private void OpenMasterEmulator(string usbSerial) { masterEmulator.Open(usbSerial); masterEmulator.Reset(); isOpen = true; panel.Enabled = true; }
/// <summary> /// Tell the api to use the given master emulator device. /// </summary> /// <param name="device"></param> void OpenMasterEmulatorDevice(string device) { if (masterEmulator.IsOpen) { return; } masterEmulator.Open(device); masterEmulator.Reset(); }