public virtual void WriteUpdate(Db4objects.Db4o.Internal.Transaction transaction, IUpdateDepth updatedepth) { ContinueSet(transaction, updatedepth); // make sure, a concurrent new, possibly triggered by objectOnNew // is written to the file // preventing recursive if (!BeginProcessing()) { return; } object obj = GetObject(); if (!ObjectCanUpdate(transaction, obj) || !IsActive() || obj == null || !ClassMetadata ().IsModified(obj)) { EndProcessing(); return; } MarshallingContext context = new MarshallingContext(transaction, this, updatedepth , false); if (context.UpdateDepth().Negative()) { EndProcessing(); return; } ObjectContainerBase container = transaction.Container(); LogEvent(container, "update", Const4.State); SetStateClean(); context.PurgeFieldIndexEntriesOnUpdate(transaction, container._handlers.ArrayType (obj)); Handlers4.Write(_class.TypeHandler(), context, obj); if (context.UpdateDepth().CanSkip(this)) { EndProcessing(); return; } Pointer4 pointer = context.AllocateSlot(); ByteArrayBuffer buffer = context.ToWriteBuffer(pointer); container.WriteUpdate(transaction, pointer, _class, container._handlers.ArrayType (obj), buffer); if (IsActive()) { SetStateClean(); } EndProcessing(); container.Callbacks().ObjectOnUpdate(transaction, this); ClassMetadata().DispatchEvent(transaction, obj, EventDispatchers.Update); }
public override void Marshall(MarshallingContext context, object obj) { // alive needs to be checked by all callers: Done IUpdateDepth updateDepth = context.UpdateDepth(); if (obj != null && CascadeOnUpdate(context.ClassConfiguration())) { context.UpdateDepth(AdjustUpdateDepthForCascade(obj, updateDepth)); } context.WriteObjectWithCurrentState(GetHandler(), obj); context.UpdateDepth(updateDepth); if (HasIndex()) { context.AddIndexEntry(this, obj); } }