public IEnumerator onMatchMakingButtonClick() { BlockInput(); Debug.Log("Making/sending matchmaking request"); string matchGroupNumber = ""; yield return(GetMatchmakingGroupNumber(matchGroupNumber)); MatchmakingRequest request = new MatchmakingRequest(); request.SetMatchShortCode("DefaultMatch"); request.SetSkill(0); request.SetMatchGroup(matchGroupNumber); // Store last request incase we get a throttled response lastMatchmakingRequest = request; request.Send(OnMatchmakingSuccess, OnMatchmakingError); }