance);
                        session.CurrentMapInstance.AddMonster(monster);
                        session.CurrentMapInstance.Broadcast(monster.GenerateIn());
                        session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    }
                }
                break;

            case 69:
                session.Character.GetReput(ReputPrice);
                session.SendPacket(session.Character.GenerateFd());
                session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                break;

            case 789:
                session.Character.GiftAdd((short)inv.Item.EffectValue, 1);
                session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                break;

            case 1003:
                if (!session.Character.StaticBonusList.Any(s => s.StaticBonusType == StaticBonusType.BazaarMedalGold || s.StaticBonusType == StaticBonusType.BazaarMedalSilver))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.BazaarMedalGold
                    });
                    session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            case 1004:
                if (!session.Character.StaticBonusList.Any(s => s.StaticBonusType == StaticBonusType.BazaarMedalGold || s.StaticBonusType == StaticBonusType.BazaarMedalGold))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.BazaarMedalSilver
                    });
                    session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            case 1005:
                if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.BackPack))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.BackPack
                    });
                    session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    session.SendPacket(session.Character.GenerateExts());
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            case 1006:
                if (option == 0)
                {
                    session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^2 {Language.Instance.GetMessageFromKey("ASK_PET_MAX")}");
                }
                else
                {
                    if (session.Character.MaxMateCount < 30)
                    {
                        session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("GET_PET_PLACES"), 10));
                        session.SendPacket(session.Character.GenerateScpStc());
                        session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    }
                }
                break;

            case 1007:
                if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.PetBasket))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.PetBasket
                    });
                    session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    session.SendPacket(session.Character.GenerateExts());
                    session.SendPacket("ib 1278 1");
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            case 1008:
                if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.PetBackPack))
                {
                    session.Character.StaticBonusList.Add(new StaticBonusDTO
                    {
                        CharacterId     = session.Character.CharacterId,
                        DateEnd         = DateTime.Now.AddDays(EffectValue),
                        StaticBonusType = StaticBonusType.PetBackPack
                    });
                    session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                    session.SendPacket(session.Character.GenerateExts());
                    session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12));
                }
                break;

            default:
                List <RollGeneratedItemDTO> rolls = inv.Item.RollGeneratedItems?.ToList();
                if (rolls != null && rolls.Any())
                {
                    if (option == 0)
                    {
                        if (packetsplit != null && packetsplit.Length == 9 || inv.Item.ItemSubType == 3)
                        {
                            session.SendPacket($"qna #guri^4999^8023^{inv.Slot} {Language.Instance.GetMessageFromKey("ASK_OPEN_BOX")}");
                        }
                        break;
                    }
                    else
                    {
                        int probabilities          = rolls.Sum(s => s.Probability);
                        int rnd                    = ServerManager.Instance.RandomNumber(0, probabilities);
                        int currentrnd             = 0;
                        List <ItemInstance> newInv = null;
                        foreach (RollGeneratedItemDTO rollitem in rolls)
                        {
                            if (rollitem.Probability == 10000)
                            {
                                session.Character.GiftAdd(rollitem.ItemGeneratedVNum, rollitem.ItemGeneratedAmount);
                                continue;
                            }
                            currentrnd += rollitem.Probability;
                            if (newInv != null || currentrnd < rnd)
                            {
                                continue;
                            }
                            newInv = session.Character.Inventory.AddNewToInventory(rollitem.ItemGeneratedVNum, rollitem.ItemGeneratedAmount, upgrade: rollitem.ItemGeneratedUpgrade);
                            short slot = inv.Slot;
                            if (!newInv.Any() || slot == -1)
                            {
                                continue;
                            }
                            session.SendPacket(session.Character.GenerateSay($"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")}: {newInv.FirstOrDefault()?.Item.Name ?? ""} x {rollitem.ItemGeneratedAmount})", 12));
                            session.SendPacket($"rdi {rollitem.ItemGeneratedVNum} {rollitem.ItemGeneratedAmount}");
                            newInv.ForEach(s => session.SendPacket(s?.GenerateInventoryAdd()));
                        }
                        session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id);
                        break;
                    }
                }
                Logger.Log.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType()));
                break;
            }
            session.Character.IncrementQuests(QuestType.Use, inv.ItemVNum);
        }