void LobbyLeft(GalaxyID lobbyID) { matchmaking.CurrentLobbyID = null; matchmaking.LobbyOwnerID = null; matchmaking.leftOnMyOwn = false; GalaxyManager.Instance.ShutdownNetworking(); matchmaking.ShutdownLobbyChat(); matchmaking.ShutdownLobbyManagementInGame(); Debug.Log("Lobby " + lobbyID + " left"); }