// void OnTriggerEnter2D (Collider2D other) // { // if (other.tag == "Exit") // { // m_gameManager.ExitReached (); // if (endReachedEvent != null) // { // endReachedEvent.Invoke (); // } // } // } void ToggleGUIActions(bool interactable) { leftButton.GetComponentInParent <Button> ().interactable = interactable; rightButton.GetComponentInParent <Button> ().interactable = interactable; upButton.GetComponentInParent <Button> ().interactable = interactable; downButton.GetComponentInParent <Button> ().interactable = interactable; undoButton.GetComponentInParent <Button> ().interactable = interactable; restartButton.GetComponentInParent <Button> ().interactable = interactable; }
protected TextRevealBehaviour(MaskableGraphic graphic, bool slideClipRect, bool rightToLeft, float fadeWidth) { this.graphic = graphic; this.slideClipRect = slideClipRect; this.rightToLeft = rightToLeft; this.fadeWidth = fadeWidth; var printerPanel = graphic.GetComponentInParent <UITextPrinterPanel>(); if (printerPanel) { contentTransform = printerPanel.Content; } positionLastFrame = graphic.transform.position; }