private void ListSkirmishGames() { int gameCount = sm.GetMatchCount(); for (int i = 0; i < gameCount; i++) { MatchStatistics ms = sm.GetMatchByIndex(i); int pCount = ms.GetPlayerCount(); int hpCount = 0; bool add = true; foreach (PlayerStatistics ps in ms.Players) { if (!ps.IsAI) { hpCount++; if (hpCount > 1) { add = false; break; } } } if (add) { ListGameIndexIfPrerequisitesMet(i); } } }
private void ListPvPGames() { int gameCount = sm.GetMatchCount(); for (int i = 0; i < gameCount; i++) { MatchStatistics ms = sm.GetMatchByIndex(i); int pCount = ms.GetPlayerCount(); int pTeam = -1; for (int j = 0; j < pCount; j++) { PlayerStatistics ps = ms.GetPlayer(j); if (!ps.IsAI && !ps.WasSpectator) { // If we find a single player on a different team than another player, // we'll count the game as a PvP game if (pTeam > -1 && (ps.Team != pTeam || ps.Team == 0)) { ListGameIndexIfPrerequisitesMet(i); break; } pTeam = ps.Team; } } } }
private void ListOnlineGames() { int gameCount = sm.GetMatchCount(); for (int i = 0; i < gameCount; i++) { MatchStatistics ms = sm.GetMatchByIndex(i); int pCount = ms.GetPlayerCount(); int hpCount = 0; for (int j = 0; j < pCount; j++) { PlayerStatistics ps = ms.GetPlayer(j); if (!ps.IsAI) { hpCount++; if (hpCount > 1) { ListGameIndexIfPrerequisitesMet(i); break; } } } } }
private PlayerStatistics FindLocalPlayer(MatchStatistics ms) { int pCount = ms.GetPlayerCount(); for (int pId = 0; pId < pCount; pId++) { PlayerStatistics ps = ms.GetPlayer(pId); if (!ps.IsAI && ps.IsLocalPlayer) { return(ps); } } return(null); }
private void ListCoOpGames() { int gameCount = sm.GetMatchCount(); for (int i = 0; i < gameCount; i++) { MatchStatistics ms = sm.GetMatchByIndex(i); int pCount = ms.GetPlayerCount(); int hpCount = 0; int pTeam = -1; bool add = true; for (int j = 0; j < pCount; j++) { PlayerStatistics ps = ms.GetPlayer(j); if (!ps.IsAI && !ps.WasSpectator) { hpCount++; if (pTeam > -1 && (ps.Team != pTeam || ps.Team == 0)) { add = false; break; } pTeam = ps.Team; } } if (add && hpCount > 1) { ListGameIndexIfPrerequisitesMet(i); } } }
/// <summary> /// Adjusts the labels on the "Total statistics" tab. /// </summary> private void SetTotalStatistics() { int gamesStarted = 0; int gamesFinished = 0; int gamesPlayed = 0; int wins = 0; int gameLosses = 0; TimeSpan timePlayed = TimeSpan.Zero; int numEnemies = 0; int numAllies = 0; int totalKills = 0; int totalLosses = 0; int totalScore = 0; int totalEconomy = 0; int[] sideGameCounts = new int[sides.Length]; int numEasyAIs = 0; int numMediumAIs = 0; int numHardAIs = 0; foreach (int gameIndex in listedGameIndexes) { MatchStatistics ms = sm.GetMatchByIndex(gameIndex); gamesStarted++; if (ms.SawCompletion) { gamesFinished++; } timePlayed += TimeSpan.FromSeconds(ms.LengthInSeconds); PlayerStatistics localPlayer = FindLocalPlayer(ms); if (!localPlayer.WasSpectator) { totalKills += localPlayer.Kills; totalLosses += localPlayer.Losses; totalScore += localPlayer.Score; totalEconomy += localPlayer.Economy; if (localPlayer.Side > 0 && localPlayer.Side <= sides.Length) { sideGameCounts[localPlayer.Side - 1]++; } if (!ms.SawCompletion) { continue; } if (localPlayer.Won) { wins++; } else { gameLosses++; } gamesPlayed++; for (int i = 0; i < ms.GetPlayerCount(); i++) { PlayerStatistics ps = ms.GetPlayer(i); if (!ps.WasSpectator && (!ps.IsLocalPlayer || ps.IsAI)) { if (ps.Team == 0 || localPlayer.Team != ps.Team) { numEnemies++; } else { numAllies++; } if (ps.IsAI) { if (ps.AILevel == 0) { numEasyAIs++; } else if (ps.AILevel == 1) { numMediumAIs++; } else { numHardAIs++; } } } } } } lblGamesStartedValue.Text = gamesStarted.ToString(); lblGamesFinishedValue.Text = gamesFinished.ToString(); lblWinsValue.Text = wins.ToString(); lblLossesValue.Text = gameLosses.ToString(); if (gameLosses > 0) { lblWinLossRatioValue.Text = Math.Round(wins / (double)gameLosses, 2).ToString(); } else { lblWinLossRatioValue.Text = "-"; } if (gamesStarted > 0) { lblAverageGameLengthValue.Text = TimeSpan.FromSeconds((int)timePlayed.TotalSeconds / gamesStarted).ToString(); } else { lblAverageGameLengthValue.Text = "-"; } if (gamesPlayed > 0) { lblAverageEnemyCountValue.Text = Math.Round(numEnemies / (double)gamesPlayed, 2).ToString(); lblAverageAllyCountValue.Text = Math.Round(numAllies / (double)gamesPlayed, 2).ToString(); lblKillsPerGameValue.Text = (totalKills / gamesPlayed).ToString(); lblLossesPerGameValue.Text = (totalLosses / gamesPlayed).ToString(); lblAverageEconomyValue.Text = (totalEconomy / gamesPlayed).ToString(); } else { lblAverageEnemyCountValue.Text = "-"; lblAverageAllyCountValue.Text = "-"; lblKillsPerGameValue.Text = "-"; lblLossesPerGameValue.Text = "-"; lblAverageEconomyValue.Text = "-"; } if (totalLosses > 0) { lblKillLossRatioValue.Text = Math.Round(totalKills / (double)totalLosses, 2).ToString(); } else { lblKillLossRatioValue.Text = "-"; } lblTotalTimePlayedValue.Text = timePlayed.ToString(); lblTotalKillsValue.Text = totalKills.ToString(); lblTotalLossesValue.Text = totalLosses.ToString(); lblTotalScoreValue.Text = totalScore.ToString(); lblFavouriteSideValue.Text = sides[GetHighestIndex(sideGameCounts)]; if (numEasyAIs >= numMediumAIs && numEasyAIs >= numHardAIs) { lblAverageAILevelValue.Text = "Easy"; } else if (numMediumAIs >= numEasyAIs && numMediumAIs >= numHardAIs) { lblAverageAILevelValue.Text = "Medium"; } else { lblAverageAILevelValue.Text = "Hard"; } }
private void LbGameList_SelectedIndexChanged(object sender, EventArgs e) { lbGameStatistics.ClearItems(); if (lbGameList.SelectedIndex == -1) { return; } MatchStatistics ms = sm.GetMatchByIndex(listedGameIndexes[lbGameList.SelectedIndex]); List <PlayerStatistics> players = new List <PlayerStatistics>(); for (int i = 0; i < ms.GetPlayerCount(); i++) { players.Add(ms.GetPlayer(i)); } players = players.OrderBy(p => p.Score).Reverse().ToList(); Color textColor = UISettings.AltColor; for (int i = 0; i < ms.GetPlayerCount(); i++) { PlayerStatistics ps = players[i]; //List<string> items = new List<string>(); List <XNAListBoxItem> items = new List <XNAListBoxItem>(); if (ps.Color > -1 && ps.Color < mpColors.Count) { textColor = mpColors[ps.Color].XnaColor; } if (ps.IsAI) { items.Add(new XNAListBoxItem(AILevelToString(ps.AILevel), textColor)); } else { items.Add(new XNAListBoxItem(ps.Name, textColor)); } if (ps.WasSpectator) { // Player was a spectator items.Add(new XNAListBoxItem("-", textColor)); items.Add(new XNAListBoxItem("-", textColor)); items.Add(new XNAListBoxItem("-", textColor)); items.Add(new XNAListBoxItem("-", textColor)); items.Add(new XNAListBoxItem("-", textColor)); XNAListBoxItem spectatorItem = new XNAListBoxItem(); spectatorItem.Text = "Spectator"; spectatorItem.TextColor = textColor; spectatorItem.Texture = sideTextures[sideTextures.Length - 1]; items.Add(spectatorItem); items.Add(new XNAListBoxItem("-", textColor)); } else { if (!ms.SawCompletion) { // The game wasn't completed - we don't know the stats items.Add(new XNAListBoxItem("-", textColor)); items.Add(new XNAListBoxItem("-", textColor)); items.Add(new XNAListBoxItem("-", textColor)); items.Add(new XNAListBoxItem("-", textColor)); items.Add(new XNAListBoxItem("-", textColor)); } else { // The game was completed and the player was actually playing items.Add(new XNAListBoxItem(ps.Kills.ToString(), textColor)); items.Add(new XNAListBoxItem(ps.Losses.ToString(), textColor)); items.Add(new XNAListBoxItem(ps.Economy.ToString(), textColor)); items.Add(new XNAListBoxItem(ps.Score.ToString(), textColor)); items.Add(new XNAListBoxItem( Conversions.BooleanToString(ps.Won, BooleanStringStyle.YESNO), textColor)); } if (ps.Side == 0 || ps.Side > sides.Length) { items.Add(new XNAListBoxItem("Unknown", textColor)); } else { XNAListBoxItem sideItem = new XNAListBoxItem(); sideItem.Text = sides[ps.Side - 1]; sideItem.TextColor = textColor; sideItem.Texture = sideTextures[ps.Side - 1]; items.Add(sideItem); } items.Add(new XNAListBoxItem(TeamIndexToString(ps.Team), textColor)); } if (!ps.IsLocalPlayer) { lbGameStatistics.AddItem(items); items.ForEach(item => item.Selectable = false); } else { lbGameStatistics.AddItem(items); lbGameStatistics.SelectedIndex = i; } } }