private void OnMatchingUpdatedSession(Messages.PluginMessage msg) { Matching.GetSessionInformationPtr(); OnScreenLog.Add("Session info updated..."); Matching.Session session = Matching.GetSession(); DumpSessionInfo(session); if (!InitializeHostAndSelf(session)) { OnScreenLog.Add("ERROR: Expected members not found!"); } if (Matching.IsHost) { return; } Matching.SessionMemberInfo?sessionMemberInfo = connected; if (sessionMemberInfo.HasValue) { return; } Matching.SessionMemberInfo value = host.Value; if (value.addr == 0) { OnScreenLog.Add("Unable to retrieve host IP address"); ErrorHandler(Matching.LeaveSession()); return; } Matching.SessionMemberInfo value2 = host.Value; string text = IntIPToIPString(value2.addr); object[] obj = new object[6] { "Connecting to ", text, ":", serverPort, " using signalling port:", null }; Matching.SessionMemberInfo value3 = host.Value; obj[5] = value3.port; OnScreenLog.Add(string.Concat(obj)); NetworkConnectionError networkConnectionError = Network.Connect(text, serverPort); if (networkConnectionError != 0) { OnScreenLog.Add("Connection failed: " + networkConnectionError); return; } OnScreenLog.Add("Connected to host " + text + " : " + serverPort); connected = host; }
private void OnMatchingUpdatedSession(Messages.PluginMessage msg) { IntPtr sessionInformationPtr = Matching.GetSessionInformationPtr(); OnScreenLog.Add("Session info updated..."); Matching.Session session = Matching.GetSession(); this.DumpSessionInfo(session); if (!this.InitializeHostAndSelf(session)) { OnScreenLog.Add("ERROR: Expected members not found!"); } if (!Matching.get_IsHost()) { Matching.SessionMemberInfo?sessionMemberInfo = this.connected; if (!sessionMemberInfo.get_HasValue()) { if (this.host.get_Value().addr == 0) { OnScreenLog.Add("Unable to retrieve host IP address"); this.ErrorHandler(Matching.LeaveSession()); return; } string text = this.IntIPToIPString(this.host.get_Value().addr); OnScreenLog.Add(string.Concat(new object[] { "Connecting to ", text, ":", this.serverPort, " using signalling port:", this.host.get_Value().port })); NetworkConnectionError networkConnectionError = Network.Connect(text, this.serverPort); if (networkConnectionError != null) { OnScreenLog.Add("Connection failed: " + networkConnectionError); } else { OnScreenLog.Add(string.Concat(new object[] { "Connected to host ", text, " : ", this.serverPort })); this.connected = this.host; } } } }