void UpdateBookElements() { switch (curPageIndex) { case (int)Pages.PlayerCount: cookies.SetActive(false); pageCtrls.SetActive(true); menu.SetActive(false); curPage = countPage.EnableOpen(); countPage.LoadPage(); pagePopups[1].Reappear(); if (countPage.chosen) { pagePopups[0].Reappear(); } if (selectPage.interacted) { selectPage.ReloadPage(); } break; case (int)Pages.PlayerSelect: selectPage.LoadPage(); pagePopups[1].Reappear(); break; case (int)Pages.StartMatch: if (manager.round == 0) { cam.ToLevelView(PAGE_MOVEMENT_TIME / 2); manager.ConfigureTurnOrder(); } break; } }